Add default project time settings to runtime scene fixture

This commit is contained in:
2026-04-12 04:39:14 +02:00
parent 9fb8f4160a
commit 8963adbee1

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@@ -12,6 +12,7 @@ import {
createStopAnimationInteractionLink,
createStopSoundInteractionLink
} from "../../src/interactions/interaction-links";
import { createDefaultProjectTimeSettings } from "../../src/document/project-time-settings";
import { createDefaultWorldSettings } from "../../src/document/world-settings";
import { RuntimeInteractionSystem } from "../../src/runtime-three/runtime-interaction-system";
import type { RuntimeSceneDefinition } from "../../src/runtime-three/runtime-scene-build";
@@ -20,6 +21,7 @@ function createRuntimeSceneFixture(): RuntimeSceneDefinition {
const movementTemplate = createPlayerStartMovementTemplate();
return {
time: createDefaultProjectTimeSettings(),
world: {
...createDefaultWorldSettings(),
background: {