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c48d9f2bd0
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Update player movement and input handling in App.tsx
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2026-04-11 18:40:24 +02:00 |
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6c060b5562
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Update App.tsx with new player start gamepad action bindings and locomotion actions
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2026-04-11 18:40:15 +02:00 |
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2f6651d127
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Refactor ThirdPersonNavigationController for improved locomotion handling
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2026-04-11 18:38:37 +02:00 |
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3cf2297038
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Refactor third-person navigation controller with new player shape and locomotion state handling
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2026-04-11 18:37:55 +02:00 |
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a807526d61
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Update eye position calculation in first-person navigation controller
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2026-04-11 18:37:55 +02:00 |
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ce7b00f020
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Refactor first-person navigation controller logic
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2026-04-11 18:37:25 +02:00 |
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1b2a5a658f
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Update first-person navigation controller to include player shape cloning and locomotion state creation
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2026-04-11 18:36:50 +02:00 |
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2f43e60677
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Update first-person navigation controller with new player shape and locomotion logic
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2026-04-11 18:36:42 +02:00 |
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e2403f00d4
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Add collision detection methods in runtime-host.ts
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2026-04-11 18:36:10 +02:00 |
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871a0d4edc
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Add player shape signature tracking and update logic
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2026-04-11 18:36:01 +02:00 |
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b040c832b2
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Simplify rotation handling in collision casting
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2026-04-11 18:36:01 +02:00 |
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2bd4fea8eb
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Add collision detection and ground probing functionality in RapierCollisionWorld
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2026-04-11 18:35:44 +02:00 |
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c696b69d45
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Add player collider synchronization method
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2026-04-11 18:35:26 +02:00 |
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4660287b4b
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Add player query shape creation and vector conversion functions
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2026-04-11 18:35:21 +02:00 |
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9b75fc4500
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Add player locomotion logic for runtime-three
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2026-04-11 18:35:17 +02:00 |
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a9e169370e
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Add support for jump, sprint, and crouch actions in player input bindings
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2026-04-11 18:33:03 +02:00 |
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96bfd75618
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Expand locomotion state and add ground probing functionality
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2026-04-11 18:32:39 +02:00 |
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4c0c5090b4
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Add crouching functionality and utility functions for player shape
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2026-04-11 18:32:35 +02:00 |
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b29d046954
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Add validation for jump, sprint, and crouch keyboard and gamepad bindings in scene document validation
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2026-04-11 18:26:56 +02:00 |
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8effec165c
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Add support for player start gamepad action bindings in migrate-scene-document.ts
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2026-04-11 18:23:50 +02:00 |
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e71f4f9bbd
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Bump SCENE_DOCUMENT_VERSION to 32 and add PLAYER_START_LOCOMOTION_CORE_SCENE_DOCUMENT_VERSION
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2026-04-11 18:23:50 +02:00 |
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c233134522
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Add jump, sprint, and crouch actions to player input bindings
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2026-04-11 18:23:00 +02:00 |
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f53c602f97
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Add planar reflection rendering logic
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2026-04-11 18:10:29 +02:00 |
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e9e31d3fe5
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Update test for feet position calculation
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2026-04-11 18:05:55 +02:00 |
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3c522bca0f
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Add player movement to runtime scene build
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2026-04-11 18:05:55 +02:00 |
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86aa028aeb
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Add integration test for player start inspector
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2026-04-11 18:04:52 +02:00 |
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48e8c28af8
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Update runtime scene fixture with player movement template
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2026-04-11 18:03:22 +02:00 |
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a5c06a4e11
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Add movement property to player state in tests
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2026-04-11 18:03:22 +02:00 |
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225a5fa1c1
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Update test for ThirdPersonNavigationController with movement template speed check
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2026-04-11 18:03:08 +02:00 |
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f694cd5eaf
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Add test for first-person motion telemetry using authored movement template speed
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2026-04-11 18:02:55 +02:00 |
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10dbbcc372
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Update tests to include player movement properties
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2026-04-11 18:02:44 +02:00 |
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c715472083
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Add default player movement constants to test
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2026-04-11 18:02:44 +02:00 |
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7a0625bfda
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Add test for migrating version 30 Player Start entities to include default movement template
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2026-04-11 18:02:25 +02:00 |
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3e6c7de635
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Add movementTemplate to scene document test
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2026-04-11 18:02:16 +02:00 |
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daed85bb53
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Update scene document version constants
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2026-04-11 18:02:16 +02:00 |
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77fab5e8dc
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Update scene document validation tests for movement template
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2026-04-11 18:02:04 +02:00 |
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98fd79f609
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Add movement template to player start entity
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2026-04-11 18:02:04 +02:00 |
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0b6b7704ea
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Add movement template selection to App component
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2026-04-11 18:01:34 +02:00 |
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e2f327ce07
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Include movementTemplate in applyPlayerStartChange function
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2026-04-11 18:01:30 +02:00 |
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21a7eae9aa
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Initialize and update playerStartMovementTemplateDraft in App.tsx
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2026-04-11 18:01:30 +02:00 |
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e1978d929d
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Add playerStartMovementTemplateDraft state in App.tsx
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2026-04-11 18:01:30 +02:00 |
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2e62f495e4
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Add helper functions for player start movement template labels and descriptions in App.tsx
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2026-04-11 18:01:12 +02:00 |
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7bd9d28b40
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Update App.tsx with new player start movement template constants and functions
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2026-04-11 18:01:12 +02:00 |
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b1bafdb4ce
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Update third-person navigation controller to use player movement speed and clone runtime player movement
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2026-04-11 18:00:54 +02:00 |
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3dfa4e4a4f
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Update movement handling in FirstPersonNavigationController
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2026-04-11 18:00:48 +02:00 |
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c8e7b4f77f
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Add RuntimePlayerMovement to FirstPersonTelemetry
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2026-04-11 18:00:48 +02:00 |
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b3946aedb1
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Remove unused function clonePlayerStartMovementTemplate
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2026-04-11 18:00:48 +02:00 |
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19d9d8c36a
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Implement cloning functions for player movement capabilities and runtime player movement
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2026-04-11 18:00:14 +02:00 |
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1aa67b0863
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-04-11 17:59:44 +02:00 |
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9ecbf0c7e3
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Update runtime-scene-build.ts with new player start movement template functions
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2026-04-11 17:59:43 +02:00 |
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