Update runtime-scene-build.ts with new player start movement template functions
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@@ -15,11 +15,15 @@ import type { SceneDocument } from "../document/scene-document";
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import { cloneWorldSettings, type WorldSettings } from "../document/world-settings";
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import {
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clonePlayerStartInputBindings,
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clonePlayerStartMovementTemplate,
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createPlayerStartMovementTemplate,
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createPlayerStartInputBindings,
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getEntityInstances,
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getPrimaryPlayerStartEntity,
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type EntityInstance,
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type PlayerStartInputBindings
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type PlayerStartInputBindings,
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type PlayerStartMovementCapabilities,
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type PlayerStartMovementTemplate
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} from "../entities/entity-instances";
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import { getBoxBrushBounds } from "../geometry/box-brush";
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import { buildBoxBrushDerivedMeshData } from "../geometry/box-brush-mesh";
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