Add collider validation to scene document test
This commit is contained in:
@@ -109,7 +109,18 @@ describe("validateSceneDocument", () => {
|
||||
y: Number.NaN,
|
||||
z: 0
|
||||
},
|
||||
yawDegrees: Number.NaN
|
||||
yawDegrees: Number.NaN,
|
||||
collider: {
|
||||
mode: "capsule",
|
||||
eyeHeight: 3,
|
||||
capsuleRadius: 0.4,
|
||||
capsuleHeight: 0.5,
|
||||
boxSize: {
|
||||
x: 0.6,
|
||||
y: -1,
|
||||
z: 0.6
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -121,6 +132,15 @@ describe("validateSceneDocument", () => {
|
||||
}),
|
||||
expect.objectContaining({
|
||||
code: "invalid-player-start-yaw"
|
||||
}),
|
||||
expect.objectContaining({
|
||||
code: "invalid-player-start-capsule-proportions"
|
||||
}),
|
||||
expect.objectContaining({
|
||||
code: "invalid-player-start-box-size"
|
||||
}),
|
||||
expect.objectContaining({
|
||||
code: "invalid-player-start-eye-height"
|
||||
})
|
||||
])
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user