Commit Graph

65 Commits

Author SHA1 Message Date
786039dcd0 Remove speakerName from dialogue lines in build-runtime-scene.test.ts 2026-04-15 10:13:17 +02:00
2bb802f629 Add dialogue to build-runtime-scene test case 2026-04-15 10:05:18 +02:00
fe2ca1d8b6 Update tests to use run sequence instead of start dialogue 2026-04-15 09:58:30 +02:00
3dcc78cb06 Update tests to set 'active' property to true for NPCs 2026-04-15 09:39:13 +02:00
f674d502b9 Update tests to include 'entity-npc-overnight' in expected results 2026-04-15 09:33:32 +02:00
c937e3d479 Update tests to reflect new dialogue structure 2026-04-15 09:29:24 +02:00
ed55b74e01 Remove unused sceneExits from build-runtime-scene.test.ts 2026-04-15 03:49:44 +02:00
f291496709 Remove scene exit related code from build runtime scene test 2026-04-15 03:48:49 +02:00
559faabd6b Update link actions in build-runtime-scene.test.ts 2026-04-14 21:48:59 +02:00
bbc981cd71 Add support for startDialogue action in runtime scene build and tests 2026-04-14 21:48:54 +02:00
9d04ea0ba1 Add dialogueId to build-runtime-scene.test.ts 2026-04-14 20:38:01 +02:00
9a80f91094 Add dialogue to NPC entity in build-runtime-scene.test.ts 2026-04-14 20:35:10 +02:00
fc53c07c2e Add animation properties to build-runtime-scene.test.ts 2026-04-14 13:58:33 +02:00
ccde7665a3 Add test for resolving active actor routines into NPC animation and follow-path pose 2026-04-14 13:54:38 +02:00
ec4fb2624e Update tests to include new control effects 2026-04-14 13:54:38 +02:00
5c62cc872a Enable point and spot lights in build-runtime-scene test 2026-04-14 02:43:27 +02:00
aa89eed6a0 Add activeRoutineTitle to buildRuntimeSceneFromDocument test 2026-04-14 02:10:27 +02:00
634c8a73e2 Update NPC presence filtering logic to use project scheduler routines 2026-04-14 02:09:18 +02:00
552519df77 Import additional control and scheduler functions in build-runtime-scene.test.ts 2026-04-14 02:09:18 +02:00
27395319cc Enhance build-runtime-scene test to filter active NPC presence 2026-04-13 23:55:38 +02:00
8bb07dc012 Update build-runtime-scene test with NPC presence imports 2026-04-13 23:55:38 +02:00
26f4c1b8ac Update test for runtime scene paths and segments 2026-04-13 21:27:01 +02:00
bdf127d980 Add scene path creation and update tests 2026-04-13 21:26:48 +02:00
0eac096de5 Add paths functionality to scene document and related components 2026-04-13 21:21:39 +02:00
2338adcae4 Update tests to reflect new collider expectations 2026-04-13 17:31:12 +02:00
ed60b22a44 Update test with static model asset ID 2026-04-13 16:36:23 +02:00
0d3de2d2a6 Add NPC entity to buildRuntimeSceneFromDocument test 2026-04-13 16:35:11 +02:00
658a5f5125 Update test to include default project time settings 2026-04-12 14:38:39 +02:00
e57a105133 Add tests for project time settings and runtime project time, update build-runtime-scene test 2026-04-12 04:35:24 +02:00
997190cb7a Update test to use correct brush property 2026-04-12 03:54:03 +02:00
86b754ecdc Add test for hidden and disabled authored objects in runtime scene 2026-04-12 03:50:32 +02:00
9c1aaf255a Update entity properties and add visibility in build runtime scene tests 2026-04-12 03:50:14 +02:00
e8b39dad7a Set maxStepHeight for various player movement configurations 2026-04-11 21:02:22 +02:00
6f8aface5c Update player movement template in tests 2026-04-11 20:32:11 +02:00
10dbbcc372 Update tests to include player movement properties 2026-04-11 18:02:44 +02:00
c715472083 Add default player movement constants to test 2026-04-11 18:02:44 +02:00
383120a0c1 Add tests for static-simple model colliders and collision handling 2026-04-11 16:33:28 +02:00
fc2e0818f4 Include inputBindings in buildRuntimeSceneFromDocument test 2026-04-11 12:18:25 +02:00
6b1bb90062 Update build-runtime-scene.test.ts to include input bindings 2026-04-11 12:17:09 +02:00
3afa71396b Add test for authored Player Start navigation mode in third-person scenes 2026-04-11 11:20:34 +02:00
2113dffac0 Include navigationMode in build-runtime-scene tests 2026-04-11 11:20:03 +02:00
58c5428c2b Add Scene Entry and Exit Entities to Build Runtime Scene Tests 2026-04-11 04:40:11 +02:00
c82d547dd8 Add surfaceDisplacementEnabled to water material tests and validation 2026-04-07 07:22:24 +02:00
0241e076ba Add foamContactLimit to water properties in build-runtime-scene.test.ts 2026-04-07 06:56:35 +02:00
55482624f1 Update build-runtime-scene.test.ts to include water and fog volumes 2026-04-06 08:33:10 +02:00
cf65b02e8d Add error handling for non-trimesh brush colliders in test 2026-04-05 02:33:43 +02:00
8cc5804278 Update tests to check collider kind and flatten triangles 2026-04-05 02:33:43 +02:00
8f8f6894af Update tests for collider and geometry changes 2026-04-05 02:33:08 +02:00
827d5c40e0 Add test for rotated whitebox box transforms in runtime scene 2026-04-04 19:36:17 +02:00
c3a3820379 Update test expectations for buildRuntimeSceneFromDocument 2026-04-04 19:36:08 +02:00