Add support for custom box brush geometry in scene documents

This commit is contained in:
2026-04-05 02:35:11 +02:00
parent cf65b02e8d
commit 82664df74d
5 changed files with 49 additions and 12 deletions

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@@ -3,8 +3,8 @@ import { createModelInstanceCollisionSettings, createModelInstance, isModelInsta
import { isProjectAssetKind } from "../assets/project-assets";
import { createPlayerStartColliderSettings, createInteractableEntity, normalizeEntityName, createPointLightEntity, createPlayerStartEntity, createSoundEmitterEntity, createSpotLightEntity, createTeleportTargetEntity, createTriggerVolumeEntity, isPlayerStartColliderMode } from "../entities/entity-instances";
import { createPlayAnimationInteractionLink, createPlaySoundInteractionLink, createStopAnimationInteractionLink, createStopSoundInteractionLink, createTeleportPlayerInteractionLink, createToggleVisibilityInteractionLink, isInteractionTriggerKind } from "../interactions/interaction-links";
import { createBoxBrush, createDefaultFaceUvState, DEFAULT_BOX_BRUSH_ROTATION_DEGREES, isBoxFaceId, isFaceUvRotationQuarterTurns, normalizeBrushName } from "./brushes";
import { BOX_BRUSH_SCENE_DOCUMENT_VERSION, ANIMATION_PLAYBACK_SCENE_DOCUMENT_VERSION, ENTITY_NAMES_SCENE_DOCUMENT_VERSION, ENTITY_SYSTEM_FOUNDATION_SCENE_DOCUMENT_VERSION, FACE_MATERIALS_SCENE_DOCUMENT_VERSION, FIRST_ROOM_POLISH_SCENE_DOCUMENT_VERSION, FOUNDATION_SCENE_DOCUMENT_VERSION, IMPORTED_MODEL_COLLIDERS_SCENE_DOCUMENT_VERSION, LOCAL_LIGHTS_AND_SKYBOX_SCENE_DOCUMENT_VERSION, MODEL_ASSET_PIPELINE_SCENE_DOCUMENT_VERSION, PLAYER_START_COLLIDER_SETTINGS_SCENE_DOCUMENT_VERSION, RUNNER_V1_SCENE_DOCUMENT_VERSION, SPATIAL_AUDIO_SCENE_DOCUMENT_VERSION, SCENE_DOCUMENT_VERSION, TRIGGER_ACTION_TARGET_FOUNDATION_SCENE_DOCUMENT_VERSION, WHITEBOX_FLOAT_TRANSFORM_SCENE_DOCUMENT_VERSION, WORLD_ENVIRONMENT_SCENE_DOCUMENT_VERSION } from "./scene-document";
import { BOX_VERTEX_IDS, createBoxBrush, createDefaultBoxBrushGeometry, createDefaultFaceUvState, DEFAULT_BOX_BRUSH_ROTATION_DEGREES, isBoxFaceId, isFaceUvRotationQuarterTurns, normalizeBrushName } from "./brushes";
import { BOX_BRUSH_SCENE_DOCUMENT_VERSION, ANIMATION_PLAYBACK_SCENE_DOCUMENT_VERSION, ENTITY_NAMES_SCENE_DOCUMENT_VERSION, ENTITY_SYSTEM_FOUNDATION_SCENE_DOCUMENT_VERSION, FACE_MATERIALS_SCENE_DOCUMENT_VERSION, FIRST_ROOM_POLISH_SCENE_DOCUMENT_VERSION, FOUNDATION_SCENE_DOCUMENT_VERSION, IMPORTED_MODEL_COLLIDERS_SCENE_DOCUMENT_VERSION, LOCAL_LIGHTS_AND_SKYBOX_SCENE_DOCUMENT_VERSION, MODEL_ASSET_PIPELINE_SCENE_DOCUMENT_VERSION, PLAYER_START_COLLIDER_SETTINGS_SCENE_DOCUMENT_VERSION, RUNNER_V1_SCENE_DOCUMENT_VERSION, SPATIAL_AUDIO_SCENE_DOCUMENT_VERSION, SCENE_DOCUMENT_VERSION, TRIGGER_ACTION_TARGET_FOUNDATION_SCENE_DOCUMENT_VERSION, WHITEBOX_FLOAT_TRANSFORM_SCENE_DOCUMENT_VERSION, WHITEBOX_GEOMETRY_SCENE_DOCUMENT_VERSION, WORLD_ENVIRONMENT_SCENE_DOCUMENT_VERSION } from "./scene-document";
import { createDefaultAdvancedRenderingSettings, isAdvancedRenderingShadowMapSize, isAdvancedRenderingShadowType, isAdvancedRenderingToneMappingMode, isWorldBackgroundMode } from "./world-settings";
function isRecord(value) {
return typeof value === "object" && value !== null && !Array.isArray(value);
@@ -499,6 +499,33 @@ function readBoxBrushFaces(value, label, materials, allowMissingUvState) {
negZ: readBrushFace(value.negZ, `${label}.negZ`, materials, allowMissingUvState)
};
}
function readBoxBrushGeometry(value, label, size) {
if (value === undefined) {
return createDefaultBoxBrushGeometry(size);
}
if (!isRecord(value)) {
throw new Error(`${label} must be an object.`);
}
if (!isRecord(value.vertices)) {
throw new Error(`${label}.vertices must be an object.`);
}
const extraVertexKeys = Object.keys(value.vertices).filter((vertexId) => !BOX_VERTEX_IDS.includes(vertexId));
if (extraVertexKeys.length > 0) {
throw new Error(`${label}.vertices contains unsupported vertex ids: ${extraVertexKeys.join(", ")}.`);
}
return {
vertices: {
negX_negY_negZ: readVec3(value.vertices.negX_negY_negZ, `${label}.vertices.negX_negY_negZ`),
posX_negY_negZ: readVec3(value.vertices.posX_negY_negZ, `${label}.vertices.posX_negY_negZ`),
negX_posY_negZ: readVec3(value.vertices.negX_posY_negZ, `${label}.vertices.negX_posY_negZ`),
posX_posY_negZ: readVec3(value.vertices.posX_posY_negZ, `${label}.vertices.posX_posY_negZ`),
negX_negY_posZ: readVec3(value.vertices.negX_negY_posZ, `${label}.vertices.negX_negY_posZ`),
posX_negY_posZ: readVec3(value.vertices.posX_negY_posZ, `${label}.vertices.posX_negY_posZ`),
negX_posY_posZ: readVec3(value.vertices.negX_posY_posZ, `${label}.vertices.negX_posY_posZ`),
posX_posY_posZ: readVec3(value.vertices.posX_posY_posZ, `${label}.vertices.posX_posY_posZ`)
}
};
}
function readBrushes(value, materials, allowMissingUvState) {
if (!isRecord(value)) {
throw new Error("brushes must be a record.");
@@ -522,6 +549,7 @@ function readBrushes(value, materials, allowMissingUvState) {
center,
rotationDegrees: readOptionalVec3(brushValue.rotationDegrees, `brushes.${brushId}.rotationDegrees`, DEFAULT_BOX_BRUSH_ROTATION_DEGREES),
size,
geometry: readBoxBrushGeometry(brushValue.geometry, `brushes.${brushId}.geometry`, size),
faces: readBoxBrushFaces(brushValue.faces, `brushes.${brushId}.faces`, materials, allowMissingUvState),
layerId: expectOptionalString(brushValue.layerId, `brushes.${brushId}.layerId`),
groupId: expectOptionalString(brushValue.groupId, `brushes.${brushId}.groupId`)
@@ -1199,7 +1227,7 @@ export function migrateSceneDocument(source) {
interactionLinks: readInteractionLinks(source.interactionLinks)
};
}
if (source.version !== WHITEBOX_FLOAT_TRANSFORM_SCENE_DOCUMENT_VERSION) {
if (source.version !== WHITEBOX_FLOAT_TRANSFORM_SCENE_DOCUMENT_VERSION && source.version !== WHITEBOX_GEOMETRY_SCENE_DOCUMENT_VERSION) {
throw new Error(`Unsupported scene document version: ${String(source.version)}.`);
}
const materials = readMaterialRegistry(source.materials, "materials");

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@@ -1,6 +1,7 @@
import { cloneMaterialRegistry, createStarterMaterialRegistry } from "../materials/starter-material-library";
import { createDefaultWorldSettings } from "./world-settings";
export const SCENE_DOCUMENT_VERSION = 18;
export const SCENE_DOCUMENT_VERSION = 19;
export const WHITEBOX_GEOMETRY_SCENE_DOCUMENT_VERSION = 19;
export const WHITEBOX_FLOAT_TRANSFORM_SCENE_DOCUMENT_VERSION = 18;
export const PLAYER_START_COLLIDER_SETTINGS_SCENE_DOCUMENT_VERSION = 17;
export const IMPORTED_MODEL_COLLIDERS_SCENE_DOCUMENT_VERSION = 16;

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@@ -2,10 +2,11 @@ import { getModelInstances } from "../assets/model-instances";
import { cloneWorldSettings } from "../document/world-settings";
import { getEntityInstances, getPrimaryPlayerStartEntity } from "../entities/entity-instances";
import { getBoxBrushBounds } from "../geometry/box-brush";
import { buildBoxBrushDerivedMeshData } from "../geometry/box-brush-mesh";
import { buildGeneratedModelCollider } from "../geometry/model-instance-collider-generation";
import { cloneInteractionLink, getInteractionLinks } from "../interactions/interaction-links";
import { cloneMaterialDef } from "../materials/starter-material-library";
import { cloneFaceUvState } from "../document/brushes";
import { cloneBoxBrushGeometry, cloneFaceUvState } from "../document/brushes";
import { assertRuntimeSceneBuildable } from "./runtime-scene-validation";
import { FIRST_PERSON_PLAYER_SHAPE } from "./player-collision";
function cloneVec3(vector) {
@@ -32,6 +33,7 @@ function buildRuntimeBrush(brush, document) {
center: cloneVec3(brush.center),
rotationDegrees: cloneVec3(brush.rotationDegrees),
size: cloneVec3(brush.size),
geometry: cloneBoxBrushGeometry(brush.geometry),
faces: {
posX: {
materialId: brush.faces.posX.materialId,
@@ -68,13 +70,15 @@ function buildRuntimeBrush(brush, document) {
}
function buildRuntimeCollider(brush) {
const bounds = getBoxBrushBounds(brush);
const derivedMesh = buildBoxBrushDerivedMeshData(brush);
return {
kind: "box",
kind: "trimesh",
source: "brush",
brushId: brush.id,
center: cloneVec3(brush.center),
rotationDegrees: cloneVec3(brush.rotationDegrees),
size: cloneVec3(brush.size),
vertices: derivedMesh.colliderVertices,
indices: derivedMesh.colliderIndices,
worldBounds: {
min: cloneVec3(bounds.min),
max: cloneVec3(bounds.max)

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@@ -1,12 +1,21 @@
import { getModelInstances } from "../assets/model-instances";
import { assertSceneDocumentIsValid, createDiagnostic, formatSceneDiagnosticSummary } from "../document/scene-document-validation";
import { getPrimaryPlayerStartEntity } from "../entities/entity-instances";
import { validateBoxBrushGeometry } from "../geometry/box-brush-mesh";
import { buildGeneratedModelCollider, ModelColliderGenerationError } from "../geometry/model-instance-collider-generation";
function validateBrushGeometry(brush, path, diagnostics) {
for (const diagnostic of validateBoxBrushGeometry(brush)) {
diagnostics.push(createDiagnostic("error", diagnostic.code, diagnostic.message, `${path}.geometry`, "build"));
}
}
export function validateRuntimeSceneBuild(document, options) {
const diagnostics = [];
if (options.navigationMode === "firstPerson" && getPrimaryPlayerStartEntity(document.entities) === null) {
diagnostics.push(createDiagnostic("error", "missing-player-start", "First-person run requires an authored Player Start. Place one or switch to Orbit Visitor.", "entities", "build"));
}
for (const brush of Object.values(document.brushes)) {
validateBrushGeometry(brush, `brushes.${brush.id}`, diagnostics);
}
for (const modelInstance of getModelInstances(document.modelInstances)) {
const path = `modelInstances.${modelInstance.id}.collision.mode`;
const asset = document.assets[modelInstance.assetId];

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@@ -155,11 +155,6 @@ describe("scene document JSON", () => {
y: -1.25,
z: -1.5
};
brush.size = {
x: 2.5,
y: 2.25,
z: 2.75
};
const document = {
...createEmptySceneDocument({ name: "Authored Geometry Scene" }),