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7bacc96d45
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Update onBeforeCompile call with additional parameter in advanced-rendering.test.ts
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2026-04-12 01:07:51 +02:00 |
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691593ee39
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Add whitebox bevel settings to scene document test
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2026-04-12 01:06:45 +02:00 |
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971c857a98
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Add tests for whitebox bevel material application
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2026-04-12 01:05:53 +02:00 |
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63033dc9bd
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Add validation tests for advanced rendering whitebox bevel properties
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2026-04-12 01:05:24 +02:00 |
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45a13313d5
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Update tests for world settings equality check
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2026-04-12 01:05:20 +02:00 |
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e8b39dad7a
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Set maxStepHeight for various player movement configurations
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2026-04-11 21:02:22 +02:00 |
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55c5d8547b
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Include maxStepHeight in RuntimeSceneDefinition creation
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2026-04-11 21:02:22 +02:00 |
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925d2fe139
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Add maxSpeed to player movement in tests
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2026-04-11 20:33:32 +02:00 |
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6f8aface5c
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Update player movement template in tests
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2026-04-11 20:32:11 +02:00 |
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beb1f5bfb1
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Expand scene document validation tests to cover more player start movement capabilities
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2026-04-11 20:19:00 +02:00 |
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356559bc45
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Update runtime interaction system test to include additional player movement properties
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2026-04-11 20:19:00 +02:00 |
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cb24c0afe8
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Add unit tests for player locomotion and update collision handling logic
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2026-04-11 19:54:51 +02:00 |
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4c42cbbaf2
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Update input bindings validation in scene document tests
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2026-04-11 18:44:49 +02:00 |
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48e8c28af8
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Update runtime scene fixture with player movement template
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2026-04-11 18:03:22 +02:00 |
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10dbbcc372
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Update tests to include player movement properties
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2026-04-11 18:02:44 +02:00 |
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c715472083
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Add default player movement constants to test
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2026-04-11 18:02:44 +02:00 |
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77fab5e8dc
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Update scene document validation tests for movement template
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2026-04-11 18:02:04 +02:00 |
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383120a0c1
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Add tests for static-simple model colliders and collision handling
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2026-04-11 16:33:28 +02:00 |
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27664d9074
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auto-git:
[unlink] tests/domain/box-brush-face-editing.command.test.js
[unlink] tests/domain/build-runtime-scene.test.js
[unlink] tests/domain/create-box-brush.command.test.js
[unlink] tests/domain/create-empty-scene-document.test.js
[unlink] tests/domain/duplicate-selection.command.test.js
[unlink] tests/domain/editor-store.test.js
[unlink] tests/domain/entity.command.test.js
[unlink] tests/domain/interaction-links.validation.test.js
[unlink] tests/domain/model-import.test.js
[unlink] tests/domain/model-instance.command.test.js
[unlink] tests/domain/player-start.command.test.js
[unlink] tests/domain/rapier-collision-world.test.js
[unlink] tests/domain/runtime-audio-system.test.js
[unlink] tests/domain/runtime-interaction-system.test.js
[unlink] tests/domain/runtime-scene-validation.test.js
[unlink] tests/domain/scene-document-validation.test.js
[unlink] tests/domain/transform-session.command.test.js
[unlink] tests/domain/world-settings.command.test.js
[unlink] tests/domain/world-settings.test.js
[unlink] tests/e2e/app-smoke.e2e.js
[unlink] tests/e2e/box-brush-authoring.e2e.js
[unlink] tests/e2e/entities-foundation.e2e.js
[unlink] tests/e2e/face-material-authoring.e2e.js
[unlink] tests/e2e/first-room-workflow.e2e.js
[unlink] tests/e2e/import-draco-model-asset.e2e.js
[unlink] tests/e2e/import-external-model-asset.e2e.js
[unlink] tests/e2e/import-model-asset.e2e.js
[unlink] tests/e2e/local-lights-and-background.e2e.js
[unlink] tests/e2e/orthographic-views.e2e.js
[unlink] tests/e2e/runner-v1.e2e.js
[unlink] tests/e2e/runtime-click-interaction.e2e.js
[unlink] tests/e2e/runtime-trigger-teleport.e2e.js
[unlink] tests/e2e/viewport-quad-layout.e2e.js
[unlink] tests/e2e/viewport-test-helpers.js
[unlink] tests/e2e/whitebox-component-selection.e2e.js
[unlink] tests/e2e/world-environment.e2e.js
[unlink] tests/geometry/box-brush-geometry.test.js
[unlink] tests/geometry/box-face-uvs.test.js
[unlink] tests/geometry/model-instance-collider-generation.test.js
[unlink] tests/helpers/model-collider-fixtures.js
[unlink] tests/serialization/local-draft-storage.test.js
[unlink] tests/serialization/project-asset-storage.test.js
[unlink] tests/serialization/scene-document-json.test.js
[unlink] tests/setup/vitest.setup.js
[unlink] tests/unit/audio-assets.test.js
[unlink] tests/unit/entity-instances.test.js
[unlink] tests/unit/package-scripts.test.js
[unlink] tests/unit/transform-foundation.integration.test.js
[unlink] tests/unit/viewport-canvas.test.js
[unlink] tests/unit/viewport-entity-markers.test.js
[unlink] tests/unit/viewport-focus.test.js
[unlink] tests/unit/viewport-layout.test.js
[unlink] tests/unit/viewport-view-modes.test.js
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2026-04-11 15:48:58 +02:00 |
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3aa354dd36
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Add test for restoring scene-scoped editor preferences when switching scenes
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2026-04-11 14:29:00 +02:00 |
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5e1b865f56
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Include player input bindings in scene document validation test
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2026-04-11 12:19:59 +02:00 |
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0dafb0974b
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Update import statement for createPlayerStartInputBindings
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2026-04-11 12:19:59 +02:00 |
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c9c46ed7d7
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Add player input bindings to runtime scene fixture
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2026-04-11 12:19:59 +02:00 |
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fc2e0818f4
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Include inputBindings in buildRuntimeSceneFromDocument test
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2026-04-11 12:18:25 +02:00 |
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6b1bb90062
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Update build-runtime-scene.test.ts to include input bindings
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2026-04-11 12:17:09 +02:00 |
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43e9e7baa0
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Simplify interaction prompt display and handling in various components
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2026-04-11 11:40:25 +02:00 |
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9026a34c72
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Change invalid navigation mode in test case
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2026-04-11 11:24:48 +02:00 |
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3afa71396b
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Add test for authored Player Start navigation mode in third-person scenes
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2026-04-11 11:20:34 +02:00 |
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0187d832b7
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Update test for invalid navigation mode in scene document validation
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2026-04-11 11:20:34 +02:00 |
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2113dffac0
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Include navigationMode in build-runtime-scene tests
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2026-04-11 11:20:03 +02:00 |
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9b8aa3a00b
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Update tests for thirdPerson navigation mode
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2026-04-11 11:19:08 +02:00 |
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58c5428c2b
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Add Scene Entry and Exit Entities to Build Runtime Scene Tests
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2026-04-11 04:40:11 +02:00 |
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f3c715033e
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Update tests for Scene Exit entities and interactions
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2026-04-11 04:39:54 +02:00 |
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e205cea50c
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auto-git:
[change] src/app/app.css
[change] src/commands/set-scene-loading-screen-command.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/runner-web/RunnerCanvas.tsx
[change] src/runtime-three/first-person-navigation-controller.ts
[change] src/runtime-three/navigation-controller.ts
[change] src/runtime-three/orbit-visitor-navigation-controller.ts
[change] src/runtime-three/runtime-host.ts
[change] tests/domain/editor-store.test.ts
[change] tests/serialization/local-draft-storage.test.ts
[change] tests/serialization/project-document-json.test.ts
[change] tests/serialization/project-package.test.ts
[change] tests/unit/runner-canvas.test.tsx
[change] tests/unit/runtime-host.test.ts
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2026-04-11 04:19:51 +02:00 |
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af6c7e00b1
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Add test for updating scene loading overlay settings
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2026-04-11 04:19:00 +02:00 |
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e35a06131c
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Add tests for scene creation, active scene switching, and command history management
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2026-04-11 03:52:07 +02:00 |
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4a66cccd79
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auto-git:
[change] src/app/App.tsx
[change] src/app/editor-store.ts
[change] src/core/transform-session.ts
[change] src/viewport-three/ViewportCanvas.tsx
[change] src/viewport-three/ViewportPanel.tsx
[change] src/viewport-three/viewport-host.ts
[change] tests/unit/viewport-canvas.test.tsx
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2026-04-11 02:44:49 +02:00 |
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ff05e9c9cb
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Add test for local axis constraint support in transform sessions
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2026-04-11 02:42:27 +02:00 |
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19fb68b1ce
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Add tests and update messages for autosave functionality
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2026-04-10 12:26:04 +02:00 |
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2c5ee65291
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Add test for SSAO radius value in advanced rendering
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2026-04-07 12:18:22 +02:00 |
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6e28024097
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Enhance ambient occlusion effect with dual-layer SSAO and additional parameters
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2026-04-07 12:17:15 +02:00 |
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486f0f3f3c
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Enhance advanced rendering by adding normal pass and refining SSAO effect settings
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2026-04-07 12:16:56 +02:00 |
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56bf1c4e32
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Update FOG_STEPS value in fog-material test
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2026-04-07 11:35:12 +02:00 |
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55290572e0
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Add test for localCameraPosition uniform in fog-material
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2026-04-07 11:20:47 +02:00 |
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40a53801a7
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Add fog quality material and update runtime/viewport hosts
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2026-04-07 11:08:57 +02:00 |
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cbed3c1503
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Update water material test expectations
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2026-04-07 10:46:22 +02:00 |
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73fdff0167
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Add test case for water material contact patches with box brush
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2026-04-07 10:44:41 +02:00 |
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e22c899d63
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Add tests for water contact patch creation and foam generation
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2026-04-07 10:38:32 +02:00 |
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691b0ca645
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Refactor uniform creation in water material shaders and tests
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2026-04-07 07:50:46 +02:00 |
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79dac5911c
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Update tests for water material and volume integration
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2026-04-07 07:33:37 +02:00 |
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