Update Player Start inspector tests to handle interaction angle

This commit is contained in:
2026-04-27 15:17:36 +02:00
parent 9978885397
commit df16fb067b

View File

@@ -254,7 +254,7 @@ describe("Player Start inspector", () => {
});
});
it("persists the authored interaction reach for a selected Player Start", async () => {
it("persists the authored interaction sector settings for a selected Player Start", async () => {
const playerStart = createPlayerStartEntity({
id: "entity-player-start-interaction-reach",
name: "Interaction Reach"
@@ -284,8 +284,10 @@ describe("Player Start inspector", () => {
const reachInput = await screen.findByTestId(
"player-start-interaction-reach"
);
const angleInput = screen.getByTestId("player-start-interaction-angle");
expect(reachInput).toHaveValue(1.5);
expect(angleInput).toHaveValue(30);
act(() => {
fireEvent.change(reachInput, {
@@ -293,13 +295,20 @@ describe("Player Start inspector", () => {
value: "3.2"
}
});
fireEvent.change(angleInput, {
target: {
value: "42"
}
});
fireEvent.blur(reachInput);
fireEvent.blur(angleInput);
});
await waitFor(() => {
expect(store.getState().document.entities[playerStart.id]).toMatchObject({
kind: "playerStart",
interactionReachMeters: 3.2
interactionReachMeters: 3.2,
interactionAngleDegrees: 42
});
});
});