Add RuntimePlayerMovement to FirstPersonTelemetry
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@@ -8,6 +8,7 @@ import type {
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} from "./player-collision";
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import type {
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RuntimeNavigationMode,
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RuntimePlayerMovement,
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RuntimeSceneDefinition,
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RuntimeSpawnPoint
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} from "./runtime-scene-build";
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@@ -17,6 +18,7 @@ export interface FirstPersonTelemetry {
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eyePosition: Vec3;
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grounded: boolean;
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locomotionState: RuntimeLocomotionState;
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movement: RuntimePlayerMovement;
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inWaterVolume: boolean;
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cameraSubmerged: boolean;
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inFogVolume: boolean;
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