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e32c00e0ef
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Add surface displacement enabled setting to box brush water settings
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2026-04-07 07:11:15 +02:00 |
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90012d9499
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Bump scene document version and add water surface displacement version
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2026-04-07 07:11:15 +02:00 |
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d2bb70434b
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Add water reflection mode and foam contact limit validation
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2026-04-07 06:30:48 +02:00 |
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8bbdd634da
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Add water reflection mode and foam contact limit to advanced rendering settings
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2026-04-07 06:30:28 +02:00 |
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8b76e1688c
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Add validation for water reflection mode and foam contact limit
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2026-04-07 06:30:19 +02:00 |
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662369e6e3
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Add foam contact limit to box brush water settings and update world settings with water reflection modes
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2026-04-07 06:30:13 +02:00 |
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f4714e8c25
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Add foamContactLimit to BoxBrushWaterSettings and waterReflectionMode to AdvancedRenderingSettings
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2026-04-07 06:30:04 +02:00 |
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b66a642234
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Add validation for box volume mode and settings in scene document
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2026-04-06 08:19:52 +02:00 |
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39868b72b7
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Add validation for advanced rendering fog and water paths, and box volume mode and settings
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2026-04-06 08:19:28 +02:00 |
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706edfddcd
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Add fog and water settings to advanced rendering and update box brush volume handling
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2026-04-06 08:19:17 +02:00 |
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54d7ec7329
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Remove unused constant BOX_BRUSH_VOLUME_MODES
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2026-04-06 08:19:17 +02:00 |
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9e4a17a4a8
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Update migrate-scene-document.ts with new box brush volume settings
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2026-04-06 08:18:38 +02:00 |
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4abb93203c
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Bump SCENE_DOCUMENT_VERSION to 20 and add WHITEBOX_BOX_VOLUME_SCENE_DOCUMENT_VERSION
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2026-04-06 08:18:38 +02:00 |
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46f8310514
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Update scene document version and add box volume render paths
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2026-04-06 08:18:09 +02:00 |
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d80a3c5627
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Add volume modes and settings for box brushes
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2026-04-06 08:18:03 +02:00 |
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8e04c4e7c3
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Add volume settings to BoxBrush and related interfaces
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2026-04-06 08:17:52 +02:00 |
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a1d410d6d3
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Add scaleBoxBrushGeometryToSize function in brushes.js and brushes.ts
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2026-04-05 02:37:30 +02:00 |
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8c46b8991a
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Update box validation and collision world logic
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2026-04-05 02:35:35 +02:00 |
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82664df74d
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Add support for custom box brush geometry in scene documents
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2026-04-05 02:35:29 +02:00 |
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efc5d5b0cf
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Validate box brush geometry vertices for finiteness in scene document validation
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2026-04-05 02:28:44 +02:00 |
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67d87fe7dc
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Add geometry reading to box brushes and update version check in scene document migration
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2026-04-05 02:28:44 +02:00 |
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f47cc2606c
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Add function to read box brush geometry
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2026-04-05 02:28:17 +02:00 |
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6a081863c7
|
Import additional constants and functions for migration
|
2026-04-05 02:28:17 +02:00 |
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213cf5828a
|
Update scene document version and add new constant
|
2026-04-05 02:28:17 +02:00 |
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0b54fa14c9
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auto-git:
[add] playwright.config.js
[add] src/app/App.js
[add] src/app/editor-store.js
[add] src/app/use-editor-store.js
[add] src/assets/audio-assets.js
[add] src/assets/gltf-model-import.js
[add] src/assets/image-assets.js
[add] src/assets/model-instance-labels.js
[add] src/assets/model-instance-rendering.js
[add] src/assets/model-instances.js
[add] src/assets/project-asset-storage.js
[add] src/assets/project-assets.js
[add] src/commands/brush-command-helpers.js
[add] src/commands/command-history.js
[add] src/commands/command.js
[add] src/commands/commit-transform-session-command.js
[add] src/commands/create-box-brush-command.js
[add] src/commands/delete-box-brush-command.js
[add] src/commands/delete-entity-command.js
[add] src/commands/delete-interaction-link-command.js
[add] src/commands/delete-model-instance-command.js
[add] src/commands/import-audio-asset-command.js
[add] src/commands/import-background-image-asset-command.js
[add] src/commands/import-model-asset-command.js
[add] src/commands/move-box-brush-command.js
[add] src/commands/resize-box-brush-command.js
[add] src/commands/rotate-box-brush-command.js
[add] src/commands/set-box-brush-face-material-command.js
[add] src/commands/set-box-brush-face-uv-state-command.js
[add] src/commands/set-box-brush-name-command.js
[add] src/commands/set-box-brush-transform-command.js
[add] src/commands/set-entity-name-command.js
[add] src/commands/set-model-instance-name-command.js
[add] src/commands/set-player-start-command.js
[add] src/commands/set-scene-name-command.js
[add] src/commands/set-world-settings-command.js
[add] src/commands/upsert-entity-command.js
[add] src/commands/upsert-interaction-link-command.js
[add] src/commands/upsert-model-instance-command.js
[add] src/core/ids.js
[add] src/core/selection.js
[add] src/core/tool-mode.js
[add] src/core/transform-session.js
[add] src/core/vector.js
[add] src/core/whitebox-selection-feedback.js
[add] src/core/whitebox-selection-mode.js
[add] src/document/brushes.js
[add] src/document/migrate-scene-document.js
[add] src/document/scene-document-validation.js
[add] src/document/scene-document.js
[add] src/document/world-settings.js
[add] src/entities/entity-instances.js
[add] src/entities/entity-labels.js
[add] src/geometry/box-brush-components.js
[add] src/geometry/box-brush-mesh.js
[add] src/geometry/box-brush.js
[add] src/geometry/box-face-uvs.js
[add] src/geometry/grid-snapping.js
[add] src/geometry/model-instance-collider-debug-mesh.js
[add] src/geometry/model-instance-collider-generation.js
[add] src/interactions/interaction-links.js
[add] src/main.js
[add] src/materials/starter-material-library.js
[add] src/materials/starter-material-textures.js
[add] src/rendering/advanced-rendering.js
[add] src/runner-web/RunnerCanvas.js
[add] src/runtime-three/first-person-navigation-controller.js
[add] src/runtime-three/navigation-controller.js
[add] src/runtime-three/orbit-visitor-navigation-controller.js
[add] src/runtime-three/player-collision.js
[add] src/runtime-three/rapier-collision-world.js
[add] src/runtime-three/runtime-audio-system.js
[add] src/runtime-three/runtime-host.js
[add] src/runtime-three/runtime-interaction-system.js
[add] src/runtime-three/runtime-scene-build.js
[add] src/runtime-three/runtime-scene-validation.js
[add] src/serialization/local-draft-storage.js
[add] src/serialization/scene-document-json.js
[add] src/shared-ui/HierarchicalMenu.js
[add] src/shared-ui/Panel.js
[add] src/shared-ui/world-background-style.js
[add] src/viewport-three/ViewportCanvas.js
[add] src/viewport-three/ViewportPanel.js
[add] src/viewport-three/viewport-entity-markers.js
[add] src/viewport-three/viewport-focus.js
[add] src/viewport-three/viewport-host.js
[add] src/viewport-three/viewport-layout.js
[add] src/viewport-three/viewport-transient-state.js
[add] src/viewport-three/viewport-view-modes.js
[add] tests/domain/box-brush-face-editing.command.test.js
[add] tests/domain/build-runtime-scene.test.js
[add] tests/domain/create-box-brush.command.test.js
[add] tests/domain/create-empty-scene-document.test.js
[add] tests/domain/editor-store.test.js
[add] tests/domain/entity.command.test.js
[add] tests/domain/interaction-links.validation.test.js
[add] tests/domain/model-import.test.js
[add] tests/domain/model-instance.command.test.js
[add] tests/domain/player-start.command.test.js
[add] tests/domain/rapier-collision-world.test.js
[add] tests/domain/runtime-audio-system.test.js
[add] tests/domain/runtime-interaction-system.test.js
[add] tests/domain/runtime-scene-validation.test.js
[add] tests/domain/scene-document-validation.test.js
[add] tests/domain/transform-session.command.test.js
[add] tests/domain/world-settings.command.test.js
[add] tests/domain/world-settings.test.js
[add] tests/e2e/app-smoke.e2e.js
[add] tests/e2e/box-brush-authoring.e2e.js
[add] tests/e2e/entities-foundation.e2e.js
[add] tests/e2e/face-material-authoring.e2e.js
[add] tests/e2e/first-room-workflow.e2e.js
[add] tests/e2e/import-draco-model-asset.e2e.js
[add] tests/e2e/import-external-model-asset.e2e.js
[add] tests/e2e/import-model-asset.e2e.js
[add] tests/e2e/local-lights-and-background.e2e.js
[add] tests/e2e/orthographic-views.e2e.js
[add] tests/e2e/runner-v1.e2e.js
[add] tests/e2e/runtime-click-interaction.e2e.js
[add] tests/e2e/runtime-trigger-teleport.e2e.js
[add] tests/e2e/viewport-quad-layout.e2e.js
[add] tests/e2e/viewport-test-helpers.js
[add] tests/e2e/whitebox-component-selection.e2e.js
[add] tests/e2e/world-environment.e2e.js
[add] tests/geometry/box-brush-geometry.test.js
[add] tests/geometry/box-face-uvs.test.js
[add] tests/geometry/model-instance-collider-generation.test.js
[add] tests/helpers/model-collider-fixtures.js
[add] tests/serialization/local-draft-storage.test.js
[add] tests/serialization/project-asset-storage.test.js
[add] tests/serialization/scene-document-json.test.js
[add] tests/setup/vitest.setup.js
[add] tests/unit/audio-assets.test.js
[add] tests/unit/entity-instances.test.js
[add] tests/unit/package-scripts.test.js
[add] tests/unit/transform-foundation.integration.test.js
[add] tests/unit/viewport-canvas.test.js
[add] tests/unit/viewport-entity-markers.test.js
[add] tests/unit/viewport-focus.test.js
[add] tests/unit/viewport-layout.test.js
[add] tests/unit/viewport-view-modes.test.js
[add] vite.config.js
[add] vitest.config.js
|
2026-04-05 02:25:29 +02:00 |
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|
c02acc32af
|
Add geometry support to BoxBrush and related functions
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2026-04-05 02:21:50 +02:00 |
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2c39553fdd
|
Add whitebox selection mode and update brushes.ts
|
2026-04-04 20:07:17 +02:00 |
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5f0cd09267
|
Add migration for player start collider settings in scene document
|
2026-04-04 19:38:42 +02:00 |
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|
418086724e
|
Remove unused constant from migrate-scene-document.ts
|
2026-04-04 19:34:59 +02:00 |
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830b6abee0
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Update scene document version and migration logic
|
2026-04-04 19:33:50 +02:00 |
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805fb9100f
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Add rotationDegrees to BoxBrush and update scene document version
|
2026-04-04 19:26:03 +02:00 |
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1da2eb3b1f
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Update scene document version and enhance box brush calculations
|
2026-04-04 19:25:53 +02:00 |
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efbbd814a3
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Add rotationDegrees to BoxBrush and update createBoxBrush function
|
2026-04-04 19:25:42 +02:00 |
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8210067daa
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Update collider mode validation and scene document version
|
2026-04-04 16:01:39 +02:00 |
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6db8b82ed7
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Add validation for player start collider properties in scene-document-validation.ts
|
2026-04-04 15:52:36 +02:00 |
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bb6698caa0
|
Add migration for Player Start entities with authored collider settings
|
2026-04-04 15:52:10 +02:00 |
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c89eb9db94
|
Add function to read player start collider settings
|
2026-04-04 15:52:06 +02:00 |
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450ffc5299
|
Update scene document version and player start collider settings
|
2026-04-04 15:52:01 +02:00 |
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b85b295c5a
|
Update version references and refactor collider generation logic
|
2026-04-04 07:58:01 +02:00 |
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3d1dd3fe63
|
auto-git:
[add] src/geometry/model-instance-collider-generation.ts
[add] src/runtime-three/rapier-collision-world.ts
[change] AGENTS.md
[change] CHAT_CONTEXT.md
[change] architecture.md
[change] package.json
[change] prompts-lite.txt
[change] prompts.txt
[change] roadmap.md
[change] src/assets/model-instances.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/runtime-three/first-person-navigation-controller.ts
[change] src/runtime-three/navigation-controller.ts
[change] src/runtime-three/runtime-host.ts
[change] src/runtime-three/runtime-scene-build.ts
[change] src/runtime-three/runtime-scene-validation.ts
[change] src/viewport-three/viewport-host.ts
[change] testing.md
|
2026-04-04 07:55:41 +02:00 |
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9cb26f7562
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Call entity name validation in scene document validation
|
2026-04-03 01:06:20 +02:00 |
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c48f630e25
|
Add function to validate entity name
|
2026-04-03 01:06:20 +02:00 |
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1e82418c53
|
Add migration for entities gaining an optional authored name field
|
2026-04-03 01:03:23 +02:00 |
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dd5482551e
|
Include optional name in various entity readers
|
2026-04-03 01:03:18 +02:00 |
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c90c2ba5ad
|
Add function to read optional entity name
|
2026-04-03 01:03:18 +02:00 |
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61cc96293d
|
Update migration script for new entity name handling
|
2026-04-03 01:03:04 +02:00 |
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1b66de906e
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Bump scene document version and update entity comparison
|
2026-04-03 01:03:03 +02:00 |
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c99d5282d4
|
Remove unused exports and imports in scene-document.ts
|
2026-04-02 20:58:25 +02:00 |
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25c168a2f3
|
Simplify imports in scene-document.ts
|
2026-04-02 20:57:43 +02:00 |
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f533d2f942
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Remove unnecessary type assertion in optional allowed value reading
|
2026-04-02 20:57:37 +02:00 |
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