Commit Graph

220 Commits

Author SHA1 Message Date
7f6b592852 Update CSS for runner canvas and add new test cases 2026-04-12 14:57:32 +02:00
658a5f5125 Update test to include default project time settings 2026-04-12 14:38:39 +02:00
ce2719179d Update tests for ambient light intensity checks 2026-04-12 14:36:19 +02:00
1c29b43e1a Update tests for runtime project time 2026-04-12 14:35:57 +02:00
013888ae4a Update tests for runtime project time with new scenarios and assertions 2026-04-12 14:34:47 +02:00
eed55b19ad Update tests for project time settings and lighting calculations 2026-04-12 14:14:38 +02:00
574687c555 Update tests for project time settings and world settings, add new properties and scenarios 2026-04-12 14:14:24 +02:00
8963adbee1 Add default project time settings to runtime scene fixture 2026-04-12 04:40:22 +02:00
e57a105133 Add tests for project time settings and runtime project time, update build-runtime-scene test 2026-04-12 04:35:24 +02:00
3a32162c4d Add interactionEnabled validation in scene document test 2026-04-12 03:59:41 +02:00
4a905992bc Import ProjectDocument type and update projectDocument variable type in delete-project-asset.test.ts 2026-04-12 03:57:47 +02:00
09be66b653 Add visibility and enabled properties to entity-player-start-main in scene-document-validation.test.ts 2026-04-12 03:57:47 +02:00
997190cb7a Update test to use correct brush property 2026-04-12 03:54:03 +02:00
60b7618f15 Add tests for deleting project assets 2026-04-12 03:53:15 +02:00
86b754ecdc Add test for hidden and disabled authored objects in runtime scene 2026-04-12 03:50:32 +02:00
9c1aaf255a Update entity properties and add visibility in build runtime scene tests 2026-04-12 03:50:14 +02:00
de9c7be82b Rename 'enabled' to 'interactionEnabled' in runtime interaction tests 2026-04-12 03:50:14 +02:00
0f4ccab2d6 Adjust brush stair step dimensions in test 2026-04-12 02:33:21 +02:00
6a07ef226d Increase iteration count in collision resolution test 2026-04-12 02:33:21 +02:00
9c147dfb72 Update step positions, sizes, and test iterations in collision world tests 2026-04-12 02:31:52 +02:00
379223ed64 Adjust dimensions and positions in collision world tests 2026-04-12 02:31:52 +02:00
b1d7720cdd Add stair height smoothing and update navigation controllers 2026-04-12 02:30:45 +02:00
42cee3d19a Add air direction only setting for player movement 2026-04-12 02:19:46 +02:00
9459cbd191 Update tests for player movement validation and serialization, add migration for version 33 Player Start jump settings 2026-04-12 02:06:46 +02:00
41dd4dc434 Update test coordinates in rapier-collision-world.test.ts 2026-04-12 01:56:42 +02:00
16d1e49c6c Add test for smooth falling when airborne input pushes into a wall 2026-04-12 01:54:56 +02:00
b10adb351c Add test for collision behavior when repeatedly walking into a wall from the ground 2026-04-12 01:40:25 +02:00
7cadda83f9 Add test for airborne ledge collision behavior 2026-04-12 01:29:51 +02:00
7bacc96d45 Update onBeforeCompile call with additional parameter in advanced-rendering.test.ts 2026-04-12 01:07:51 +02:00
691593ee39 Add whitebox bevel settings to scene document test 2026-04-12 01:06:45 +02:00
971c857a98 Add tests for whitebox bevel material application 2026-04-12 01:05:53 +02:00
63033dc9bd Add validation tests for advanced rendering whitebox bevel properties 2026-04-12 01:05:24 +02:00
45a13313d5 Update tests for world settings equality check 2026-04-12 01:05:20 +02:00
e8b39dad7a Set maxStepHeight for various player movement configurations 2026-04-11 21:02:22 +02:00
55c5d8547b Include maxStepHeight in RuntimeSceneDefinition creation 2026-04-11 21:02:22 +02:00
925d2fe139 Add maxSpeed to player movement in tests 2026-04-11 20:33:32 +02:00
6f8aface5c Update player movement template in tests 2026-04-11 20:32:11 +02:00
beb1f5bfb1 Expand scene document validation tests to cover more player start movement capabilities 2026-04-11 20:19:00 +02:00
356559bc45 Update runtime interaction system test to include additional player movement properties 2026-04-11 20:19:00 +02:00
cb24c0afe8 Add unit tests for player locomotion and update collision handling logic 2026-04-11 19:54:51 +02:00
4c42cbbaf2 Update input bindings validation in scene document tests 2026-04-11 18:44:49 +02:00
48e8c28af8 Update runtime scene fixture with player movement template 2026-04-11 18:03:22 +02:00
10dbbcc372 Update tests to include player movement properties 2026-04-11 18:02:44 +02:00
c715472083 Add default player movement constants to test 2026-04-11 18:02:44 +02:00
77fab5e8dc Update scene document validation tests for movement template 2026-04-11 18:02:04 +02:00
383120a0c1 Add tests for static-simple model colliders and collision handling 2026-04-11 16:33:28 +02:00
27664d9074 auto-git:
[unlink] tests/domain/box-brush-face-editing.command.test.js
 [unlink] tests/domain/build-runtime-scene.test.js
 [unlink] tests/domain/create-box-brush.command.test.js
 [unlink] tests/domain/create-empty-scene-document.test.js
 [unlink] tests/domain/duplicate-selection.command.test.js
 [unlink] tests/domain/editor-store.test.js
 [unlink] tests/domain/entity.command.test.js
 [unlink] tests/domain/interaction-links.validation.test.js
 [unlink] tests/domain/model-import.test.js
 [unlink] tests/domain/model-instance.command.test.js
 [unlink] tests/domain/player-start.command.test.js
 [unlink] tests/domain/rapier-collision-world.test.js
 [unlink] tests/domain/runtime-audio-system.test.js
 [unlink] tests/domain/runtime-interaction-system.test.js
 [unlink] tests/domain/runtime-scene-validation.test.js
 [unlink] tests/domain/scene-document-validation.test.js
 [unlink] tests/domain/transform-session.command.test.js
 [unlink] tests/domain/world-settings.command.test.js
 [unlink] tests/domain/world-settings.test.js
 [unlink] tests/e2e/app-smoke.e2e.js
 [unlink] tests/e2e/box-brush-authoring.e2e.js
 [unlink] tests/e2e/entities-foundation.e2e.js
 [unlink] tests/e2e/face-material-authoring.e2e.js
 [unlink] tests/e2e/first-room-workflow.e2e.js
 [unlink] tests/e2e/import-draco-model-asset.e2e.js
 [unlink] tests/e2e/import-external-model-asset.e2e.js
 [unlink] tests/e2e/import-model-asset.e2e.js
 [unlink] tests/e2e/local-lights-and-background.e2e.js
 [unlink] tests/e2e/orthographic-views.e2e.js
 [unlink] tests/e2e/runner-v1.e2e.js
 [unlink] tests/e2e/runtime-click-interaction.e2e.js
 [unlink] tests/e2e/runtime-trigger-teleport.e2e.js
 [unlink] tests/e2e/viewport-quad-layout.e2e.js
 [unlink] tests/e2e/viewport-test-helpers.js
 [unlink] tests/e2e/whitebox-component-selection.e2e.js
 [unlink] tests/e2e/world-environment.e2e.js
 [unlink] tests/geometry/box-brush-geometry.test.js
 [unlink] tests/geometry/box-face-uvs.test.js
 [unlink] tests/geometry/model-instance-collider-generation.test.js
 [unlink] tests/helpers/model-collider-fixtures.js
 [unlink] tests/serialization/local-draft-storage.test.js
 [unlink] tests/serialization/project-asset-storage.test.js
 [unlink] tests/serialization/scene-document-json.test.js
 [unlink] tests/setup/vitest.setup.js
 [unlink] tests/unit/audio-assets.test.js
 [unlink] tests/unit/entity-instances.test.js
 [unlink] tests/unit/package-scripts.test.js
 [unlink] tests/unit/transform-foundation.integration.test.js
 [unlink] tests/unit/viewport-canvas.test.js
 [unlink] tests/unit/viewport-entity-markers.test.js
 [unlink] tests/unit/viewport-focus.test.js
 [unlink] tests/unit/viewport-layout.test.js
 [unlink] tests/unit/viewport-view-modes.test.js
2026-04-11 15:48:58 +02:00
3aa354dd36 Add test for restoring scene-scoped editor preferences when switching scenes 2026-04-11 14:29:00 +02:00
5e1b865f56 Include player input bindings in scene document validation test 2026-04-11 12:19:59 +02:00
0dafb0974b Update import statement for createPlayerStartInputBindings 2026-04-11 12:19:59 +02:00