Update tests to include player movement properties

This commit is contained in:
2026-04-11 18:02:37 +02:00
parent c715472083
commit 10dbbcc372

View File

@@ -397,6 +397,11 @@ describe("buildRuntimeSceneFromDocument", () => {
},
yawDegrees: 90,
navigationMode: "firstPerson",
movement: {
templateKind: "default",
moveSpeed: DEFAULT_PLAYER_START_MOVE_SPEED,
capabilities: DEFAULT_PLAYER_START_MOVEMENT_CAPABILITIES
},
inputBindings: playerStart.inputBindings,
collider: {
mode: "box",
@@ -566,6 +571,11 @@ describe("buildRuntimeSceneFromDocument", () => {
},
yawDegrees: 90,
navigationMode: "firstPerson",
movement: {
templateKind: "default",
moveSpeed: DEFAULT_PLAYER_START_MOVE_SPEED,
capabilities: DEFAULT_PLAYER_START_MOVEMENT_CAPABILITIES
},
inputBindings: playerStart.inputBindings,
collider: {
mode: "box",
@@ -586,6 +596,11 @@ describe("buildRuntimeSceneFromDocument", () => {
z: 0.7
}
});
expect(runtimeScene.playerMovement).toEqual({
templateKind: "default",
moveSpeed: DEFAULT_PLAYER_START_MOVE_SPEED,
capabilities: DEFAULT_PLAYER_START_MOVEMENT_CAPABILITIES
});
expect(runtimeScene.playerInputBindings).toEqual(playerStart.inputBindings);
expect(runtimeScene.navigationMode).toBe("firstPerson");
expect(runtimeScene.spawn).toEqual({
@@ -629,6 +644,11 @@ describe("buildRuntimeSceneFromDocument", () => {
height: 1.8,
eyeHeight: 1.6
});
expect(runtimeScene.playerMovement).toEqual({
templateKind: "default",
moveSpeed: DEFAULT_PLAYER_START_MOVE_SPEED,
capabilities: DEFAULT_PLAYER_START_MOVEMENT_CAPABILITIES
});
expect(runtimeScene.playerInputBindings).toEqual(
createPlayerStartInputBindings()
);