Add unit test to verify Lux proposal targeting bias towards screen center focus

This commit is contained in:
2026-04-26 21:50:34 +02:00
parent e434164739
commit bf4fa402ef

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@@ -4138,6 +4138,67 @@ describe("RuntimeHost", () => {
host.dispose();
});
it("biases Lux proposal focus slightly below screen center", () => {
const host = new RuntimeHost({
enableRendering: false
});
const hostInternals = host as unknown as {
runtimeTargetCandidates: Array<{
kind: "npc";
entityId: string;
prompt: string;
position: { x: number; y: number; z: number };
center: { x: number; y: number; z: number };
distance: number;
range: number;
viewDot: number;
score: number;
}>;
camera: PerspectiveCamera;
resolveRuntimeTargetCandidateNearestScreenCenter(): {
kind: "npc";
entityId: string;
} | null;
};
hostInternals.runtimeTargetCandidates = [
{
kind: "npc",
entityId: "npc-above-center",
prompt: "Talk",
position: { x: 0, y: 0.98, z: 8 },
center: { x: 0, y: 1.88, z: 8 },
distance: 8,
range: 1.5,
viewDot: 1,
score: 1
},
{
kind: "npc",
entityId: "npc-below-center",
prompt: "Talk",
position: { x: 0, y: -0.14, z: 8 },
center: { x: 0, y: 0.76, z: 8 },
distance: 8,
range: 1.5,
viewDot: 1,
score: 1
}
];
hostInternals.camera.position.set(0, 1.6, 0);
hostInternals.camera.lookAt(0, 1.6, 8);
hostInternals.camera.updateMatrixWorld();
hostInternals.camera.updateProjectionMatrix();
expect(
hostInternals.resolveRuntimeTargetCandidateNearestScreenCenter()
).toMatchObject({
kind: "npc",
entityId: "npc-below-center"
});
host.dispose();
});
it("filters Lux target candidates when the camera ray is occluded", () => {
const host = new RuntimeHost({
enableRendering: false