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cc9b200bae
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Add rotation and size properties to transform target and preview
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2026-04-04 19:26:18 +02:00 |
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805fb9100f
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Add rotationDegrees to BoxBrush and update scene document version
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2026-04-04 19:26:03 +02:00 |
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1da2eb3b1f
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Update scene document version and enhance box brush calculations
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2026-04-04 19:25:53 +02:00 |
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efbbd814a3
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Add rotationDegrees to BoxBrush and update createBoxBrush function
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2026-04-04 19:25:42 +02:00 |
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c2ac4b04f6
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Update createWireframeDisplayMaterial to handle different material types
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2026-04-04 19:07:59 +02:00 |
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7f5671051c
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Ensure edges visibility based on display mode
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2026-04-04 19:07:59 +02:00 |
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fdc582a494
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Update material handling to dispose of originals in model rendering and viewport host
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2026-04-04 19:07:07 +02:00 |
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6eef0142e2
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Update preview group creation to handle wireframe display mode
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2026-04-04 19:06:56 +02:00 |
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4c4fde5aae
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Add wireframe render mode for model instances and viewport display
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2026-04-04 19:06:32 +02:00 |
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efad6ab92a
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Extend local draft storage to include 'wireframe' display mode
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2026-04-04 19:06:06 +02:00 |
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1f8a112f0e
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Modify ViewportCanvas to handle non-normal display modes
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2026-04-04 19:06:06 +02:00 |
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f30da7bc8a
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Update ViewportPanel to support 'wireframe' display mode
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2026-04-04 19:06:06 +02:00 |
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1e347c004e
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Add 'wireframe' display mode to viewport layout
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2026-04-04 19:06:06 +02:00 |
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8210067daa
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Update collider mode validation and scene document version
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2026-04-04 16:01:39 +02:00 |
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d7f580dfb5
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Convert onBlur handlers to arrow functions in App.tsx
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2026-04-04 16:01:27 +02:00 |
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9fd09ae7ce
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Add player collider configuration options in App.tsx
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2026-04-04 15:57:08 +02:00 |
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c752c7fa6d
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Enhance applyPlayerStartChange to accept collider mode overrides
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2026-04-04 15:56:34 +02:00 |
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41917c30f7
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Initialize and update player start collider properties in App.tsx
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2026-04-04 15:56:30 +02:00 |
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6e4daccced
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Add player start collider mode and dimensions to App.tsx
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2026-04-04 15:56:30 +02:00 |
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ac905d24fb
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Add function to describe player start collider mode
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2026-04-04 15:56:13 +02:00 |
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9a22b462d4
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Import new player start constants and types
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2026-04-04 15:56:13 +02:00 |
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a2805c16fe
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Update eye height to use default constant
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2026-04-04 15:56:13 +02:00 |
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acf9a457c6
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Update player start render objects with additional parameters
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2026-04-04 15:55:18 +02:00 |
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869432d989
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Update createPlayerStartRenderObjects to handle different colliders and improve visuals
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2026-04-04 15:55:14 +02:00 |
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484eaf8db9
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Add CapsuleGeometry and update default player start collider settings
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2026-04-04 15:55:14 +02:00 |
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9007681e0b
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Add support for different player collider shapes and modes
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2026-04-04 15:54:25 +02:00 |
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70bcb35167
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Update rebuildCollisionWorld to include playerCollider
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2026-04-04 15:54:25 +02:00 |
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8a04101d68
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Update eye position calculation in first-person navigation controller
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2026-04-04 15:53:32 +02:00 |
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762ed5d916
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Update first-person-navigation-controller to use getFirstPersonPlayerEyeHeight
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2026-04-04 15:53:22 +02:00 |
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2dda25ae4b
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Import and use FIRST_PERSON_PLAYER_SHAPE in runtime-scene-build.ts
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2026-04-04 15:53:21 +02:00 |
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ecff9053ab
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Update runtime scene to include player collider
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2026-04-04 15:53:00 +02:00 |
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16a7b4e7e2
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Add player collision module
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2026-04-04 15:53:00 +02:00 |
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3fdbc002b6
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Remove player collision logic from runtime-three module
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2026-04-04 15:52:45 +02:00 |
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6db8b82ed7
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Add validation for player start collider properties in scene-document-validation.ts
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2026-04-04 15:52:36 +02:00 |
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bb6698caa0
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Add migration for Player Start entities with authored collider settings
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2026-04-04 15:52:10 +02:00 |
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c89eb9db94
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Add function to read player start collider settings
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2026-04-04 15:52:06 +02:00 |
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450ffc5299
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Update scene document version and player start collider settings
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2026-04-04 15:52:01 +02:00 |
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30104e815b
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Add player start collider settings and validation
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2026-04-04 15:51:55 +02:00 |
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56cd968009
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Remove unused parameter in rebuildModelInstances calls
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2026-04-04 08:38:33 +02:00 |
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d01a8bfefc
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Remove unused function and related code in runtime-host.ts
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2026-04-04 08:37:01 +02:00 |
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ca2f5b64aa
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Add function to create Rapier heightfield heights from collider data
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2026-04-04 08:33:20 +02:00 |
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cc8dd23768
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Add validation and adjust heightfield parameters in terrain model collider attachment
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2026-04-04 08:21:45 +02:00 |
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27269c55d0
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Remove unused import and effect hook
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2026-04-04 08:00:41 +02:00 |
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2b44ba38ca
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Add world step after setting character controller properties
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2026-04-04 08:00:41 +02:00 |
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017e6959e4
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Update collision detection logic in RapierCollisionWorld
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2026-04-04 07:58:16 +02:00 |
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b85b295c5a
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Update version references and refactor collider generation logic
|
2026-04-04 07:58:01 +02:00 |
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ba8f8235bf
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Add collision mode support and debug visualization in App.tsx and related files
|
2026-04-04 07:57:32 +02:00 |
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3d1dd3fe63
|
auto-git:
[add] src/geometry/model-instance-collider-generation.ts
[add] src/runtime-three/rapier-collision-world.ts
[change] AGENTS.md
[change] CHAT_CONTEXT.md
[change] architecture.md
[change] package.json
[change] prompts-lite.txt
[change] prompts.txt
[change] roadmap.md
[change] src/assets/model-instances.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/runtime-three/first-person-navigation-controller.ts
[change] src/runtime-three/navigation-controller.ts
[change] src/runtime-three/runtime-host.ts
[change] src/runtime-three/runtime-scene-build.ts
[change] src/runtime-three/runtime-scene-validation.ts
[change] src/viewport-three/viewport-host.ts
[change] testing.md
|
2026-04-04 07:55:41 +02:00 |
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d82e37861e
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Include hoveredViewportPanelId in dependency array of useEffect
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2026-04-03 02:38:44 +02:00 |
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ae6becb14a
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Add and remove event listeners for pointermove on document
|
2026-04-03 02:38:44 +02:00 |
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