Add unit tests for player start interaction reach serialization and migration

This commit is contained in:
2026-04-26 23:06:10 +02:00
parent 63224678c4
commit 9118803e96

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import { describe, expect, it } from "vitest";
import { migrateSceneDocument } from "../../src/document/migrate-scene-document";
import {
createEmptySceneDocument,
SHADER_SKY_AURORA_SCENE_DOCUMENT_VERSION
} from "../../src/document/scene-document";
import {
DEFAULT_PLAYER_START_INTERACTION_REACH_METERS,
createPlayerStartEntity
} from "../../src/entities/entity-instances";
import {
parseSceneDocumentJson,
serializeSceneDocument
} from "../../src/serialization/scene-document-json";
describe("Player Start interaction reach persistence", () => {
it("migrates legacy player starts without an authored interaction reach", () => {
const playerStart = createPlayerStartEntity({
id: "entity-player-start-legacy"
});
const legacyPlayerStart = {
...playerStart
} as Record<string, unknown>;
delete legacyPlayerStart.interactionReachMeters;
const migrated = migrateSceneDocument({
...createEmptySceneDocument({ name: "Legacy Reach Scene" }),
version: SHADER_SKY_AURORA_SCENE_DOCUMENT_VERSION,
entities: {
[playerStart.id]: legacyPlayerStart
}
});
expect(migrated.entities[playerStart.id]).toMatchObject({
kind: "playerStart",
interactionReachMeters: DEFAULT_PLAYER_START_INTERACTION_REACH_METERS
});
});
it("round-trips an authored interaction reach through scene JSON", () => {
const playerStart = createPlayerStartEntity({
id: "entity-player-start-round-trip",
interactionReachMeters: 3.4
});
const document = {
...createEmptySceneDocument({ name: "Round Trip Reach Scene" }),
entities: {
[playerStart.id]: playerStart
}
};
const parsed = parseSceneDocumentJson(serializeSceneDocument(document));
expect(parsed.entities[playerStart.id]).toMatchObject({
kind: "playerStart",
interactionReachMeters: 3.4
});
});
});