Add validation and tests for god rays source size
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@@ -1688,6 +1688,7 @@ describe("validateSceneDocument", () => {
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decay: 1.5,
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exposure: -0.2,
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density: Number.NaN,
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sourceSize: 0,
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samples: 0
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}
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} as any;
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@@ -1820,6 +1821,10 @@ describe("validateSceneDocument", () => {
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code: "invalid-advanced-rendering-god-rays-density",
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path: "world.advancedRendering.godRays.density"
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}),
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expect.objectContaining({
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code: "invalid-advanced-rendering-god-rays-source-size",
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path: "world.advancedRendering.godRays.sourceSize"
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}),
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expect.objectContaining({
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code: "invalid-advanced-rendering-god-rays-samples",
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path: "world.advancedRendering.godRays.samples"
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@@ -178,7 +178,7 @@ describe("world settings helpers", () => {
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const left = createDefaultWorldSettings();
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const right = cloneWorldSettings(left);
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right.advancedRendering.godRays.enabled = true;
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right.advancedRendering.godRays.sourceSize += 0.25;
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expect(areWorldSettingsEqual(left, right)).toBe(false);
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});
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