Add tests for mouse camera inversion settings in player start entities
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@@ -578,6 +578,7 @@ describe("validateSceneDocument", () => {
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interactionAngleDegrees: Number.NaN,
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allowLookInputTargetSwitch: "yes" as unknown as boolean,
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targetButtonCyclesActiveTarget: 1 as unknown as boolean,
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invertMouseCameraHorizontal: "yes" as unknown as boolean,
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movementTemplate: {
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kind: "invalidTemplate",
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moveSpeed: 0,
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@@ -19,6 +19,7 @@ import {
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DEFAULT_PLAYER_START_CROUCH_SETTINGS,
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DEFAULT_PLAYER_START_EYE_HEIGHT,
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DEFAULT_PLAYER_START_ALLOW_LOOK_INPUT_TARGET_SWITCH,
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DEFAULT_PLAYER_START_INVERT_MOUSE_CAMERA_HORIZONTAL,
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DEFAULT_PLAYER_START_INTERACTION_ANGLE_DEGREES,
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DEFAULT_PLAYER_START_INTERACTION_REACH_METERS,
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DEFAULT_PLAYER_START_JUMP_SETTINGS,
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@@ -59,6 +60,8 @@ describe("entity registry defaults", () => {
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DEFAULT_PLAYER_START_ALLOW_LOOK_INPUT_TARGET_SWITCH,
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targetButtonCyclesActiveTarget:
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DEFAULT_PLAYER_START_TARGET_BUTTON_CYCLES_ACTIVE_TARGET,
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invertMouseCameraHorizontal:
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DEFAULT_PLAYER_START_INVERT_MOUSE_CAMERA_HORIZONTAL,
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movementTemplate: {
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kind: "default",
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moveSpeed: DEFAULT_PLAYER_START_MOVE_SPEED,
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@@ -3,11 +3,13 @@ import { describe, expect, it } from "vitest";
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import { migrateSceneDocument } from "../../src/document/migrate-scene-document";
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import {
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createEmptySceneDocument,
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PLAYER_START_TARGETING_SETTINGS_SCENE_DOCUMENT_VERSION,
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PLAYER_START_INTERACTION_REACH_SCENE_DOCUMENT_VERSION,
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PLAYER_START_INTERACT_BINDINGS_SCENE_DOCUMENT_VERSION
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} from "../../src/document/scene-document";
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import {
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DEFAULT_PLAYER_START_ALLOW_LOOK_INPUT_TARGET_SWITCH,
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DEFAULT_PLAYER_START_INVERT_MOUSE_CAMERA_HORIZONTAL,
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DEFAULT_PLAYER_START_INTERACTION_ANGLE_DEGREES,
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DEFAULT_PLAYER_START_INTERACTION_REACH_METERS,
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DEFAULT_PLAYER_START_TARGET_BUTTON_CYCLES_ACTIVE_TARGET,
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@@ -52,6 +54,7 @@ describe("Player Start interaction sector persistence", () => {
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interactionAngleDegrees: 42,
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allowLookInputTargetSwitch: false,
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targetButtonCyclesActiveTarget: true,
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invertMouseCameraHorizontal: true,
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inputBindings: {
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keyboard: {
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clearTarget: "KeyQ"
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@@ -76,6 +79,7 @@ describe("Player Start interaction sector persistence", () => {
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interactionAngleDegrees: 42,
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allowLookInputTargetSwitch: false,
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targetButtonCyclesActiveTarget: true,
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invertMouseCameraHorizontal: true,
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inputBindings: {
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keyboard: {
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clearTarget: "KeyQ"
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@@ -147,4 +151,29 @@ describe("Player Start interaction sector persistence", () => {
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}
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});
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});
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it("migrates version 83 player starts to include the mouse inversion default", () => {
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const playerStart = createPlayerStartEntity({
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id: "entity-player-start-mouse-invert-legacy"
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});
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const legacyPlayerStart = {
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...playerStart
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} as Record<string, unknown>;
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delete legacyPlayerStart.invertMouseCameraHorizontal;
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const migrated = migrateSceneDocument({
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...createEmptySceneDocument({ name: "Legacy Player Mouse Invert Scene" }),
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version: PLAYER_START_TARGETING_SETTINGS_SCENE_DOCUMENT_VERSION,
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entities: {
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[playerStart.id]: legacyPlayerStart
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}
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});
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expect(migrated.entities[playerStart.id]).toMatchObject({
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kind: "playerStart",
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invertMouseCameraHorizontal:
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DEFAULT_PLAYER_START_INVERT_MOUSE_CAMERA_HORIZONTAL
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});
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});
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});
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