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[change] src/runtime-three/runtime-scene-build.ts
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@@ -105,10 +105,17 @@ export interface RuntimePlayerStart {
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position: Vec3;
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yawDegrees: number;
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navigationMode: RuntimeNavigationMode;
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movement: RuntimePlayerMovement;
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inputBindings: PlayerStartInputBindings;
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collider: FirstPersonPlayerShape;
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}
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export interface RuntimePlayerMovement {
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templateKind: PlayerStartMovementTemplate["kind"];
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moveSpeed: number;
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capabilities: PlayerStartMovementCapabilities;
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}
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export interface RuntimeSceneEntry {
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entityId: string;
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position: Vec3;
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@@ -221,6 +228,7 @@ export interface RuntimeSceneDefinition {
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interactionLinks: InteractionLink[];
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playerStart: RuntimePlayerStart | null;
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playerCollider: FirstPersonPlayerShape;
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playerMovement: RuntimePlayerMovement;
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playerInputBindings: PlayerStartInputBindings;
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navigationMode: RuntimeNavigationMode;
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spawn: RuntimeSpawnPoint;
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