Remove unused parameter in rebuildModelInstances calls
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@@ -175,7 +175,7 @@ export class RuntimeHost {
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this.applyWorld();
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this.rebuildLocalLights(runtimeScene.localLights);
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this.rebuildBrushMeshes(runtimeScene.brushes);
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this.rebuildModelInstances(runtimeScene.modelInstances, runtimeScene.colliders);
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this.rebuildModelInstances(runtimeScene.modelInstances);
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void this.rebuildCollisionWorld(runtimeScene.colliders);
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this.audioSystem.loadScene(runtimeScene);
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}
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@@ -195,7 +195,7 @@ export class RuntimeHost {
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}
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if (this.runtimeScene !== null) {
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this.rebuildModelInstances(this.runtimeScene.modelInstances, this.runtimeScene.colliders);
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this.rebuildModelInstances(this.runtimeScene.modelInstances);
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}
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this.audioSystem.updateAssets(projectAssets, loadedAudioAssets);
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