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7a0625bfda
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Add test for migrating version 30 Player Start entities to include default movement template
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2026-04-11 18:02:25 +02:00 |
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3e6c7de635
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Add movementTemplate to scene document test
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2026-04-11 18:02:16 +02:00 |
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daed85bb53
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Update scene document version constants
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2026-04-11 18:02:16 +02:00 |
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77fab5e8dc
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Update scene document validation tests for movement template
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2026-04-11 18:02:04 +02:00 |
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98fd79f609
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Add movement template to player start entity
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2026-04-11 18:02:04 +02:00 |
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0b6b7704ea
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Add movement template selection to App component
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2026-04-11 18:01:34 +02:00 |
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e2f327ce07
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Include movementTemplate in applyPlayerStartChange function
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2026-04-11 18:01:30 +02:00 |
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21a7eae9aa
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Initialize and update playerStartMovementTemplateDraft in App.tsx
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2026-04-11 18:01:30 +02:00 |
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e1978d929d
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Add playerStartMovementTemplateDraft state in App.tsx
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2026-04-11 18:01:30 +02:00 |
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2e62f495e4
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Add helper functions for player start movement template labels and descriptions in App.tsx
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2026-04-11 18:01:12 +02:00 |
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7bd9d28b40
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Update App.tsx with new player start movement template constants and functions
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2026-04-11 18:01:12 +02:00 |
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b1bafdb4ce
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Update third-person navigation controller to use player movement speed and clone runtime player movement
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2026-04-11 18:00:54 +02:00 |
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3dfa4e4a4f
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Update movement handling in FirstPersonNavigationController
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2026-04-11 18:00:48 +02:00 |
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c8e7b4f77f
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Add RuntimePlayerMovement to FirstPersonTelemetry
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2026-04-11 18:00:48 +02:00 |
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b3946aedb1
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Remove unused function clonePlayerStartMovementTemplate
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2026-04-11 18:00:48 +02:00 |
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19d9d8c36a
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Implement cloning functions for player movement capabilities and runtime player movement
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2026-04-11 18:00:14 +02:00 |
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1aa67b0863
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-04-11 17:59:44 +02:00 |
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9ecbf0c7e3
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Update runtime-scene-build.ts with new player start movement template functions
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2026-04-11 17:59:43 +02:00 |
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aad686047b
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Fix null check for movementTemplate in scene-document-validation.ts
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2026-04-11 17:59:43 +02:00 |
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a05d644b62
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Validate Player Start movement template
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2026-04-11 17:59:33 +02:00 |
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d793898c62
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Import isPlayerStartMovementTemplateKind
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2026-04-11 17:59:33 +02:00 |
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b6005af69f
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Update version check in migrateSceneDocument
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2026-04-11 17:59:33 +02:00 |
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d6b46a3a59
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Add movementTemplate to PlayerStartEntity
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2026-04-11 17:59:33 +02:00 |
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22aaca2487
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Add function to read player start movement template
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2026-04-11 17:59:04 +02:00 |
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5a77b9cb37
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Update scene document version and add player start movement template
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2026-04-11 17:58:52 +02:00 |
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200d6a1890
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Add movement template to PlayerStartEntity
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2026-04-11 17:58:46 +02:00 |
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f33d25f1ce
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Update color logic in model-instance-collider-debug-mesh.ts
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2026-04-11 16:40:05 +02:00 |
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e0e44913ae
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Add 'static-simple' collider mode documentation and updates
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2026-04-11 16:34:39 +02:00 |
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383120a0c1
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Add tests for static-simple model colliders and collision handling
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2026-04-11 16:33:28 +02:00 |
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953c59bd1d
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Update version checks and id generation in migration and collider scripts
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2026-04-11 16:32:02 +02:00 |
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f4150ea4a8
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Add static-simple collision mode for model instances
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2026-04-11 16:31:56 +02:00 |
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27664d9074
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auto-git:
[unlink] tests/domain/box-brush-face-editing.command.test.js
[unlink] tests/domain/build-runtime-scene.test.js
[unlink] tests/domain/create-box-brush.command.test.js
[unlink] tests/domain/create-empty-scene-document.test.js
[unlink] tests/domain/duplicate-selection.command.test.js
[unlink] tests/domain/editor-store.test.js
[unlink] tests/domain/entity.command.test.js
[unlink] tests/domain/interaction-links.validation.test.js
[unlink] tests/domain/model-import.test.js
[unlink] tests/domain/model-instance.command.test.js
[unlink] tests/domain/player-start.command.test.js
[unlink] tests/domain/rapier-collision-world.test.js
[unlink] tests/domain/runtime-audio-system.test.js
[unlink] tests/domain/runtime-interaction-system.test.js
[unlink] tests/domain/runtime-scene-validation.test.js
[unlink] tests/domain/scene-document-validation.test.js
[unlink] tests/domain/transform-session.command.test.js
[unlink] tests/domain/world-settings.command.test.js
[unlink] tests/domain/world-settings.test.js
[unlink] tests/e2e/app-smoke.e2e.js
[unlink] tests/e2e/box-brush-authoring.e2e.js
[unlink] tests/e2e/entities-foundation.e2e.js
[unlink] tests/e2e/face-material-authoring.e2e.js
[unlink] tests/e2e/first-room-workflow.e2e.js
[unlink] tests/e2e/import-draco-model-asset.e2e.js
[unlink] tests/e2e/import-external-model-asset.e2e.js
[unlink] tests/e2e/import-model-asset.e2e.js
[unlink] tests/e2e/local-lights-and-background.e2e.js
[unlink] tests/e2e/orthographic-views.e2e.js
[unlink] tests/e2e/runner-v1.e2e.js
[unlink] tests/e2e/runtime-click-interaction.e2e.js
[unlink] tests/e2e/runtime-trigger-teleport.e2e.js
[unlink] tests/e2e/viewport-quad-layout.e2e.js
[unlink] tests/e2e/viewport-test-helpers.js
[unlink] tests/e2e/whitebox-component-selection.e2e.js
[unlink] tests/e2e/world-environment.e2e.js
[unlink] tests/geometry/box-brush-geometry.test.js
[unlink] tests/geometry/box-face-uvs.test.js
[unlink] tests/geometry/model-instance-collider-generation.test.js
[unlink] tests/helpers/model-collider-fixtures.js
[unlink] tests/serialization/local-draft-storage.test.js
[unlink] tests/serialization/project-asset-storage.test.js
[unlink] tests/serialization/scene-document-json.test.js
[unlink] tests/setup/vitest.setup.js
[unlink] tests/unit/audio-assets.test.js
[unlink] tests/unit/entity-instances.test.js
[unlink] tests/unit/package-scripts.test.js
[unlink] tests/unit/transform-foundation.integration.test.js
[unlink] tests/unit/viewport-canvas.test.js
[unlink] tests/unit/viewport-entity-markers.test.js
[unlink] tests/unit/viewport-focus.test.js
[unlink] tests/unit/viewport-layout.test.js
[unlink] tests/unit/viewport-view-modes.test.js
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2026-04-11 15:48:58 +02:00 |
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9b7706bf5b
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auto-git:
[unlink] playwright.config.js
[unlink] src/app/App.js
[unlink] src/app/editor-store.js
[unlink] src/app/use-editor-store.js
[unlink] src/assets/audio-assets.js
[unlink] src/assets/gltf-model-import.js
[unlink] src/assets/image-assets.js
[unlink] src/assets/model-instance-labels.js
[unlink] src/assets/model-instance-rendering.js
[unlink] src/assets/model-instances.js
[unlink] src/assets/project-asset-storage.js
[unlink] src/assets/project-assets.js
[unlink] src/commands/brush-command-helpers.js
[unlink] src/commands/command-history.js
[unlink] src/commands/command.js
[unlink] src/commands/commit-transform-session-command.js
[unlink] src/commands/create-box-brush-command.js
[unlink] src/commands/delete-box-brush-command.js
[unlink] src/commands/delete-entity-command.js
[unlink] src/commands/delete-interaction-link-command.js
[unlink] src/commands/delete-model-instance-command.js
[unlink] src/commands/duplicate-selection-command.js
[unlink] src/commands/import-audio-asset-command.js
[unlink] src/commands/import-background-image-asset-command.js
[unlink] src/commands/import-model-asset-command.js
[unlink] src/commands/move-box-brush-command.js
[unlink] src/commands/resize-box-brush-command.js
[unlink] src/commands/rotate-box-brush-command.js
[unlink] src/commands/set-box-brush-face-material-command.js
[unlink] src/commands/set-box-brush-face-uv-state-command.js
[unlink] src/commands/set-box-brush-name-command.js
[unlink] src/commands/set-box-brush-transform-command.js
[unlink] src/commands/set-box-brush-volume-settings-command.js
[unlink] src/commands/set-entity-name-command.js
[unlink] src/commands/set-model-instance-name-command.js
[unlink] src/commands/set-player-start-command.js
[unlink] src/commands/set-scene-name-command.js
[unlink] src/commands/set-world-settings-command.js
[unlink] src/commands/upsert-entity-command.js
[unlink] src/commands/upsert-interaction-link-command.js
[unlink] src/commands/upsert-model-instance-command.js
[unlink] src/core/ids.js
[unlink] src/core/selection.js
[unlink] src/core/tool-mode.js
[unlink] src/core/transform-session.js
[unlink] src/core/vector.js
[unlink] src/core/whitebox-selection-feedback.js
[unlink] src/core/whitebox-selection-mode.js
[unlink] src/document/brushes.js
[unlink] src/document/migrate-scene-document.js
[unlink] src/document/scene-document-validation.js
[unlink] src/document/scene-document.js
[unlink] src/document/world-settings.js
[unlink] src/entities/entity-instances.js
[unlink] src/entities/entity-labels.js
[unlink] src/geometry/box-brush-components.js
[unlink] src/geometry/box-brush-mesh.js
[unlink] src/geometry/box-brush.js
[unlink] src/geometry/box-face-uvs.js
[unlink] src/geometry/grid-snapping.js
[unlink] src/geometry/model-instance-collider-debug-mesh.js
[unlink] src/geometry/model-instance-collider-generation.js
[unlink] src/interactions/interaction-links.js
[unlink] src/main.js
[unlink] src/materials/starter-material-library.js
[unlink] src/materials/starter-material-textures.js
[unlink] src/rendering/advanced-rendering.js
[unlink] src/rendering/fog-material.js
[unlink] src/rendering/planar-reflection.js
[unlink] src/rendering/water-material.js
[unlink] src/runner-web/RunnerCanvas.js
[unlink] src/runtime-three/first-person-navigation-controller.js
[unlink] src/runtime-three/navigation-controller.js
[unlink] src/runtime-three/orbit-visitor-navigation-controller.js
[unlink] src/runtime-three/player-collision.js
[unlink] src/runtime-three/rapier-collision-world.js
[unlink] src/runtime-three/runtime-audio-system.js
[unlink] src/runtime-three/runtime-host.js
[unlink] src/runtime-three/runtime-interaction-system.js
[unlink] src/runtime-three/runtime-scene-build.js
[unlink] src/runtime-three/runtime-scene-validation.js
[unlink] src/runtime-three/underwater-fog.js
[unlink] src/serialization/local-draft-storage.js
[unlink] src/serialization/scene-document-json.js
[unlink] src/shared-ui/HierarchicalMenu.js
[unlink] src/shared-ui/Panel.js
[unlink] src/shared-ui/world-background-style.js
[unlink] src/viewport-three/ViewportCanvas.js
[unlink] src/viewport-three/ViewportPanel.js
[unlink] src/viewport-three/viewport-entity-markers.js
[unlink] src/viewport-three/viewport-focus.js
[unlink] src/viewport-three/viewport-host.js
[unlink] src/viewport-three/viewport-layout.js
[unlink] src/viewport-three/viewport-transient-state.js
[unlink] src/viewport-three/viewport-view-modes.js
[unlink] vite.config.js
[unlink] vitest.config.js
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2026-04-11 15:48:39 +02:00 |
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277706e950
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Add function to determine if auto-capturing pointer lock should be enabled on activation in first-person navigation controller
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2026-04-11 15:24:08 +02:00 |
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ba6200794e
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Enhance pointer lock handling in FirstPersonNavigationController
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2026-04-11 15:13:31 +02:00 |
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8ba8d1d730
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Update fallback face color in multiple files
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2026-04-11 14:54:58 +02:00 |
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da4e79b15e
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Add default scene editor preferences to test setup
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2026-04-11 14:31:20 +02:00 |
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2b6accedd1
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Update project document JSON test to remove editor preferences
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2026-04-11 14:29:37 +02:00 |
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fadedaf75d
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Update tests for project document JSON serialization with editor preferences
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2026-04-11 14:29:08 +02:00 |
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3aa354dd36
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Add test for restoring scene-scoped editor preferences when switching scenes
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2026-04-11 14:29:00 +02:00 |
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89ae5953f4
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Modify state management for grid snap and visibility in App.tsx
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2026-04-11 14:28:28 +02:00 |
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94548a6396
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Update whitebox snap step retrieval in App.tsx
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2026-04-11 14:28:28 +02:00 |
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347fc8d179
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Add useEffect to update whitebox snap step draft on editor state changes
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2026-04-11 14:28:17 +02:00 |
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3fe6e23be3
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Update App.tsx to include whitebox snap and viewport grid visibility
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2026-04-11 14:28:17 +02:00 |
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4142eaafe9
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Add scene editor preferences management in EditorStore
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2026-04-11 14:27:12 +02:00 |
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991f98c7c5
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Add validation for project scene editor preferences
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2026-04-11 14:25:49 +02:00 |
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ed694d2bc7
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Add scene editor preferences migration and validation
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2026-04-11 14:25:37 +02:00 |
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e664f1e316
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Add scene editor preferences and update version constants
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2026-04-11 14:25:21 +02:00 |
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531ad375c7
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Remove padding from single panel viewport region
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2026-04-11 14:16:34 +02:00 |
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f012f01708
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Enhance ViewportPanel with additional controls and functionality
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2026-04-11 14:14:46 +02:00 |
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