Commit Graph

1107 Commits

Author SHA1 Message Date
cc9b200bae Add rotation and size properties to transform target and preview 2026-04-04 19:26:18 +02:00
805fb9100f Add rotationDegrees to BoxBrush and update scene document version 2026-04-04 19:26:03 +02:00
1da2eb3b1f Update scene document version and enhance box brush calculations 2026-04-04 19:25:53 +02:00
efbbd814a3 Add rotationDegrees to BoxBrush and update createBoxBrush function 2026-04-04 19:25:42 +02:00
529e8f4da9 Update CHAT_CONTEXT.md to reflect current direction and priorities 2026-04-04 19:15:02 +02:00
2e16851ac2 Revise testing.md for whitebox geometry correctness and snapping helpers 2026-04-04 19:14:52 +02:00
c8fd1a6f94 Update roadmap.md to prioritize whiteboxing ergonomics 2026-04-04 19:14:51 +02:00
39cce3952d Update roadmap.md to focus on whiteboxing and direct geometry editing features 2026-04-04 19:14:20 +02:00
1988abf055 Update architecture and roadmap documentation for whiteboxing features 2026-04-04 19:14:07 +02:00
4dfc3453fb Update AGENTS.md with new product description and goals 2026-04-04 19:13:49 +02:00
c2ac4b04f6 Update createWireframeDisplayMaterial to handle different material types 2026-04-04 19:07:59 +02:00
4974c7a89c Add test for wireframe display in orthographic views 2026-04-04 19:07:59 +02:00
7f5671051c Ensure edges visibility based on display mode 2026-04-04 19:07:59 +02:00
fdc582a494 Update material handling to dispose of originals in model rendering and viewport host 2026-04-04 19:07:07 +02:00
6eef0142e2 Update preview group creation to handle wireframe display mode 2026-04-04 19:06:56 +02:00
4c4fde5aae Add wireframe render mode for model instances and viewport display 2026-04-04 19:06:32 +02:00
efad6ab92a Extend local draft storage to include 'wireframe' display mode 2026-04-04 19:06:06 +02:00
1f8a112f0e Modify ViewportCanvas to handle non-normal display modes 2026-04-04 19:06:06 +02:00
f30da7bc8a Update ViewportPanel to support 'wireframe' display mode 2026-04-04 19:06:06 +02:00
1e347c004e Add 'wireframe' display mode to viewport layout 2026-04-04 19:06:06 +02:00
65bffc2ec8 Update test for feet position threshold 2026-04-04 16:02:48 +02:00
561b64f1ba Add playerCollider to runtimeSceneFixture in tests 2026-04-04 16:01:39 +02:00
8210067daa Update collider mode validation and scene document version 2026-04-04 16:01:39 +02:00
d7f580dfb5 Convert onBlur handlers to arrow functions in App.tsx 2026-04-04 16:01:27 +02:00
e462209dcd Update build-runtime-scene.test.ts with player collider details 2026-04-04 16:00:33 +02:00
d9c6455f9e Add tests for RapierCollisionWorld 2026-04-04 16:00:33 +02:00
c0bc372277 Remove unused test file for RapierCollisionWorld 2026-04-04 15:58:55 +02:00
3397be7b42 Add collider properties to buildRuntimeSceneFromDocument tests 2026-04-04 15:58:02 +02:00
53d40ec039 Add collider settings to player start entity and update tests 2026-04-04 15:57:55 +02:00
f22a64f97b Add collider validation to scene document test 2026-04-04 15:57:38 +02:00
3507e01e4a Update player start entity defaults in tests 2026-04-04 15:57:32 +02:00
9fd09ae7ce Add player collider configuration options in App.tsx 2026-04-04 15:57:08 +02:00
c752c7fa6d Enhance applyPlayerStartChange to accept collider mode overrides 2026-04-04 15:56:34 +02:00
41917c30f7 Initialize and update player start collider properties in App.tsx 2026-04-04 15:56:30 +02:00
6e4daccced Add player start collider mode and dimensions to App.tsx 2026-04-04 15:56:30 +02:00
ac905d24fb Add function to describe player start collider mode 2026-04-04 15:56:13 +02:00
9a22b462d4 Import new player start constants and types 2026-04-04 15:56:13 +02:00
a2805c16fe Update eye height to use default constant 2026-04-04 15:56:13 +02:00
acf9a457c6 Update player start render objects with additional parameters 2026-04-04 15:55:18 +02:00
869432d989 Update createPlayerStartRenderObjects to handle different colliders and improve visuals 2026-04-04 15:55:14 +02:00
484eaf8db9 Add CapsuleGeometry and update default player start collider settings 2026-04-04 15:55:14 +02:00
9007681e0b Add support for different player collider shapes and modes 2026-04-04 15:54:25 +02:00
70bcb35167 Update rebuildCollisionWorld to include playerCollider 2026-04-04 15:54:25 +02:00
8a04101d68 Update eye position calculation in first-person navigation controller 2026-04-04 15:53:32 +02:00
762ed5d916 Update first-person-navigation-controller to use getFirstPersonPlayerEyeHeight 2026-04-04 15:53:22 +02:00
2dda25ae4b Import and use FIRST_PERSON_PLAYER_SHAPE in runtime-scene-build.ts 2026-04-04 15:53:21 +02:00
ecff9053ab Update runtime scene to include player collider 2026-04-04 15:53:00 +02:00
16a7b4e7e2 Add player collision module 2026-04-04 15:53:00 +02:00
3fdbc002b6 Remove player collision logic from runtime-three module 2026-04-04 15:52:45 +02:00
6db8b82ed7 Add validation for player start collider properties in scene-document-validation.ts 2026-04-04 15:52:36 +02:00