From 8963adbee18140e2dde1bc20fbc5c96546e6628a Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Sun, 12 Apr 2026 04:39:14 +0200 Subject: [PATCH] Add default project time settings to runtime scene fixture --- tests/domain/runtime-interaction-system.test.ts | 2 ++ 1 file changed, 2 insertions(+) diff --git a/tests/domain/runtime-interaction-system.test.ts b/tests/domain/runtime-interaction-system.test.ts index 18488479..f3d0671a 100644 --- a/tests/domain/runtime-interaction-system.test.ts +++ b/tests/domain/runtime-interaction-system.test.ts @@ -12,6 +12,7 @@ import { createStopAnimationInteractionLink, createStopSoundInteractionLink } from "../../src/interactions/interaction-links"; +import { createDefaultProjectTimeSettings } from "../../src/document/project-time-settings"; import { createDefaultWorldSettings } from "../../src/document/world-settings"; import { RuntimeInteractionSystem } from "../../src/runtime-three/runtime-interaction-system"; import type { RuntimeSceneDefinition } from "../../src/runtime-three/runtime-scene-build"; @@ -20,6 +21,7 @@ function createRuntimeSceneFixture(): RuntimeSceneDefinition { const movementTemplate = createPlayerStartMovementTemplate(); return { + time: createDefaultProjectTimeSettings(), world: { ...createDefaultWorldSettings(), background: {