Commit Graph

376 Commits

Author SHA1 Message Date
93fe90a731 Update unit tests for ThirdPersonNavigationController pointer lock handling 2026-04-27 17:28:34 +02:00
d8da95f4c9 Improve third-person navigation test by calling internal handler directly 2026-04-27 17:28:21 +02:00
ed01a61ffc Remove unnecessary telemetry assertion in third-person navigation test 2026-04-27 17:28:21 +02:00
5b5ab241cf Update unit tests for runtime host and third-person navigation controller 2026-04-27 17:26:38 +02:00
144a05aca1 Add integration tests for NPC entity and presence scheduling (Ana Nanto) 2026-04-27 17:24:54 +02:00
10bee5ef4c Enhance scene document validation with project-level checks and add mouse invert setting 2026-04-27 17:24:24 +02:00
3c95666e85 Add ProjectDocument support for scene building and validation 2026-04-27 17:23:25 +02:00
583cca3d09 Add tests for mouse camera inversion settings in player start entities 2026-04-27 17:22:04 +02:00
02f89c6621 Add unit test for viewport simulation membership signatures 2026-04-27 16:11:58 +02:00
8273d4c978 Add tests for simulation frame updates and scene version handling in ViewportCanvas 2026-04-27 16:10:41 +02:00
bdc72f534f Update imports and utilities for editor simulation testing 2026-04-27 16:10:41 +02:00
06e1044989 Add tests for simulation frame and scene version updates 2026-04-27 16:10:07 +02:00
12f7bdada3 Import act for testing utility 2026-04-27 16:10:07 +02:00
9d435f52ab Update player start entity serialization and migration tests with advanced targeting and input bindings 2026-04-27 16:03:41 +02:00
d5ba85b55f Feat: Add player start settings and clear target input binding tests 2026-04-27 16:01:33 +02:00
715f819f76 Feature: Implement and test clear target functionality for player start actions 2026-04-27 15:56:49 +02:00
80226aa362 auto-git:
[change] tests/domain/scene-document-validation.test.ts
 [change] tests/unit/entity-instances.test.ts
 [change] tests/unit/viewport-canvas.test.tsx
2026-04-27 15:46:26 +02:00
1032dcdbde Initialize EditorSimulationController in ViewportCanvas tests 2026-04-27 15:46:11 +02:00
5950ddb1cd Update ViewportCanvas tests to use EditorSimulationController 2026-04-27 15:46:11 +02:00
9c7fdef4aa Add interaction input to player locomotion tests 2026-04-27 15:46:11 +02:00
3eca45c54b Test: Verify RuntimeHost uses authored input bindings for interaction 2026-04-27 15:45:07 +02:00
0653d740f1 Update Player Start inspector tests to cover locomotion and interact bindings 2026-04-27 15:43:58 +02:00
2fbe69f243 Refactor ViewportPanel to use EditorSimulationController and add unit tests for player interact input bindings 2026-04-27 15:43:36 +02:00
2a8474a73b Update runtime interaction tests to use directional view vectors instead of discrete rays 2026-04-27 15:18:43 +02:00
b80a62d180 Update player start serialization tests to include interaction angle/sector logic 2026-04-27 15:18:08 +02:00
df16fb067b Update Player Start inspector tests to handle interaction angle 2026-04-27 15:17:53 +02:00
9978885397 Add default interaction angle to player start entity tests 2026-04-27 15:17:53 +02:00
323abada10 Add test case for committing transform preview on Enter key press 2026-04-27 00:33:21 +02:00
41bf3ef5c1 Remove unused TransformSessionState import from test file 2026-04-27 00:33:21 +02:00
2cc0ac1dcc Update transform preview handler name and error message 2026-04-27 00:33:21 +02:00
33dc7e8749 Feature: Implement and integrate transform preview change handling 2026-04-27 00:32:30 +02:00
e2bb0e5f14 feat(test): Add unit tests for model instance rendering 2026-04-27 00:16:50 +02:00
493bbc6c2e Add test case to verify selection synchronization logic in ViewportCanvas 2026-04-27 00:03:38 +02:00
f9209c23b7 Update imports for EditorSelection type in viewport canvas tests 2026-04-27 00:03:38 +02:00
7fb757ee1c Implement selection change handling in ViewportHost, triggering refresh of paths, markers, and model instances, and update related integration tests. 2026-04-27 00:02:42 +02:00
9118803e96 Add unit tests for player start interaction reach serialization and migration 2026-04-26 23:07:31 +02:00
63224678c4 Feature: Add interaction reach property and persistence tests for Player Start entity 2026-04-26 23:06:10 +02:00
bdba2de228 Enhance unit tests for runtime interaction system raycasting and target prioritization 2026-04-26 23:05:48 +02:00
8c1b9e647e Update unit tests for Lux proposal focus bias to above center 2026-04-26 21:52:25 +02:00
bf4fa402ef Add unit test to verify Lux proposal targeting bias towards screen center focus 2026-04-26 21:51:07 +02:00
1ef30469eb Update ThirdPersonNavigationController unit tests to use internal pointer handlers instead of global event dispatching 2026-04-26 21:44:18 +02:00
c9327d6239 Implement manual pointer look input handling and update target assist logic 2026-04-26 21:43:44 +02:00
5cb2ce4a61 Refactor: Improve readability in ThirdPersonNavigationController unit tests 2026-04-25 19:17:19 +02:00
8c9ab0662c Fix minimum pitch angle calculation and add test for floor collision handling in third-person camera 2026-04-25 19:15:50 +02:00
05b8632b6b Update camera position assertion in unit tests 2026-04-25 19:02:53 +02:00
5abfe9f484 Add unit tests for camera collision recovery and dialogue staging in RuntimeHost 2026-04-25 19:02:05 +02:00
4a8e03b99b Test: third-person camera smooth recovery after collision clears 2026-04-25 19:01:30 +02:00
0aa7fa91b6 Improve RuntimeHost unit tests for marker placement and active targeting arrows 2026-04-25 18:44:35 +02:00
2e1b6a6d55 Update unit tests for RuntimeHost positioning assertions 2026-04-25 18:38:00 +02:00
6d84f424cd Add unit tests for runtime host targeting visualization logic 2026-04-25 18:31:52 +02:00