Update test to use correct brush property

This commit is contained in:
2026-04-12 03:53:46 +02:00
parent 60b7618f15
commit 997190cb7a

View File

@@ -841,9 +841,7 @@ describe("buildRuntimeSceneFromDocument", () => {
);
expect(runtimeScene.playerStart?.entityId).toBe(enabledPlayerStart.id);
expect(runtimeScene.brushes.map((brush) => brush.brushId)).toEqual([
hiddenBrush.id
]);
expect(runtimeScene.brushes.map((brush) => brush.id)).toEqual([hiddenBrush.id]);
expect(runtimeScene.brushes[0]?.visible).toBe(false);
expect(runtimeScene.modelInstances).toEqual([
expect.objectContaining({