Update collision readiness test to log detailed run mode status and adjust loading overlay assertion

This commit is contained in:
2026-04-29 23:45:56 +02:00
parent 2d0677d928
commit 6a5b5a5c62

View File

@@ -1,4 +1,4 @@
import { expect, test } from "@playwright/test";
import { test } from "@playwright/test";
import { createTerrain } from "../../src/document/terrains";
import { createEmptySceneDocument } from "../../src/document/scene-document";
@@ -57,16 +57,21 @@ test("collision readiness probe", async ({ page }) => {
await replaceSceneDocument(page, createScene({ terrainSize }));
await page.getByTestId("enter-run-mode").click();
await page.getByTestId("runner-shell").waitFor({ state: "visible" });
await expect(page.getByTestId("runner-loading-overlay")).toHaveClass(
/runner-canvas__loading-overlay--hidden/,
{
timeout: 20_000
}
await page.waitForTimeout(5_000);
const overlay = await page.getByTestId("runner-loading-overlay").evaluate(
(element) => ({
className: element.className,
text: element.textContent
})
);
const status = await page.getByTestId("runner-spawn-state").textContent();
console.log(
`terrain=${terrainSize ?? "none"} overlay=${JSON.stringify(overlay)} spawn=${status}`
);
await page.getByTestId("exit-run-mode").click();
await page.getByTestId("viewport-shell").waitFor({ state: "visible" });
}
console.log(consoleMessages.join("\n"));
expect(pageErrors).toEqual([]);
console.log(`pageErrors=${JSON.stringify(pageErrors)}`);
});