Add unit tests for setting face climbable status via box brush
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@@ -3,6 +3,7 @@ import { describe, expect, it } from "vitest";
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import { createEditorStore } from "../../src/app/editor-store";
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import { createCreateBoxBrushCommand } from "../../src/commands/create-box-brush-command";
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import { createSetBoxBrushAllFaceMaterialsCommand } from "../../src/commands/set-box-brush-all-face-materials-command";
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import { createSetBoxBrushFaceClimbableCommand } from "../../src/commands/set-box-brush-face-climbable-command";
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import { createSetBoxBrushFaceMaterialCommand } from "../../src/commands/set-box-brush-face-material-command";
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import { createSetBoxBrushFaceUvStateCommand } from "../../src/commands/set-box-brush-face-uv-state-command";
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import { createUpdateBoxBrushAllFaceUvsCommand } from "../../src/commands/update-box-brush-all-face-uvs-command";
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@@ -100,6 +101,45 @@ describe("box brush face editing commands", () => {
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expect(store.getState().document.brushes[createdBrush.id].faces.posY.uv.flipU).toBe(true);
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});
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it("marks one face climbable and supports undo/redo", () => {
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const store = createEditorStore();
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store.executeCommand(createCreateBoxBrushCommand());
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const createdBrush = Object.values(store.getState().document.brushes)[0];
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expect(
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store.getState().document.brushes[createdBrush.id].faces.posZ.climbable
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).toBe(false);
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store.executeCommand(
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createSetBoxBrushFaceClimbableCommand({
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brushId: createdBrush.id,
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faceId: "posZ",
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climbable: true
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})
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);
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expect(
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store.getState().document.brushes[createdBrush.id].faces.posZ.climbable
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).toBe(true);
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expect(store.getState().selection).toEqual({
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kind: "brushFace",
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brushId: createdBrush.id,
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faceId: "posZ"
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});
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expect(store.undo()).toBe(true);
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expect(
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store.getState().document.brushes[createdBrush.id].faces.posZ.climbable
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).toBe(false);
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expect(store.redo()).toBe(true);
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expect(
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store.getState().document.brushes[createdBrush.id].faces.posZ.climbable
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).toBe(true);
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});
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it("applies one material across all box faces and restores prior face materials on undo", () => {
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const store = createEditorStore();
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