Include player input bindings in scene document validation test
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@@ -6,6 +6,7 @@ import { validateSceneDocument } from "../../src/document/scene-document-validat
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import {
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createPointLightEntity,
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createInteractableEntity,
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createPlayerStartInputBindings,
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createPlayerStartEntity,
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createSoundEmitterEntity,
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createSpotLightEntity,
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@@ -116,6 +117,7 @@ describe("validateSceneDocument", () => {
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},
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yawDegrees: Number.NaN,
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navigationMode: "invalidMode" as unknown as "firstPerson",
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inputBindings: createPlayerStartInputBindings(),
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collider: {
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mode: "capsule",
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eyeHeight: 3,
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