Commit Graph

1988 Commits

Author SHA1 Message Date
ce7b00f020 Refactor first-person navigation controller logic 2026-04-11 18:37:25 +02:00
1b2a5a658f Update first-person navigation controller to include player shape cloning and locomotion state creation 2026-04-11 18:36:50 +02:00
2f43e60677 Update first-person navigation controller with new player shape and locomotion logic 2026-04-11 18:36:42 +02:00
e2403f00d4 Add collision detection methods in runtime-host.ts 2026-04-11 18:36:10 +02:00
871a0d4edc Add player shape signature tracking and update logic 2026-04-11 18:36:01 +02:00
b040c832b2 Simplify rotation handling in collision casting 2026-04-11 18:36:01 +02:00
2bd4fea8eb Add collision detection and ground probing functionality in RapierCollisionWorld 2026-04-11 18:35:44 +02:00
c696b69d45 Add player collider synchronization method 2026-04-11 18:35:26 +02:00
4660287b4b Add player query shape creation and vector conversion functions 2026-04-11 18:35:21 +02:00
9b75fc4500 Add player locomotion logic for runtime-three 2026-04-11 18:35:17 +02:00
a9e169370e Add support for jump, sprint, and crouch actions in player input bindings 2026-04-11 18:33:03 +02:00
96bfd75618 Expand locomotion state and add ground probing functionality 2026-04-11 18:32:39 +02:00
4c0c5090b4 Add crouching functionality and utility functions for player shape 2026-04-11 18:32:35 +02:00
b29d046954 Add validation for jump, sprint, and crouch keyboard and gamepad bindings in scene document validation 2026-04-11 18:26:56 +02:00
8effec165c Add support for player start gamepad action bindings in migrate-scene-document.ts 2026-04-11 18:23:50 +02:00
e71f4f9bbd Bump SCENE_DOCUMENT_VERSION to 32 and add PLAYER_START_LOCOMOTION_CORE_SCENE_DOCUMENT_VERSION 2026-04-11 18:23:50 +02:00
c233134522 Add jump, sprint, and crouch actions to player input bindings 2026-04-11 18:23:00 +02:00
f53c602f97 Add planar reflection rendering logic 2026-04-11 18:10:29 +02:00
e9e31d3fe5 Update test for feet position calculation 2026-04-11 18:05:55 +02:00
3c522bca0f Add player movement to runtime scene build 2026-04-11 18:05:55 +02:00
86aa028aeb Add integration test for player start inspector 2026-04-11 18:04:52 +02:00
48e8c28af8 Update runtime scene fixture with player movement template 2026-04-11 18:03:22 +02:00
a5c06a4e11 Add movement property to player state in tests 2026-04-11 18:03:22 +02:00
225a5fa1c1 Update test for ThirdPersonNavigationController with movement template speed check 2026-04-11 18:03:08 +02:00
f694cd5eaf Add test for first-person motion telemetry using authored movement template speed 2026-04-11 18:02:55 +02:00
10dbbcc372 Update tests to include player movement properties 2026-04-11 18:02:44 +02:00
c715472083 Add default player movement constants to test 2026-04-11 18:02:44 +02:00
7a0625bfda Add test for migrating version 30 Player Start entities to include default movement template 2026-04-11 18:02:25 +02:00
3e6c7de635 Add movementTemplate to scene document test 2026-04-11 18:02:16 +02:00
daed85bb53 Update scene document version constants 2026-04-11 18:02:16 +02:00
77fab5e8dc Update scene document validation tests for movement template 2026-04-11 18:02:04 +02:00
98fd79f609 Add movement template to player start entity 2026-04-11 18:02:04 +02:00
0b6b7704ea Add movement template selection to App component 2026-04-11 18:01:34 +02:00
e2f327ce07 Include movementTemplate in applyPlayerStartChange function 2026-04-11 18:01:30 +02:00
21a7eae9aa Initialize and update playerStartMovementTemplateDraft in App.tsx 2026-04-11 18:01:30 +02:00
e1978d929d Add playerStartMovementTemplateDraft state in App.tsx 2026-04-11 18:01:30 +02:00
2e62f495e4 Add helper functions for player start movement template labels and descriptions in App.tsx 2026-04-11 18:01:12 +02:00
7bd9d28b40 Update App.tsx with new player start movement template constants and functions 2026-04-11 18:01:12 +02:00
b1bafdb4ce Update third-person navigation controller to use player movement speed and clone runtime player movement 2026-04-11 18:00:54 +02:00
3dfa4e4a4f Update movement handling in FirstPersonNavigationController 2026-04-11 18:00:48 +02:00
c8e7b4f77f Add RuntimePlayerMovement to FirstPersonTelemetry 2026-04-11 18:00:48 +02:00
b3946aedb1 Remove unused function clonePlayerStartMovementTemplate 2026-04-11 18:00:48 +02:00
19d9d8c36a Implement cloning functions for player movement capabilities and runtime player movement 2026-04-11 18:00:14 +02:00
1aa67b0863 auto-git:
[change] src/runtime-three/runtime-scene-build.ts
2026-04-11 17:59:44 +02:00
9ecbf0c7e3 Update runtime-scene-build.ts with new player start movement template functions 2026-04-11 17:59:43 +02:00
aad686047b Fix null check for movementTemplate in scene-document-validation.ts 2026-04-11 17:59:43 +02:00
a05d644b62 Validate Player Start movement template 2026-04-11 17:59:33 +02:00
d793898c62 Import isPlayerStartMovementTemplateKind 2026-04-11 17:59:33 +02:00
b6005af69f Update version check in migrateSceneDocument 2026-04-11 17:59:33 +02:00
d6b46a3a59 Add movementTemplate to PlayerStartEntity 2026-04-11 17:59:33 +02:00