Add whitebox selection mode and update brushes.ts

This commit is contained in:
2026-04-04 20:06:42 +02:00
parent 797ef18c6a
commit 2c39553fdd
2 changed files with 83 additions and 0 deletions

View File

@@ -0,0 +1,14 @@
export const WHITEBOX_SELECTION_MODES = ["object", "face", "edge", "vertex"] as const;
export type WhiteboxSelectionMode = (typeof WHITEBOX_SELECTION_MODES)[number];
export const WHITEBOX_SELECTION_MODE_LABELS: Record<WhiteboxSelectionMode, string> = {
object: "Object",
face: "Face",
edge: "Edge",
vertex: "Vertex"
};
export function getWhiteboxSelectionModeLabel(mode: WhiteboxSelectionMode): string {
return WHITEBOX_SELECTION_MODE_LABELS[mode];
}

View File

@@ -2,11 +2,72 @@ import { createOpaqueId } from "../core/ids";
import type { Vec2, Vec3 } from "../core/vector";
export const BOX_FACE_IDS = ["posX", "negX", "posY", "negY", "posZ", "negZ"] as const;
export const BOX_EDGE_IDS = [
"edgeX_negY_negZ",
"edgeX_posY_negZ",
"edgeX_negY_posZ",
"edgeX_posY_posZ",
"edgeY_negX_negZ",
"edgeY_posX_negZ",
"edgeY_negX_posZ",
"edgeY_posX_posZ",
"edgeZ_negX_negY",
"edgeZ_posX_negY",
"edgeZ_negX_posY",
"edgeZ_posX_posY"
] as const;
export const BOX_VERTEX_IDS = [
"negX_negY_negZ",
"posX_negY_negZ",
"negX_posY_negZ",
"posX_posY_negZ",
"negX_negY_posZ",
"posX_negY_posZ",
"negX_posY_posZ",
"posX_posY_posZ"
] as const;
export const FACE_UV_ROTATION_QUARTER_TURNS = [0, 1, 2, 3] as const;
export type BoxFaceId = (typeof BOX_FACE_IDS)[number];
export type BoxEdgeId = (typeof BOX_EDGE_IDS)[number];
export type BoxVertexId = (typeof BOX_VERTEX_IDS)[number];
export type FaceUvRotationQuarterTurns = (typeof FACE_UV_ROTATION_QUARTER_TURNS)[number];
export const BOX_FACE_LABELS: Record<BoxFaceId, string> = {
posX: "Right",
negX: "Left",
posY: "Top",
negY: "Bottom",
posZ: "Front",
negZ: "Back"
};
export const BOX_EDGE_LABELS: Record<BoxEdgeId, string> = {
edgeX_negY_negZ: "X Edge (-Y, -Z)",
edgeX_posY_negZ: "X Edge (+Y, -Z)",
edgeX_negY_posZ: "X Edge (-Y, +Z)",
edgeX_posY_posZ: "X Edge (+Y, +Z)",
edgeY_negX_negZ: "Y Edge (-X, -Z)",
edgeY_posX_negZ: "Y Edge (+X, -Z)",
edgeY_negX_posZ: "Y Edge (-X, +Z)",
edgeY_posX_posZ: "Y Edge (+X, +Z)",
edgeZ_negX_negY: "Z Edge (-X, -Y)",
edgeZ_posX_negY: "Z Edge (+X, -Y)",
edgeZ_negX_posY: "Z Edge (-X, +Y)",
edgeZ_posX_posY: "Z Edge (+X, +Y)"
};
export const BOX_VERTEX_LABELS: Record<BoxVertexId, string> = {
negX_negY_negZ: "Vertex (-X, -Y, -Z)",
posX_negY_negZ: "Vertex (+X, -Y, -Z)",
negX_posY_negZ: "Vertex (-X, +Y, -Z)",
posX_posY_negZ: "Vertex (+X, +Y, -Z)",
negX_negY_posZ: "Vertex (-X, -Y, +Z)",
posX_negY_posZ: "Vertex (+X, -Y, +Z)",
negX_posY_posZ: "Vertex (-X, +Y, +Z)",
posX_posY_posZ: "Vertex (+X, +Y, +Z)"
};
export interface FaceUvState {
offset: Vec2;
scale: Vec2;
@@ -82,6 +143,14 @@ export function isBoxFaceId(value: unknown): value is BoxFaceId {
return typeof value === "string" && BOX_FACE_IDS.some((faceId) => faceId === value);
}
export function isBoxEdgeId(value: unknown): value is BoxEdgeId {
return typeof value === "string" && BOX_EDGE_IDS.some((edgeId) => edgeId === value);
}
export function isBoxVertexId(value: unknown): value is BoxVertexId {
return typeof value === "string" && BOX_VERTEX_IDS.some((vertexId) => vertexId === value);
}
export function isFaceUvRotationQuarterTurns(value: unknown): value is FaceUvRotationQuarterTurns {
return typeof value === "number" && FACE_UV_ROTATION_QUARTER_TURNS.includes(value as FaceUvRotationQuarterTurns);
}