Add tests for project time settings and runtime project time, update build-runtime-scene test

This commit is contained in:
2026-04-12 04:35:13 +02:00
parent 77d8f014e0
commit e57a105133
4 changed files with 128 additions and 0 deletions

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@@ -298,9 +298,15 @@ describe("buildRuntimeSceneFromDocument", () => {
y: 1.2,
z: 0.1
};
document.time = {
startTimeOfDayHours: 18.5,
dayLengthMinutes: 16
};
const runtimeScene = buildRuntimeSceneFromDocument(document);
expect(runtimeScene.time).toEqual(document.time);
expect(runtimeScene.time).not.toBe(document.time);
expect(runtimeScene.world).toEqual(document.world);
expect(runtimeScene.world).not.toBe(document.world);
expect(runtimeScene.world.sunLight.direction).not.toBe(document.world.sunLight.direction);

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@@ -0,0 +1,32 @@
import { describe, expect, it } from "vitest";
import { createEditorStore } from "../../src/app/editor-store";
import { createSetProjectTimeSettingsCommand } from "../../src/commands/set-project-time-settings-command";
import { cloneProjectTimeSettings } from "../../src/document/project-time-settings";
describe("createSetProjectTimeSettingsCommand", () => {
it("updates project time settings and restores them through undo", () => {
const store = createEditorStore();
const originalTime = cloneProjectTimeSettings(
store.getState().projectDocument.time
);
const nextTime = {
startTimeOfDayHours: 18.5,
dayLengthMinutes: 12
};
store.executeCommand(
createSetProjectTimeSettingsCommand({
label: "Set project time",
time: nextTime
})
);
expect(store.getState().projectDocument.time).toEqual(nextTime);
expect(store.getState().document.time).toEqual(nextTime);
expect(store.undo()).toBe(true);
expect(store.getState().projectDocument.time).toEqual(originalTime);
expect(store.getState().document.time).toEqual(originalTime);
});
});

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@@ -0,0 +1,62 @@
import { describe, expect, it } from "vitest";
import { createDefaultWorldSettings } from "../../src/document/world-settings";
import {
advanceRuntimeClockState,
createRuntimeClockState,
resolveRuntimeDayNightWorldState
} from "../../src/runtime-three/runtime-project-time";
describe("runtime project time", () => {
it("advances and wraps the global clock using the authored day duration", () => {
const clock = createRuntimeClockState({
startTimeOfDayHours: 23.5,
dayLengthMinutes: 24
});
const advancedClock = advanceRuntimeClockState(clock, 60);
expect(advancedClock.timeOfDayHours).toBeCloseTo(0.5);
expect(advancedClock.dayCount).toBe(1);
expect(advancedClock.dayLengthMinutes).toBe(24);
});
it("derives darker night lighting and background from the authored world", () => {
const world = createDefaultWorldSettings();
world.background = {
mode: "verticalGradient",
topColorHex: "#88ccff",
bottomColorHex: "#f2b774"
};
const noon = resolveRuntimeDayNightWorldState(world, {
timeOfDayHours: 12,
dayCount: 0,
dayLengthMinutes: 24
});
const midnight = resolveRuntimeDayNightWorldState(world, {
timeOfDayHours: 0,
dayCount: 0,
dayLengthMinutes: 24
});
expect(midnight.sunLight.intensity).toBeLessThan(noon.sunLight.intensity);
expect(midnight.ambientLight.intensity).toBeLessThan(
noon.ambientLight.intensity
);
expect(noon.sunLight.direction.y).toBeGreaterThan(0);
expect(midnight.sunLight.direction.y).toBeLessThan(0);
if (
noon.background.mode !== "verticalGradient" ||
midnight.background.mode !== "verticalGradient"
) {
throw new Error("Expected a gradient background for the day/night test.");
}
expect(midnight.background.topColorHex).not.toBe(noon.background.topColorHex);
expect(midnight.background.bottomColorHex).not.toBe(
noon.background.bottomColorHex
);
});
});

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@@ -1,6 +1,7 @@
import { describe, expect, it } from "vitest";
import {
AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION,
DEFAULT_PROJECT_NAME,
DEFAULT_SCENE_EDITOR_SNAP_STEP,
PLAYER_START_GAMEPAD_CAMERA_LOOK_SCENE_DOCUMENT_VERSION,
@@ -9,6 +10,7 @@ import {
createEmptyProjectDocument,
createEmptyProjectScene
} from "../../src/document/scene-document";
import { createDefaultProjectTimeSettings } from "../../src/document/project-time-settings";
import {
createSceneEntryEntity,
createSceneExitEntity
@@ -106,12 +108,38 @@ describe("project document JSON", () => {
normalStrength: 0.85
}
};
document.time = {
startTimeOfDayHours: 18.5,
dayLengthMinutes: 16
};
const serializedDocument = serializeProjectDocument(document);
expect(parseProjectDocumentJson(serializedDocument)).toEqual(document);
});
it("migrates pre-project-time multi-scene documents to default project time settings", () => {
const migratedDocument = parseProjectDocumentJson(
JSON.stringify({
version: AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION,
name: "Legacy Project",
activeSceneId: "scene-main",
scenes: {
"scene-main": createEmptyProjectScene({
id: "scene-main",
name: "Legacy Entry"
})
},
materials: createEmptyProjectDocument().materials,
textures: {},
assets: {}
})
);
expect(migratedDocument.version).toBe(SCENE_DOCUMENT_VERSION);
expect(migratedDocument.time).toEqual(createDefaultProjectTimeSettings());
});
it("migrates pre-project-name multi-scene documents to Untitled Project", () => {
const migratedDocument = parseProjectDocumentJson(
JSON.stringify({