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ce2719179d
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Update tests for ambient light intensity checks
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2026-04-12 14:36:19 +02:00 |
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1c29b43e1a
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Update tests for runtime project time
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2026-04-12 14:35:57 +02:00 |
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013888ae4a
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Update tests for runtime project time with new scenarios and assertions
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2026-04-12 14:34:47 +02:00 |
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eed55b19ad
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Update tests for project time settings and lighting calculations
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2026-04-12 14:14:38 +02:00 |
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574687c555
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Update tests for project time settings and world settings, add new properties and scenarios
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2026-04-12 14:14:24 +02:00 |
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8963adbee1
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Add default project time settings to runtime scene fixture
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2026-04-12 04:40:22 +02:00 |
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e57a105133
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Add tests for project time settings and runtime project time, update build-runtime-scene test
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2026-04-12 04:35:24 +02:00 |
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3a32162c4d
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Add interactionEnabled validation in scene document test
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2026-04-12 03:59:41 +02:00 |
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4a905992bc
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Import ProjectDocument type and update projectDocument variable type in delete-project-asset.test.ts
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2026-04-12 03:57:47 +02:00 |
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09be66b653
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Add visibility and enabled properties to entity-player-start-main in scene-document-validation.test.ts
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2026-04-12 03:57:47 +02:00 |
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997190cb7a
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Update test to use correct brush property
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2026-04-12 03:54:03 +02:00 |
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60b7618f15
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Add tests for deleting project assets
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2026-04-12 03:53:15 +02:00 |
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86b754ecdc
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Add test for hidden and disabled authored objects in runtime scene
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2026-04-12 03:50:32 +02:00 |
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9c1aaf255a
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Update entity properties and add visibility in build runtime scene tests
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2026-04-12 03:50:14 +02:00 |
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de9c7be82b
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Rename 'enabled' to 'interactionEnabled' in runtime interaction tests
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2026-04-12 03:50:14 +02:00 |
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0f4ccab2d6
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Adjust brush stair step dimensions in test
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2026-04-12 02:33:21 +02:00 |
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6a07ef226d
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Increase iteration count in collision resolution test
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2026-04-12 02:33:21 +02:00 |
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9c147dfb72
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Update step positions, sizes, and test iterations in collision world tests
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2026-04-12 02:31:52 +02:00 |
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379223ed64
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Adjust dimensions and positions in collision world tests
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2026-04-12 02:31:52 +02:00 |
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b1d7720cdd
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Add stair height smoothing and update navigation controllers
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2026-04-12 02:30:45 +02:00 |
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42cee3d19a
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Add air direction only setting for player movement
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2026-04-12 02:19:46 +02:00 |
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9459cbd191
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Update tests for player movement validation and serialization, add migration for version 33 Player Start jump settings
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2026-04-12 02:06:46 +02:00 |
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41dd4dc434
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Update test coordinates in rapier-collision-world.test.ts
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2026-04-12 01:56:42 +02:00 |
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16d1e49c6c
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Add test for smooth falling when airborne input pushes into a wall
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2026-04-12 01:54:56 +02:00 |
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b10adb351c
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Add test for collision behavior when repeatedly walking into a wall from the ground
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2026-04-12 01:40:25 +02:00 |
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7cadda83f9
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Add test for airborne ledge collision behavior
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2026-04-12 01:29:51 +02:00 |
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7bacc96d45
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Update onBeforeCompile call with additional parameter in advanced-rendering.test.ts
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2026-04-12 01:07:51 +02:00 |
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691593ee39
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Add whitebox bevel settings to scene document test
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2026-04-12 01:06:45 +02:00 |
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971c857a98
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Add tests for whitebox bevel material application
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2026-04-12 01:05:53 +02:00 |
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63033dc9bd
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Add validation tests for advanced rendering whitebox bevel properties
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2026-04-12 01:05:24 +02:00 |
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45a13313d5
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Update tests for world settings equality check
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2026-04-12 01:05:20 +02:00 |
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e8b39dad7a
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Set maxStepHeight for various player movement configurations
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2026-04-11 21:02:22 +02:00 |
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55c5d8547b
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Include maxStepHeight in RuntimeSceneDefinition creation
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2026-04-11 21:02:22 +02:00 |
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925d2fe139
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Add maxSpeed to player movement in tests
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2026-04-11 20:33:32 +02:00 |
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6f8aface5c
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Update player movement template in tests
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2026-04-11 20:32:11 +02:00 |
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beb1f5bfb1
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Expand scene document validation tests to cover more player start movement capabilities
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2026-04-11 20:19:00 +02:00 |
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356559bc45
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Update runtime interaction system test to include additional player movement properties
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2026-04-11 20:19:00 +02:00 |
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cb24c0afe8
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Add unit tests for player locomotion and update collision handling logic
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2026-04-11 19:54:51 +02:00 |
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4c42cbbaf2
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Update input bindings validation in scene document tests
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2026-04-11 18:44:49 +02:00 |
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48e8c28af8
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Update runtime scene fixture with player movement template
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2026-04-11 18:03:22 +02:00 |
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10dbbcc372
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Update tests to include player movement properties
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2026-04-11 18:02:44 +02:00 |
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c715472083
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Add default player movement constants to test
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2026-04-11 18:02:44 +02:00 |
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77fab5e8dc
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Update scene document validation tests for movement template
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2026-04-11 18:02:04 +02:00 |
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383120a0c1
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Add tests for static-simple model colliders and collision handling
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2026-04-11 16:33:28 +02:00 |
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27664d9074
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auto-git:
[unlink] tests/domain/box-brush-face-editing.command.test.js
[unlink] tests/domain/build-runtime-scene.test.js
[unlink] tests/domain/create-box-brush.command.test.js
[unlink] tests/domain/create-empty-scene-document.test.js
[unlink] tests/domain/duplicate-selection.command.test.js
[unlink] tests/domain/editor-store.test.js
[unlink] tests/domain/entity.command.test.js
[unlink] tests/domain/interaction-links.validation.test.js
[unlink] tests/domain/model-import.test.js
[unlink] tests/domain/model-instance.command.test.js
[unlink] tests/domain/player-start.command.test.js
[unlink] tests/domain/rapier-collision-world.test.js
[unlink] tests/domain/runtime-audio-system.test.js
[unlink] tests/domain/runtime-interaction-system.test.js
[unlink] tests/domain/runtime-scene-validation.test.js
[unlink] tests/domain/scene-document-validation.test.js
[unlink] tests/domain/transform-session.command.test.js
[unlink] tests/domain/world-settings.command.test.js
[unlink] tests/domain/world-settings.test.js
[unlink] tests/e2e/app-smoke.e2e.js
[unlink] tests/e2e/box-brush-authoring.e2e.js
[unlink] tests/e2e/entities-foundation.e2e.js
[unlink] tests/e2e/face-material-authoring.e2e.js
[unlink] tests/e2e/first-room-workflow.e2e.js
[unlink] tests/e2e/import-draco-model-asset.e2e.js
[unlink] tests/e2e/import-external-model-asset.e2e.js
[unlink] tests/e2e/import-model-asset.e2e.js
[unlink] tests/e2e/local-lights-and-background.e2e.js
[unlink] tests/e2e/orthographic-views.e2e.js
[unlink] tests/e2e/runner-v1.e2e.js
[unlink] tests/e2e/runtime-click-interaction.e2e.js
[unlink] tests/e2e/runtime-trigger-teleport.e2e.js
[unlink] tests/e2e/viewport-quad-layout.e2e.js
[unlink] tests/e2e/viewport-test-helpers.js
[unlink] tests/e2e/whitebox-component-selection.e2e.js
[unlink] tests/e2e/world-environment.e2e.js
[unlink] tests/geometry/box-brush-geometry.test.js
[unlink] tests/geometry/box-face-uvs.test.js
[unlink] tests/geometry/model-instance-collider-generation.test.js
[unlink] tests/helpers/model-collider-fixtures.js
[unlink] tests/serialization/local-draft-storage.test.js
[unlink] tests/serialization/project-asset-storage.test.js
[unlink] tests/serialization/scene-document-json.test.js
[unlink] tests/setup/vitest.setup.js
[unlink] tests/unit/audio-assets.test.js
[unlink] tests/unit/entity-instances.test.js
[unlink] tests/unit/package-scripts.test.js
[unlink] tests/unit/transform-foundation.integration.test.js
[unlink] tests/unit/viewport-canvas.test.js
[unlink] tests/unit/viewport-entity-markers.test.js
[unlink] tests/unit/viewport-focus.test.js
[unlink] tests/unit/viewport-layout.test.js
[unlink] tests/unit/viewport-view-modes.test.js
|
2026-04-11 15:48:58 +02:00 |
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3aa354dd36
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Add test for restoring scene-scoped editor preferences when switching scenes
|
2026-04-11 14:29:00 +02:00 |
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5e1b865f56
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Include player input bindings in scene document validation test
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2026-04-11 12:19:59 +02:00 |
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0dafb0974b
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Update import statement for createPlayerStartInputBindings
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2026-04-11 12:19:59 +02:00 |
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c9c46ed7d7
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Add player input bindings to runtime scene fixture
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2026-04-11 12:19:59 +02:00 |
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fc2e0818f4
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Include inputBindings in buildRuntimeSceneFromDocument test
|
2026-04-11 12:18:25 +02:00 |
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