Update App.tsx with new player start movement template constants and functions

This commit is contained in:
2026-04-11 18:01:02 +02:00
parent b1bafdb4ce
commit 7bd9d28b40

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@@ -182,6 +182,7 @@ import {
DEFAULT_PLAYER_START_CAPSULE_RADIUS,
DEFAULT_PLAYER_START_EYE_HEIGHT,
DEFAULT_PLAYER_START_NAVIGATION_MODE,
PLAYER_START_MOVEMENT_TEMPLATE_KINDS,
DEFAULT_SOUND_EMITTER_AUDIO_ASSET_ID,
DEFAULT_SOUND_EMITTER_VOLUME,
DEFAULT_SCENE_ENTRY_YAW_DEGREES,
@@ -203,9 +204,11 @@ import {
DEFAULT_TRIGGER_VOLUME_SIZE,
areEntityInstancesEqual,
clonePlayerStartInputBindings,
clonePlayerStartMovementTemplate,
createInteractableEntity,
createPointLightEntity,
createPlayerStartInputBindings,
createPlayerStartMovementTemplate,
createPlayerStartEntity,
createSceneEntryEntity,
createSceneExitEntity,
@@ -225,6 +228,7 @@ import {
type PlayerStartInputBindings,
type PlayerStartKeyboardBindingCode,
type PlayerStartMovementAction,
type PlayerStartMovementTemplate,
type PlayerStartNavigationMode,
type EntityInstance,
type EntityKind