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1c5e75b5ec
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Remove outdated version check in scene document JSON tests
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2026-04-30 00:28:03 +02:00 |
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16d2e81df1
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Test persistence of climbable metadata when cloning box brush faces
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2026-04-30 00:25:21 +02:00 |
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66a58ca029
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Add climb binding validation to player start inspector tests
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2026-04-30 00:25:21 +02:00 |
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92d6220686
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Add climb action bindings to entity defaults tests
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2026-04-30 00:25:21 +02:00 |
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4c080b5eed
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Add unit tests for player climb input bindings
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2026-04-30 00:24:15 +02:00 |
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f04f42ec7c
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Add unit tests for player climbing logic and helpers
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2026-04-30 00:24:15 +02:00 |
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467f41fb10
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Add tests for metadata transfer (climbable faces) and NPC filtering in runtime scene building
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2026-04-30 00:22:57 +02:00 |
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b838e6ed1a
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Add validation and tests for player start climb bindings
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2026-04-30 00:20:37 +02:00 |
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1f72e3650e
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Add validation and tests for climbable properties in scene documents
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2026-04-30 00:20:37 +02:00 |
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39794c084a
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Update test serialization logic for legacy face climbables
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2026-04-30 00:20:17 +02:00 |
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06035beef4
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Update scene document serialization tests to include climbable state and migration logic
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2026-04-30 00:20:00 +02:00 |
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88b1435e7e
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Add unit tests for setting face climbable status via box brush
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2026-04-30 00:19:45 +02:00 |
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0add340ef6
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Add climb action input state to player locomotion tests
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2026-04-30 00:19:45 +02:00 |
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ce10cce5fa
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Add unit tests for renderer pixel ratio calculation, including Safari specific capping logic
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2026-04-29 23:51:07 +02:00 |
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8c9735d18a
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Add test case for terrain LoD stability using hysteresis
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2026-04-29 23:49:54 +02:00 |
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3d68989ba8
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Remove collision readiness e2e test
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2026-04-29 23:47:46 +02:00 |
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6a5b5a5c62
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Update collision readiness test to log detailed run mode status and adjust loading overlay assertion
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2026-04-29 23:46:48 +02:00 |
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2d0677d928
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Add E2E test for collision readiness probing across various terrain sizes
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2026-04-29 23:46:48 +02:00 |
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a56521a8bf
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Remove terrain performance end-to-end tests
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2026-04-29 23:39:07 +02:00 |
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5bd734bf00
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Improve terrain performance tests by resetting long task state and adjusting wait logic
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2026-04-29 23:36:27 +02:00 |
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31e5428186
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Add e2e performance tests for terrain rendering and editor zoom
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2026-04-29 23:35:29 +02:00 |
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2fcc398897
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Update terrain LOD level index tests with corrected camera positions and added coverage
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2026-04-29 23:16:02 +02:00 |
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eb29b71bbd
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Add unit tests for terrain LOD mesh generation and level resolution
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2026-04-29 23:03:54 +02:00 |
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985f83ea32
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Remove unnecessary test assertion for late dusk sun light intensity
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2026-04-28 14:29:45 +02:00 |
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bcb58816ad
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Add tests for sun light intensity during dawn and dusk
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2026-04-28 14:28:03 +02:00 |
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4f435518dc
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Update celestial body direction coordinates in tests
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2026-04-28 14:26:41 +02:00 |
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f32592876f
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Test: Add unit tests for celestial horizon visibility calculation
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2026-04-28 14:25:00 +02:00 |
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8d83fa8da7
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Update god rays source selection test to use visible celestial bodies
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2026-04-28 14:19:07 +02:00 |
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a1837a27b2
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Adds test case to resolve dominant god rays light source
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2026-04-28 14:17:53 +02:00 |
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6b21c1c5b0
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Add validation and tests for god rays source size
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2026-04-28 14:03:50 +02:00 |
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27285b729d
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Update serialization tests for God Rays source size and scene migration
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2026-04-28 14:02:36 +02:00 |
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3cc3e8ab51
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Update god rays tests with source size parameter
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2026-04-28 14:01:27 +02:00 |
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9d8319933d
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Update mock constructors in advanced rendering tests to remove unused arguments
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2026-04-28 06:07:08 +02:00 |
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fa1ef318c5
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Add tests for god rays source mask calculation
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2026-04-28 06:03:28 +02:00 |
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133443ec25
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Improve floating point precision in distance fog tests
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2026-04-28 04:55:06 +02:00 |
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ea83ede450
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Update scene document serialization tests for advanced rendering features and migrations
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2026-04-28 04:54:45 +02:00 |
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b163e0aebc
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Add validation tests for advanced rendering distance fog parameters
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2026-04-28 04:54:24 +02:00 |
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d424df9ddd
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Enhance advanced rendering tests, updating distance fog parameters and adding tests for fade margins and camera clamping.
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2026-04-28 04:54:14 +02:00 |
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e91a724b41
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Implement and test God Rays advanced rendering feature
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2026-04-28 04:41:05 +02:00 |
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3769ea0e21
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Add unit tests for distance fog and advanced rendering composer passes
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2026-04-28 04:11:18 +02:00 |
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27ba91ad40
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Add validation tests for distance fog settings
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2026-04-28 04:10:43 +02:00 |
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c8781a020b
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Add migration tests for distance fog and water settings
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2026-04-28 04:10:37 +02:00 |
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05377dadfb
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Update scene document versions and tests for distance fog and dynamic global illumination
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2026-04-28 04:10:37 +02:00 |
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c368140aa2
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Cleanup minor formatting issues and refine validation logic across components and tests
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2026-04-28 03:38:48 +02:00 |
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19645f1406
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Test: Verify normal pass sharing between SSAO and dynamic GI in advanced rendering
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2026-04-28 03:31:21 +02:00 |
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db621c0243
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Test: Ensure dynamic GI pass is included when enabled
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2026-04-28 03:31:13 +02:00 |
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c40e4cb4c9
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Add unit tests for dynamic global illumination parameter resolution
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2026-04-28 03:31:06 +02:00 |
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e6472d4706
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Add import for dynamic global illumination parameters test
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2026-04-28 03:31:06 +02:00 |
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821f00cdb6
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Add migration tests for scene documents, including handling missing dynamic global illumination settings
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2026-04-28 03:30:20 +02:00 |
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31fb78a431
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Update serialization tests with new version constants and dynamic global illumination settings
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2026-04-28 03:30:20 +02:00 |
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