Set maxStepHeight for various player movement configurations
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@@ -404,6 +404,7 @@ describe("buildRuntimeSceneFromDocument", () => {
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templateKind: "default",
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moveSpeed: DEFAULT_PLAYER_START_MOVE_SPEED,
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maxSpeed: defaultMovementTemplate.maxSpeed,
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maxStepHeight: defaultMovementTemplate.maxStepHeight,
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capabilities: DEFAULT_PLAYER_START_MOVEMENT_CAPABILITIES,
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jump: defaultMovementTemplate.jump,
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sprint: defaultMovementTemplate.sprint,
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@@ -582,6 +583,7 @@ describe("buildRuntimeSceneFromDocument", () => {
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templateKind: "default",
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moveSpeed: DEFAULT_PLAYER_START_MOVE_SPEED,
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maxSpeed: defaultMovementTemplate.maxSpeed,
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maxStepHeight: defaultMovementTemplate.maxStepHeight,
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capabilities: DEFAULT_PLAYER_START_MOVEMENT_CAPABILITIES,
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jump: defaultMovementTemplate.jump,
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sprint: defaultMovementTemplate.sprint,
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@@ -611,6 +613,7 @@ describe("buildRuntimeSceneFromDocument", () => {
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templateKind: "default",
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moveSpeed: DEFAULT_PLAYER_START_MOVE_SPEED,
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maxSpeed: defaultMovementTemplate.maxSpeed,
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maxStepHeight: defaultMovementTemplate.maxStepHeight,
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capabilities: DEFAULT_PLAYER_START_MOVEMENT_CAPABILITIES,
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jump: defaultMovementTemplate.jump,
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sprint: defaultMovementTemplate.sprint,
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@@ -663,6 +666,7 @@ describe("buildRuntimeSceneFromDocument", () => {
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templateKind: "default",
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moveSpeed: DEFAULT_PLAYER_START_MOVE_SPEED,
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maxSpeed: defaultMovementTemplate.maxSpeed,
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maxStepHeight: defaultMovementTemplate.maxStepHeight,
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capabilities: DEFAULT_PLAYER_START_MOVEMENT_CAPABILITIES,
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jump: defaultMovementTemplate.jump,
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sprint: defaultMovementTemplate.sprint,
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