Update runtime-scene-build.ts with new player start movement template functions

This commit is contained in:
2026-04-11 17:59:34 +02:00
parent aad686047b
commit 9ecbf0c7e3

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@@ -15,11 +15,15 @@ import type { SceneDocument } from "../document/scene-document";
import { cloneWorldSettings, type WorldSettings } from "../document/world-settings";
import {
clonePlayerStartInputBindings,
clonePlayerStartMovementTemplate,
createPlayerStartMovementTemplate,
createPlayerStartInputBindings,
getEntityInstances,
getPrimaryPlayerStartEntity,
type EntityInstance,
type PlayerStartInputBindings
type PlayerStartInputBindings,
type PlayerStartMovementCapabilities,
type PlayerStartMovementTemplate
} from "../entities/entity-instances";
import { getBoxBrushBounds } from "../geometry/box-brush";
import { buildBoxBrushDerivedMeshData } from "../geometry/box-brush-mesh";