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eb7b27e05b
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Refactor pointer capture logic and remove third-person pointer lock target clearing
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2026-04-27 18:22:25 +02:00 |
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a864a79c15
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Test: Clear active runtime target when pointer lock is lost
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2026-04-27 18:21:18 +02:00 |
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927482a15c
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Refactor player start settings: remove mouse camera inversion and update first-person pointer lock logic
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2026-04-27 18:15:39 +02:00 |
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6eb059b6fc
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Add unit tests for RuntimeHost clock pausing and interaction binding
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2026-04-27 18:00:46 +02:00 |
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9182bf8b62
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Add unit test for loading completion when NPC colliders are synced
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2026-04-27 17:52:16 +02:00 |
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4c98e2d6a6
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Update ThirdPersonNavigationController tests to correctly access context and DOM element
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2026-04-27 17:29:39 +02:00 |
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93fe90a731
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Update unit tests for ThirdPersonNavigationController pointer lock handling
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2026-04-27 17:28:34 +02:00 |
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d8da95f4c9
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Improve third-person navigation test by calling internal handler directly
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2026-04-27 17:28:21 +02:00 |
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ed01a61ffc
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Remove unnecessary telemetry assertion in third-person navigation test
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2026-04-27 17:28:21 +02:00 |
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5b5ab241cf
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Update unit tests for runtime host and third-person navigation controller
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2026-04-27 17:26:38 +02:00 |
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144a05aca1
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Add integration tests for NPC entity and presence scheduling (Ana Nanto)
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2026-04-27 17:24:54 +02:00 |
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10bee5ef4c
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Enhance scene document validation with project-level checks and add mouse invert setting
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2026-04-27 17:24:24 +02:00 |
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3c95666e85
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Add ProjectDocument support for scene building and validation
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2026-04-27 17:23:25 +02:00 |
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583cca3d09
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Add tests for mouse camera inversion settings in player start entities
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2026-04-27 17:22:04 +02:00 |
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02f89c6621
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Add unit test for viewport simulation membership signatures
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2026-04-27 16:11:58 +02:00 |
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8273d4c978
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Add tests for simulation frame updates and scene version handling in ViewportCanvas
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2026-04-27 16:10:41 +02:00 |
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bdc72f534f
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Update imports and utilities for editor simulation testing
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2026-04-27 16:10:41 +02:00 |
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06e1044989
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Add tests for simulation frame and scene version updates
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2026-04-27 16:10:07 +02:00 |
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12f7bdada3
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Import act for testing utility
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2026-04-27 16:10:07 +02:00 |
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9d435f52ab
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Update player start entity serialization and migration tests with advanced targeting and input bindings
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2026-04-27 16:03:41 +02:00 |
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d5ba85b55f
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Feat: Add player start settings and clear target input binding tests
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2026-04-27 16:01:33 +02:00 |
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715f819f76
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Feature: Implement and test clear target functionality for player start actions
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2026-04-27 15:56:49 +02:00 |
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80226aa362
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auto-git:
[change] tests/domain/scene-document-validation.test.ts
[change] tests/unit/entity-instances.test.ts
[change] tests/unit/viewport-canvas.test.tsx
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2026-04-27 15:46:26 +02:00 |
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1032dcdbde
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Initialize EditorSimulationController in ViewportCanvas tests
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2026-04-27 15:46:11 +02:00 |
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5950ddb1cd
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Update ViewportCanvas tests to use EditorSimulationController
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2026-04-27 15:46:11 +02:00 |
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9c7fdef4aa
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Add interaction input to player locomotion tests
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2026-04-27 15:46:11 +02:00 |
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3eca45c54b
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Test: Verify RuntimeHost uses authored input bindings for interaction
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2026-04-27 15:45:07 +02:00 |
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0653d740f1
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Update Player Start inspector tests to cover locomotion and interact bindings
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2026-04-27 15:43:58 +02:00 |
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2fbe69f243
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Refactor ViewportPanel to use EditorSimulationController and add unit tests for player interact input bindings
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2026-04-27 15:43:36 +02:00 |
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2a8474a73b
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Update runtime interaction tests to use directional view vectors instead of discrete rays
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2026-04-27 15:18:43 +02:00 |
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b80a62d180
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Update player start serialization tests to include interaction angle/sector logic
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2026-04-27 15:18:08 +02:00 |
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df16fb067b
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Update Player Start inspector tests to handle interaction angle
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2026-04-27 15:17:53 +02:00 |
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9978885397
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Add default interaction angle to player start entity tests
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2026-04-27 15:17:53 +02:00 |
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323abada10
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Add test case for committing transform preview on Enter key press
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2026-04-27 00:33:21 +02:00 |
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41bf3ef5c1
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Remove unused TransformSessionState import from test file
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2026-04-27 00:33:21 +02:00 |
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2cc0ac1dcc
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Update transform preview handler name and error message
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2026-04-27 00:33:21 +02:00 |
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33dc7e8749
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Feature: Implement and integrate transform preview change handling
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2026-04-27 00:32:30 +02:00 |
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e2bb0e5f14
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feat(test): Add unit tests for model instance rendering
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2026-04-27 00:16:50 +02:00 |
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493bbc6c2e
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Add test case to verify selection synchronization logic in ViewportCanvas
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2026-04-27 00:03:38 +02:00 |
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f9209c23b7
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Update imports for EditorSelection type in viewport canvas tests
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2026-04-27 00:03:38 +02:00 |
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7fb757ee1c
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Implement selection change handling in ViewportHost, triggering refresh of paths, markers, and model instances, and update related integration tests.
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2026-04-27 00:02:42 +02:00 |
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9118803e96
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Add unit tests for player start interaction reach serialization and migration
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2026-04-26 23:07:31 +02:00 |
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63224678c4
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Feature: Add interaction reach property and persistence tests for Player Start entity
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2026-04-26 23:06:10 +02:00 |
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bdba2de228
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Enhance unit tests for runtime interaction system raycasting and target prioritization
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2026-04-26 23:05:48 +02:00 |
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8c1b9e647e
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Update unit tests for Lux proposal focus bias to above center
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2026-04-26 21:52:25 +02:00 |
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bf4fa402ef
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Add unit test to verify Lux proposal targeting bias towards screen center focus
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2026-04-26 21:51:07 +02:00 |
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1ef30469eb
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Update ThirdPersonNavigationController unit tests to use internal pointer handlers instead of global event dispatching
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2026-04-26 21:44:18 +02:00 |
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c9327d6239
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Implement manual pointer look input handling and update target assist logic
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2026-04-26 21:43:44 +02:00 |
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5cb2ce4a61
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Refactor: Improve readability in ThirdPersonNavigationController unit tests
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2026-04-25 19:17:19 +02:00 |
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8c9ab0662c
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Fix minimum pitch angle calculation and add test for floor collision handling in third-person camera
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2026-04-25 19:15:50 +02:00 |
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