|
|
4dfc3453fb
|
Update AGENTS.md with new product description and goals
|
2026-04-04 19:13:49 +02:00 |
|
|
|
c2ac4b04f6
|
Update createWireframeDisplayMaterial to handle different material types
|
2026-04-04 19:07:59 +02:00 |
|
|
|
4974c7a89c
|
Add test for wireframe display in orthographic views
|
2026-04-04 19:07:59 +02:00 |
|
|
|
7f5671051c
|
Ensure edges visibility based on display mode
|
2026-04-04 19:07:59 +02:00 |
|
|
|
fdc582a494
|
Update material handling to dispose of originals in model rendering and viewport host
|
2026-04-04 19:07:07 +02:00 |
|
|
|
6eef0142e2
|
Update preview group creation to handle wireframe display mode
|
2026-04-04 19:06:56 +02:00 |
|
|
|
4c4fde5aae
|
Add wireframe render mode for model instances and viewport display
|
2026-04-04 19:06:32 +02:00 |
|
|
|
efad6ab92a
|
Extend local draft storage to include 'wireframe' display mode
|
2026-04-04 19:06:06 +02:00 |
|
|
|
1f8a112f0e
|
Modify ViewportCanvas to handle non-normal display modes
|
2026-04-04 19:06:06 +02:00 |
|
|
|
f30da7bc8a
|
Update ViewportPanel to support 'wireframe' display mode
|
2026-04-04 19:06:06 +02:00 |
|
|
|
1e347c004e
|
Add 'wireframe' display mode to viewport layout
|
2026-04-04 19:06:06 +02:00 |
|
|
|
65bffc2ec8
|
Update test for feet position threshold
|
2026-04-04 16:02:48 +02:00 |
|
|
|
561b64f1ba
|
Add playerCollider to runtimeSceneFixture in tests
|
2026-04-04 16:01:39 +02:00 |
|
|
|
8210067daa
|
Update collider mode validation and scene document version
|
2026-04-04 16:01:39 +02:00 |
|
|
|
d7f580dfb5
|
Convert onBlur handlers to arrow functions in App.tsx
|
2026-04-04 16:01:27 +02:00 |
|
|
|
e462209dcd
|
Update build-runtime-scene.test.ts with player collider details
|
2026-04-04 16:00:33 +02:00 |
|
|
|
d9c6455f9e
|
Add tests for RapierCollisionWorld
|
2026-04-04 16:00:33 +02:00 |
|
|
|
c0bc372277
|
Remove unused test file for RapierCollisionWorld
|
2026-04-04 15:58:55 +02:00 |
|
|
|
3397be7b42
|
Add collider properties to buildRuntimeSceneFromDocument tests
|
2026-04-04 15:58:02 +02:00 |
|
|
|
53d40ec039
|
Add collider settings to player start entity and update tests
|
2026-04-04 15:57:55 +02:00 |
|
|
|
f22a64f97b
|
Add collider validation to scene document test
|
2026-04-04 15:57:38 +02:00 |
|
|
|
3507e01e4a
|
Update player start entity defaults in tests
|
2026-04-04 15:57:32 +02:00 |
|
|
|
9fd09ae7ce
|
Add player collider configuration options in App.tsx
|
2026-04-04 15:57:08 +02:00 |
|
|
|
c752c7fa6d
|
Enhance applyPlayerStartChange to accept collider mode overrides
|
2026-04-04 15:56:34 +02:00 |
|
|
|
41917c30f7
|
Initialize and update player start collider properties in App.tsx
|
2026-04-04 15:56:30 +02:00 |
|
|
|
6e4daccced
|
Add player start collider mode and dimensions to App.tsx
|
2026-04-04 15:56:30 +02:00 |
|
|
|
ac905d24fb
|
Add function to describe player start collider mode
|
2026-04-04 15:56:13 +02:00 |
|
|
|
9a22b462d4
|
Import new player start constants and types
|
2026-04-04 15:56:13 +02:00 |
|
|
|
a2805c16fe
|
Update eye height to use default constant
|
2026-04-04 15:56:13 +02:00 |
|
|
|
acf9a457c6
|
Update player start render objects with additional parameters
|
2026-04-04 15:55:18 +02:00 |
|
|
|
869432d989
|
Update createPlayerStartRenderObjects to handle different colliders and improve visuals
|
2026-04-04 15:55:14 +02:00 |
|
|
|
484eaf8db9
|
Add CapsuleGeometry and update default player start collider settings
|
2026-04-04 15:55:14 +02:00 |
|
|
|
9007681e0b
|
Add support for different player collider shapes and modes
|
2026-04-04 15:54:25 +02:00 |
|
|
|
70bcb35167
|
Update rebuildCollisionWorld to include playerCollider
|
2026-04-04 15:54:25 +02:00 |
|
|
|
8a04101d68
|
Update eye position calculation in first-person navigation controller
|
2026-04-04 15:53:32 +02:00 |
|
|
|
762ed5d916
|
Update first-person-navigation-controller to use getFirstPersonPlayerEyeHeight
|
2026-04-04 15:53:22 +02:00 |
|
|
|
2dda25ae4b
|
Import and use FIRST_PERSON_PLAYER_SHAPE in runtime-scene-build.ts
|
2026-04-04 15:53:21 +02:00 |
|
|
|
ecff9053ab
|
Update runtime scene to include player collider
|
2026-04-04 15:53:00 +02:00 |
|
|
|
16a7b4e7e2
|
Add player collision module
|
2026-04-04 15:53:00 +02:00 |
|
|
|
3fdbc002b6
|
Remove player collision logic from runtime-three module
|
2026-04-04 15:52:45 +02:00 |
|
|
|
6db8b82ed7
|
Add validation for player start collider properties in scene-document-validation.ts
|
2026-04-04 15:52:36 +02:00 |
|
|
|
bb6698caa0
|
Add migration for Player Start entities with authored collider settings
|
2026-04-04 15:52:10 +02:00 |
|
|
|
c89eb9db94
|
Add function to read player start collider settings
|
2026-04-04 15:52:06 +02:00 |
|
|
|
450ffc5299
|
Update scene document version and player start collider settings
|
2026-04-04 15:52:01 +02:00 |
|
|
|
30104e815b
|
Add player start collider settings and validation
|
2026-04-04 15:51:55 +02:00 |
|
|
|
56cd968009
|
Remove unused parameter in rebuildModelInstances calls
|
2026-04-04 08:38:33 +02:00 |
|
|
|
d01a8bfefc
|
Remove unused function and related code in runtime-host.ts
|
2026-04-04 08:37:01 +02:00 |
|
|
|
8b01425464
|
Remove redundant y-axis position check in test
|
2026-04-04 08:34:53 +02:00 |
|
|
|
eefc57262b
|
Update test expectations for x-axis movement
|
2026-04-04 08:34:52 +02:00 |
|
|
|
1c60dafbf8
|
Update terrain geometry and test cases for RapierCollisionWorld
|
2026-04-04 08:33:37 +02:00 |
|