Commit Graph

192 Commits

Author SHA1 Message Date
7bacc96d45 Update onBeforeCompile call with additional parameter in advanced-rendering.test.ts 2026-04-12 01:07:51 +02:00
691593ee39 Add whitebox bevel settings to scene document test 2026-04-12 01:06:45 +02:00
971c857a98 Add tests for whitebox bevel material application 2026-04-12 01:05:53 +02:00
63033dc9bd Add validation tests for advanced rendering whitebox bevel properties 2026-04-12 01:05:24 +02:00
45a13313d5 Update tests for world settings equality check 2026-04-12 01:05:20 +02:00
e8b39dad7a Set maxStepHeight for various player movement configurations 2026-04-11 21:02:22 +02:00
55c5d8547b Include maxStepHeight in RuntimeSceneDefinition creation 2026-04-11 21:02:22 +02:00
925d2fe139 Add maxSpeed to player movement in tests 2026-04-11 20:33:32 +02:00
6f8aface5c Update player movement template in tests 2026-04-11 20:32:11 +02:00
beb1f5bfb1 Expand scene document validation tests to cover more player start movement capabilities 2026-04-11 20:19:00 +02:00
356559bc45 Update runtime interaction system test to include additional player movement properties 2026-04-11 20:19:00 +02:00
cb24c0afe8 Add unit tests for player locomotion and update collision handling logic 2026-04-11 19:54:51 +02:00
4c42cbbaf2 Update input bindings validation in scene document tests 2026-04-11 18:44:49 +02:00
48e8c28af8 Update runtime scene fixture with player movement template 2026-04-11 18:03:22 +02:00
10dbbcc372 Update tests to include player movement properties 2026-04-11 18:02:44 +02:00
c715472083 Add default player movement constants to test 2026-04-11 18:02:44 +02:00
77fab5e8dc Update scene document validation tests for movement template 2026-04-11 18:02:04 +02:00
383120a0c1 Add tests for static-simple model colliders and collision handling 2026-04-11 16:33:28 +02:00
27664d9074 auto-git:
[unlink] tests/domain/box-brush-face-editing.command.test.js
 [unlink] tests/domain/build-runtime-scene.test.js
 [unlink] tests/domain/create-box-brush.command.test.js
 [unlink] tests/domain/create-empty-scene-document.test.js
 [unlink] tests/domain/duplicate-selection.command.test.js
 [unlink] tests/domain/editor-store.test.js
 [unlink] tests/domain/entity.command.test.js
 [unlink] tests/domain/interaction-links.validation.test.js
 [unlink] tests/domain/model-import.test.js
 [unlink] tests/domain/model-instance.command.test.js
 [unlink] tests/domain/player-start.command.test.js
 [unlink] tests/domain/rapier-collision-world.test.js
 [unlink] tests/domain/runtime-audio-system.test.js
 [unlink] tests/domain/runtime-interaction-system.test.js
 [unlink] tests/domain/runtime-scene-validation.test.js
 [unlink] tests/domain/scene-document-validation.test.js
 [unlink] tests/domain/transform-session.command.test.js
 [unlink] tests/domain/world-settings.command.test.js
 [unlink] tests/domain/world-settings.test.js
 [unlink] tests/e2e/app-smoke.e2e.js
 [unlink] tests/e2e/box-brush-authoring.e2e.js
 [unlink] tests/e2e/entities-foundation.e2e.js
 [unlink] tests/e2e/face-material-authoring.e2e.js
 [unlink] tests/e2e/first-room-workflow.e2e.js
 [unlink] tests/e2e/import-draco-model-asset.e2e.js
 [unlink] tests/e2e/import-external-model-asset.e2e.js
 [unlink] tests/e2e/import-model-asset.e2e.js
 [unlink] tests/e2e/local-lights-and-background.e2e.js
 [unlink] tests/e2e/orthographic-views.e2e.js
 [unlink] tests/e2e/runner-v1.e2e.js
 [unlink] tests/e2e/runtime-click-interaction.e2e.js
 [unlink] tests/e2e/runtime-trigger-teleport.e2e.js
 [unlink] tests/e2e/viewport-quad-layout.e2e.js
 [unlink] tests/e2e/viewport-test-helpers.js
 [unlink] tests/e2e/whitebox-component-selection.e2e.js
 [unlink] tests/e2e/world-environment.e2e.js
 [unlink] tests/geometry/box-brush-geometry.test.js
 [unlink] tests/geometry/box-face-uvs.test.js
 [unlink] tests/geometry/model-instance-collider-generation.test.js
 [unlink] tests/helpers/model-collider-fixtures.js
 [unlink] tests/serialization/local-draft-storage.test.js
 [unlink] tests/serialization/project-asset-storage.test.js
 [unlink] tests/serialization/scene-document-json.test.js
 [unlink] tests/setup/vitest.setup.js
 [unlink] tests/unit/audio-assets.test.js
 [unlink] tests/unit/entity-instances.test.js
 [unlink] tests/unit/package-scripts.test.js
 [unlink] tests/unit/transform-foundation.integration.test.js
 [unlink] tests/unit/viewport-canvas.test.js
 [unlink] tests/unit/viewport-entity-markers.test.js
 [unlink] tests/unit/viewport-focus.test.js
 [unlink] tests/unit/viewport-layout.test.js
 [unlink] tests/unit/viewport-view-modes.test.js
2026-04-11 15:48:58 +02:00
3aa354dd36 Add test for restoring scene-scoped editor preferences when switching scenes 2026-04-11 14:29:00 +02:00
5e1b865f56 Include player input bindings in scene document validation test 2026-04-11 12:19:59 +02:00
0dafb0974b Update import statement for createPlayerStartInputBindings 2026-04-11 12:19:59 +02:00
c9c46ed7d7 Add player input bindings to runtime scene fixture 2026-04-11 12:19:59 +02:00
fc2e0818f4 Include inputBindings in buildRuntimeSceneFromDocument test 2026-04-11 12:18:25 +02:00
6b1bb90062 Update build-runtime-scene.test.ts to include input bindings 2026-04-11 12:17:09 +02:00
43e9e7baa0 Simplify interaction prompt display and handling in various components 2026-04-11 11:40:25 +02:00
9026a34c72 Change invalid navigation mode in test case 2026-04-11 11:24:48 +02:00
3afa71396b Add test for authored Player Start navigation mode in third-person scenes 2026-04-11 11:20:34 +02:00
0187d832b7 Update test for invalid navigation mode in scene document validation 2026-04-11 11:20:34 +02:00
2113dffac0 Include navigationMode in build-runtime-scene tests 2026-04-11 11:20:03 +02:00
9b8aa3a00b Update tests for thirdPerson navigation mode 2026-04-11 11:19:08 +02:00
58c5428c2b Add Scene Entry and Exit Entities to Build Runtime Scene Tests 2026-04-11 04:40:11 +02:00
f3c715033e Update tests for Scene Exit entities and interactions 2026-04-11 04:39:54 +02:00
e205cea50c auto-git:
[change] src/app/app.css
 [change] src/commands/set-scene-loading-screen-command.ts
 [change] src/document/migrate-scene-document.ts
 [change] src/document/scene-document-validation.ts
 [change] src/document/scene-document.ts
 [change] src/runner-web/RunnerCanvas.tsx
 [change] src/runtime-three/first-person-navigation-controller.ts
 [change] src/runtime-three/navigation-controller.ts
 [change] src/runtime-three/orbit-visitor-navigation-controller.ts
 [change] src/runtime-three/runtime-host.ts
 [change] tests/domain/editor-store.test.ts
 [change] tests/serialization/local-draft-storage.test.ts
 [change] tests/serialization/project-document-json.test.ts
 [change] tests/serialization/project-package.test.ts
 [change] tests/unit/runner-canvas.test.tsx
 [change] tests/unit/runtime-host.test.ts
2026-04-11 04:19:51 +02:00
af6c7e00b1 Add test for updating scene loading overlay settings 2026-04-11 04:19:00 +02:00
e35a06131c Add tests for scene creation, active scene switching, and command history management 2026-04-11 03:52:07 +02:00
4a66cccd79 auto-git:
[change] src/app/App.tsx
 [change] src/app/editor-store.ts
 [change] src/core/transform-session.ts
 [change] src/viewport-three/ViewportCanvas.tsx
 [change] src/viewport-three/ViewportPanel.tsx
 [change] src/viewport-three/viewport-host.ts
 [change] tests/unit/viewport-canvas.test.tsx
2026-04-11 02:44:49 +02:00
ff05e9c9cb Add test for local axis constraint support in transform sessions 2026-04-11 02:42:27 +02:00
19fb68b1ce Add tests and update messages for autosave functionality 2026-04-10 12:26:04 +02:00
2c5ee65291 Add test for SSAO radius value in advanced rendering 2026-04-07 12:18:22 +02:00
6e28024097 Enhance ambient occlusion effect with dual-layer SSAO and additional parameters 2026-04-07 12:17:15 +02:00
486f0f3f3c Enhance advanced rendering by adding normal pass and refining SSAO effect settings 2026-04-07 12:16:56 +02:00
56bf1c4e32 Update FOG_STEPS value in fog-material test 2026-04-07 11:35:12 +02:00
55290572e0 Add test for localCameraPosition uniform in fog-material 2026-04-07 11:20:47 +02:00
40a53801a7 Add fog quality material and update runtime/viewport hosts 2026-04-07 11:08:57 +02:00
cbed3c1503 Update water material test expectations 2026-04-07 10:46:22 +02:00
73fdff0167 Add test case for water material contact patches with box brush 2026-04-07 10:44:41 +02:00
e22c899d63 Add tests for water contact patch creation and foam generation 2026-04-07 10:38:32 +02:00
691b0ca645 Refactor uniform creation in water material shaders and tests 2026-04-07 07:50:46 +02:00
79dac5911c Update tests for water material and volume integration 2026-04-07 07:33:37 +02:00