Update eye position calculation in first-person navigation controller

This commit is contained in:
2026-04-11 18:37:30 +02:00
parent ce7b00f020
commit a807526d61

View File

@@ -360,9 +360,7 @@ export class FirstPersonNavigationController implements NavigationController {
const eyePosition = toEyePosition(
this.feetPosition,
getFirstPersonPlayerEyeHeight(
this.context.getRuntimeScene().playerCollider
)
getFirstPersonPlayerEyeHeight(this.activePlayerShape)
);
const cameraVolumeState =
this.context.resolvePlayerVolumeState(eyePosition);