Commit Graph

1867 Commits

Author SHA1 Message Date
48e8c28af8 Update runtime scene fixture with player movement template 2026-04-11 18:03:22 +02:00
a5c06a4e11 Add movement property to player state in tests 2026-04-11 18:03:22 +02:00
225a5fa1c1 Update test for ThirdPersonNavigationController with movement template speed check 2026-04-11 18:03:08 +02:00
f694cd5eaf Add test for first-person motion telemetry using authored movement template speed 2026-04-11 18:02:55 +02:00
10dbbcc372 Update tests to include player movement properties 2026-04-11 18:02:44 +02:00
c715472083 Add default player movement constants to test 2026-04-11 18:02:44 +02:00
7a0625bfda Add test for migrating version 30 Player Start entities to include default movement template 2026-04-11 18:02:25 +02:00
3e6c7de635 Add movementTemplate to scene document test 2026-04-11 18:02:16 +02:00
daed85bb53 Update scene document version constants 2026-04-11 18:02:16 +02:00
77fab5e8dc Update scene document validation tests for movement template 2026-04-11 18:02:04 +02:00
98fd79f609 Add movement template to player start entity 2026-04-11 18:02:04 +02:00
0b6b7704ea Add movement template selection to App component 2026-04-11 18:01:34 +02:00
e2f327ce07 Include movementTemplate in applyPlayerStartChange function 2026-04-11 18:01:30 +02:00
21a7eae9aa Initialize and update playerStartMovementTemplateDraft in App.tsx 2026-04-11 18:01:30 +02:00
e1978d929d Add playerStartMovementTemplateDraft state in App.tsx 2026-04-11 18:01:30 +02:00
2e62f495e4 Add helper functions for player start movement template labels and descriptions in App.tsx 2026-04-11 18:01:12 +02:00
7bd9d28b40 Update App.tsx with new player start movement template constants and functions 2026-04-11 18:01:12 +02:00
b1bafdb4ce Update third-person navigation controller to use player movement speed and clone runtime player movement 2026-04-11 18:00:54 +02:00
3dfa4e4a4f Update movement handling in FirstPersonNavigationController 2026-04-11 18:00:48 +02:00
c8e7b4f77f Add RuntimePlayerMovement to FirstPersonTelemetry 2026-04-11 18:00:48 +02:00
b3946aedb1 Remove unused function clonePlayerStartMovementTemplate 2026-04-11 18:00:48 +02:00
19d9d8c36a Implement cloning functions for player movement capabilities and runtime player movement 2026-04-11 18:00:14 +02:00
1aa67b0863 auto-git:
[change] src/runtime-three/runtime-scene-build.ts
2026-04-11 17:59:44 +02:00
9ecbf0c7e3 Update runtime-scene-build.ts with new player start movement template functions 2026-04-11 17:59:43 +02:00
aad686047b Fix null check for movementTemplate in scene-document-validation.ts 2026-04-11 17:59:43 +02:00
a05d644b62 Validate Player Start movement template 2026-04-11 17:59:33 +02:00
d793898c62 Import isPlayerStartMovementTemplateKind 2026-04-11 17:59:33 +02:00
b6005af69f Update version check in migrateSceneDocument 2026-04-11 17:59:33 +02:00
d6b46a3a59 Add movementTemplate to PlayerStartEntity 2026-04-11 17:59:33 +02:00
22aaca2487 Add function to read player start movement template 2026-04-11 17:59:04 +02:00
5a77b9cb37 Update scene document version and add player start movement template 2026-04-11 17:58:52 +02:00
200d6a1890 Add movement template to PlayerStartEntity 2026-04-11 17:58:46 +02:00
f33d25f1ce Update color logic in model-instance-collider-debug-mesh.ts 2026-04-11 16:40:05 +02:00
e0e44913ae Add 'static-simple' collider mode documentation and updates 2026-04-11 16:34:39 +02:00
383120a0c1 Add tests for static-simple model colliders and collision handling 2026-04-11 16:33:28 +02:00
953c59bd1d Update version checks and id generation in migration and collider scripts 2026-04-11 16:32:02 +02:00
f4150ea4a8 Add static-simple collision mode for model instances 2026-04-11 16:31:56 +02:00
27664d9074 auto-git:
[unlink] tests/domain/box-brush-face-editing.command.test.js
 [unlink] tests/domain/build-runtime-scene.test.js
 [unlink] tests/domain/create-box-brush.command.test.js
 [unlink] tests/domain/create-empty-scene-document.test.js
 [unlink] tests/domain/duplicate-selection.command.test.js
 [unlink] tests/domain/editor-store.test.js
 [unlink] tests/domain/entity.command.test.js
 [unlink] tests/domain/interaction-links.validation.test.js
 [unlink] tests/domain/model-import.test.js
 [unlink] tests/domain/model-instance.command.test.js
 [unlink] tests/domain/player-start.command.test.js
 [unlink] tests/domain/rapier-collision-world.test.js
 [unlink] tests/domain/runtime-audio-system.test.js
 [unlink] tests/domain/runtime-interaction-system.test.js
 [unlink] tests/domain/runtime-scene-validation.test.js
 [unlink] tests/domain/scene-document-validation.test.js
 [unlink] tests/domain/transform-session.command.test.js
 [unlink] tests/domain/world-settings.command.test.js
 [unlink] tests/domain/world-settings.test.js
 [unlink] tests/e2e/app-smoke.e2e.js
 [unlink] tests/e2e/box-brush-authoring.e2e.js
 [unlink] tests/e2e/entities-foundation.e2e.js
 [unlink] tests/e2e/face-material-authoring.e2e.js
 [unlink] tests/e2e/first-room-workflow.e2e.js
 [unlink] tests/e2e/import-draco-model-asset.e2e.js
 [unlink] tests/e2e/import-external-model-asset.e2e.js
 [unlink] tests/e2e/import-model-asset.e2e.js
 [unlink] tests/e2e/local-lights-and-background.e2e.js
 [unlink] tests/e2e/orthographic-views.e2e.js
 [unlink] tests/e2e/runner-v1.e2e.js
 [unlink] tests/e2e/runtime-click-interaction.e2e.js
 [unlink] tests/e2e/runtime-trigger-teleport.e2e.js
 [unlink] tests/e2e/viewport-quad-layout.e2e.js
 [unlink] tests/e2e/viewport-test-helpers.js
 [unlink] tests/e2e/whitebox-component-selection.e2e.js
 [unlink] tests/e2e/world-environment.e2e.js
 [unlink] tests/geometry/box-brush-geometry.test.js
 [unlink] tests/geometry/box-face-uvs.test.js
 [unlink] tests/geometry/model-instance-collider-generation.test.js
 [unlink] tests/helpers/model-collider-fixtures.js
 [unlink] tests/serialization/local-draft-storage.test.js
 [unlink] tests/serialization/project-asset-storage.test.js
 [unlink] tests/serialization/scene-document-json.test.js
 [unlink] tests/setup/vitest.setup.js
 [unlink] tests/unit/audio-assets.test.js
 [unlink] tests/unit/entity-instances.test.js
 [unlink] tests/unit/package-scripts.test.js
 [unlink] tests/unit/transform-foundation.integration.test.js
 [unlink] tests/unit/viewport-canvas.test.js
 [unlink] tests/unit/viewport-entity-markers.test.js
 [unlink] tests/unit/viewport-focus.test.js
 [unlink] tests/unit/viewport-layout.test.js
 [unlink] tests/unit/viewport-view-modes.test.js
2026-04-11 15:48:58 +02:00
9b7706bf5b auto-git:
[unlink] playwright.config.js
 [unlink] src/app/App.js
 [unlink] src/app/editor-store.js
 [unlink] src/app/use-editor-store.js
 [unlink] src/assets/audio-assets.js
 [unlink] src/assets/gltf-model-import.js
 [unlink] src/assets/image-assets.js
 [unlink] src/assets/model-instance-labels.js
 [unlink] src/assets/model-instance-rendering.js
 [unlink] src/assets/model-instances.js
 [unlink] src/assets/project-asset-storage.js
 [unlink] src/assets/project-assets.js
 [unlink] src/commands/brush-command-helpers.js
 [unlink] src/commands/command-history.js
 [unlink] src/commands/command.js
 [unlink] src/commands/commit-transform-session-command.js
 [unlink] src/commands/create-box-brush-command.js
 [unlink] src/commands/delete-box-brush-command.js
 [unlink] src/commands/delete-entity-command.js
 [unlink] src/commands/delete-interaction-link-command.js
 [unlink] src/commands/delete-model-instance-command.js
 [unlink] src/commands/duplicate-selection-command.js
 [unlink] src/commands/import-audio-asset-command.js
 [unlink] src/commands/import-background-image-asset-command.js
 [unlink] src/commands/import-model-asset-command.js
 [unlink] src/commands/move-box-brush-command.js
 [unlink] src/commands/resize-box-brush-command.js
 [unlink] src/commands/rotate-box-brush-command.js
 [unlink] src/commands/set-box-brush-face-material-command.js
 [unlink] src/commands/set-box-brush-face-uv-state-command.js
 [unlink] src/commands/set-box-brush-name-command.js
 [unlink] src/commands/set-box-brush-transform-command.js
 [unlink] src/commands/set-box-brush-volume-settings-command.js
 [unlink] src/commands/set-entity-name-command.js
 [unlink] src/commands/set-model-instance-name-command.js
 [unlink] src/commands/set-player-start-command.js
 [unlink] src/commands/set-scene-name-command.js
 [unlink] src/commands/set-world-settings-command.js
 [unlink] src/commands/upsert-entity-command.js
 [unlink] src/commands/upsert-interaction-link-command.js
 [unlink] src/commands/upsert-model-instance-command.js
 [unlink] src/core/ids.js
 [unlink] src/core/selection.js
 [unlink] src/core/tool-mode.js
 [unlink] src/core/transform-session.js
 [unlink] src/core/vector.js
 [unlink] src/core/whitebox-selection-feedback.js
 [unlink] src/core/whitebox-selection-mode.js
 [unlink] src/document/brushes.js
 [unlink] src/document/migrate-scene-document.js
 [unlink] src/document/scene-document-validation.js
 [unlink] src/document/scene-document.js
 [unlink] src/document/world-settings.js
 [unlink] src/entities/entity-instances.js
 [unlink] src/entities/entity-labels.js
 [unlink] src/geometry/box-brush-components.js
 [unlink] src/geometry/box-brush-mesh.js
 [unlink] src/geometry/box-brush.js
 [unlink] src/geometry/box-face-uvs.js
 [unlink] src/geometry/grid-snapping.js
 [unlink] src/geometry/model-instance-collider-debug-mesh.js
 [unlink] src/geometry/model-instance-collider-generation.js
 [unlink] src/interactions/interaction-links.js
 [unlink] src/main.js
 [unlink] src/materials/starter-material-library.js
 [unlink] src/materials/starter-material-textures.js
 [unlink] src/rendering/advanced-rendering.js
 [unlink] src/rendering/fog-material.js
 [unlink] src/rendering/planar-reflection.js
 [unlink] src/rendering/water-material.js
 [unlink] src/runner-web/RunnerCanvas.js
 [unlink] src/runtime-three/first-person-navigation-controller.js
 [unlink] src/runtime-three/navigation-controller.js
 [unlink] src/runtime-three/orbit-visitor-navigation-controller.js
 [unlink] src/runtime-three/player-collision.js
 [unlink] src/runtime-three/rapier-collision-world.js
 [unlink] src/runtime-three/runtime-audio-system.js
 [unlink] src/runtime-three/runtime-host.js
 [unlink] src/runtime-three/runtime-interaction-system.js
 [unlink] src/runtime-three/runtime-scene-build.js
 [unlink] src/runtime-three/runtime-scene-validation.js
 [unlink] src/runtime-three/underwater-fog.js
 [unlink] src/serialization/local-draft-storage.js
 [unlink] src/serialization/scene-document-json.js
 [unlink] src/shared-ui/HierarchicalMenu.js
 [unlink] src/shared-ui/Panel.js
 [unlink] src/shared-ui/world-background-style.js
 [unlink] src/viewport-three/ViewportCanvas.js
 [unlink] src/viewport-three/ViewportPanel.js
 [unlink] src/viewport-three/viewport-entity-markers.js
 [unlink] src/viewport-three/viewport-focus.js
 [unlink] src/viewport-three/viewport-host.js
 [unlink] src/viewport-three/viewport-layout.js
 [unlink] src/viewport-three/viewport-transient-state.js
 [unlink] src/viewport-three/viewport-view-modes.js
 [unlink] vite.config.js
 [unlink] vitest.config.js
2026-04-11 15:48:39 +02:00
277706e950 Add function to determine if auto-capturing pointer lock should be enabled on activation in first-person navigation controller 2026-04-11 15:24:08 +02:00
ba6200794e Enhance pointer lock handling in FirstPersonNavigationController 2026-04-11 15:13:31 +02:00
8ba8d1d730 Update fallback face color in multiple files 2026-04-11 14:54:58 +02:00
da4e79b15e Add default scene editor preferences to test setup 2026-04-11 14:31:20 +02:00
2b6accedd1 Update project document JSON test to remove editor preferences 2026-04-11 14:29:37 +02:00
fadedaf75d Update tests for project document JSON serialization with editor preferences 2026-04-11 14:29:08 +02:00
3aa354dd36 Add test for restoring scene-scoped editor preferences when switching scenes 2026-04-11 14:29:00 +02:00
89ae5953f4 Modify state management for grid snap and visibility in App.tsx 2026-04-11 14:28:28 +02:00
94548a6396 Update whitebox snap step retrieval in App.tsx 2026-04-11 14:28:28 +02:00
347fc8d179 Add useEffect to update whitebox snap step draft on editor state changes 2026-04-11 14:28:17 +02:00
3fe6e23be3 Update App.tsx to include whitebox snap and viewport grid visibility 2026-04-11 14:28:17 +02:00