Update App.tsx with new player start gamepad action bindings and locomotion actions
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@@ -192,8 +192,10 @@ import {
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DEFAULT_SOUND_EMITTER_MAX_DISTANCE,
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DEFAULT_TELEPORT_TARGET_YAW_DEGREES,
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PLAYER_START_COLLIDER_MODES,
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PLAYER_START_GAMEPAD_ACTION_BINDINGS,
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PLAYER_START_GAMEPAD_CAMERA_LOOK_BINDINGS,
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PLAYER_START_GAMEPAD_BINDINGS,
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PLAYER_START_LOCOMOTION_ACTIONS,
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PLAYER_START_MOVEMENT_ACTIONS,
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PLAYER_START_NAVIGATION_MODES,
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DEFAULT_SPOT_LIGHT_ANGLE_DEGREES,
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@@ -222,11 +224,14 @@ import {
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normalizeEntityName,
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normalizeYawDegrees,
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normalizeInteractablePrompt,
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type PlayerStartGamepadActionBinding,
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type PlayerStartGamepadCameraLookBinding,
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type PlayerStartColliderMode,
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type PlayerStartGamepadBinding,
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type PlayerStartInputAction,
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type PlayerStartInputBindings,
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type PlayerStartKeyboardBindingCode,
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type PlayerStartLocomotionAction,
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type PlayerStartMovementAction,
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type PlayerStartMovementTemplate,
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type PlayerStartNavigationMode,
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@@ -254,7 +259,10 @@ import {
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type MaterialDef
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} from "../materials/starter-material-library";
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import { RunnerCanvas } from "../runner-web/RunnerCanvas";
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import type { FirstPersonTelemetry } from "../runtime-three/navigation-controller";
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import type {
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FirstPersonTelemetry,
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RuntimeLocomotionState
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} from "../runtime-three/navigation-controller";
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import type { RuntimeInteractionPrompt } from "../runtime-three/runtime-interaction-system";
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import { createDefaultRuntimeGlobalState, type RuntimeGlobalState } from "../runtime-three/runtime-global-state";
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import type { RuntimeSceneExitTransitionRequest } from "../runtime-three/runtime-host";
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