Commit Graph

368 Commits

Author SHA1 Message Date
b4c33dee3b Add test for typed scheduler light control effects in scene document 2026-04-14 03:15:42 +02:00
85ea43d25f Add test for non-actor scheduler effects and default restoration 2026-04-14 03:15:13 +02:00
d8837bb72f Refactor and correct type assertions in scene-document-validation.test.ts 2026-04-14 02:44:01 +02:00
5c62cc872a Enable point and spot lights in build-runtime-scene test 2026-04-14 02:43:27 +02:00
5a82378dfc Add test for invalid expanded control-surface effect values 2026-04-14 02:42:56 +02:00
ea60fff7a1 Add new control target and effect creation functions in scene-document-validation.test.ts 2026-04-14 02:42:56 +02:00
c22a991a9a Update runtime control foundation tests with new properties and capabilities 2026-04-14 02:41:16 +02:00
aa89eed6a0 Add activeRoutineTitle to buildRuntimeSceneFromDocument test 2026-04-14 02:10:27 +02:00
634c8a73e2 Update NPC presence filtering logic to use project scheduler routines 2026-04-14 02:09:18 +02:00
552519df77 Import additional control and scheduler functions in build-runtime-scene.test.ts 2026-04-14 02:09:18 +02:00
f1cbca4c18 Add test for rejecting project schedule routines targeting missing actors 2026-04-14 02:07:08 +02:00
97e9b7fa0a Update tests to include scheduler and presence features 2026-04-14 02:05:41 +02:00
08c63ceb98 Update tests to include actor control targets and routines 2026-04-14 02:05:36 +02:00
85c111065f Add tests for runtime project scheduler 2026-04-14 02:05:36 +02:00
c1f1ff7488 auto-git:
[change] src/app/App.tsx
 [change] src/controls/control-surface.ts
 [change] src/document/migrate-scene-document.ts
 [change] src/document/scene-document-validation.ts
 [change] src/document/scene-document.ts
 [change] src/interactions/interaction-links.ts
 [change] src/runtime-three/runtime-audio-system.ts
 [change] src/runtime-three/runtime-host.ts
 [change] src/runtime-three/runtime-interaction-system.ts
 [change] src/runtime-three/runtime-scene-build.ts
 [change] tests/domain/runtime-control-foundation.test.ts
 [change] tests/domain/runtime-interaction-system.test.ts
 [change] tests/serialization/control-interaction-links.test.ts
 [change] tests/unit/runtime-host.test.ts
2026-04-14 01:42:17 +02:00
9d209c1a4e Add test for runtime control foundation 2026-04-14 01:38:12 +02:00
6841adfe1e Update runtime scene fixture with control definition 2026-04-14 01:36:42 +02:00
cb390ba8b1 Add createEmptyRuntimeControlSurfaceDefinition to tests 2026-04-14 01:36:42 +02:00
3731487756 Add NPC presence window validation tests 2026-04-13 23:55:54 +02:00
108ebe0bc4 Add createNpcTimeWindowPresence function 2026-04-13 23:55:54 +02:00
27395319cc Enhance build-runtime-scene test to filter active NPC presence 2026-04-13 23:55:38 +02:00
8bb07dc012 Update build-runtime-scene test with NPC presence imports 2026-04-13 23:55:38 +02:00
4f312bd3d0 Add tests for runtime NPC presence 2026-04-13 23:55:38 +02:00
3393330261 Initialize staticColliders and npcDefinitions in test fixture 2026-04-13 23:54:54 +02:00
7012636279 Add tests for path point operations and viewport focus on path points 2026-04-13 22:31:20 +02:00
6d913d4a3d Add path creation and transformation tests 2026-04-13 22:31:06 +02:00
6470718c47 Add tests for path commands 2026-04-13 21:32:09 +02:00
60a4f01adf Use createDefaultWorldSettings in createEmptySceneDocument 2026-04-13 21:30:59 +02:00
7b0e561f00 Add paths array to runtime scene fixture 2026-04-13 21:30:59 +02:00
3646769648 Add test for invalid authored path foundations validation 2026-04-13 21:29:26 +02:00
786fc7ce81 Ensure paths are initialized in createEmptySceneDocument 2026-04-13 21:29:26 +02:00
65b1e9e68b Add tests for scene path resolution and sampling 2026-04-13 21:27:44 +02:00
26f4c1b8ac Update test for runtime scene paths and segments 2026-04-13 21:27:01 +02:00
bdf127d980 Add scene path creation and update tests 2026-04-13 21:26:48 +02:00
0eac096de5 Add paths functionality to scene document and related components 2026-04-13 21:21:39 +02:00
0b112b1c45 Add test for invalid NPC collider eye height 2026-04-13 17:31:19 +02:00
2338adcae4 Update tests to reflect new collider expectations 2026-04-13 17:31:12 +02:00
ed60b22a44 Update test with static model asset ID 2026-04-13 16:36:23 +02:00
0d3de2d2a6 Add NPC entity to buildRuntimeSceneFromDocument test 2026-04-13 16:35:11 +02:00
7832708e2a Add NPC validation tests in scene document validation 2026-04-13 16:34:28 +02:00
478c6d0dfa Add test for duplicating NPCs with fresh stable actor ID 2026-04-13 16:34:07 +02:00
dc33d99d81 Add NPC entity to project document and update tests 2026-04-13 16:33:47 +02:00
ac84a15d7f Add npcs array to runtime scene fixture 2026-04-13 16:33:25 +02:00
7c4c9a476f Add modelAssetId to entity target in editor-store tests 2026-04-13 16:33:25 +02:00
0904ff8bfb Fix formatting in runtime-project-time.test.ts 2026-04-13 15:56:08 +02:00
989efdd53d Add resolveRuntimeGlobalTimeState function and enhance runtime project time logic 2026-04-13 15:55:03 +02:00
1a360fb404 Enhance runtime project time tests with night background scenarios 2026-04-13 15:11:03 +02:00
59ba618e45 Update test for project time settings command 2026-04-13 15:11:03 +02:00
7f6b592852 Update CSS for runner canvas and add new test cases 2026-04-12 14:57:32 +02:00
658a5f5125 Update test to include default project time settings 2026-04-12 14:38:39 +02:00