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aa45eb6fa8
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Refactor background validation logic in scene-document-validation.ts
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2026-04-13 14:50:32 +02:00 |
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bb17ba4a0b
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Add validation for WorldBackgroundSettings in scene-document-validation.ts
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2026-04-13 14:50:08 +02:00 |
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14fa25965f
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Remove unused types and add new ones in scene-document-validation.ts
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2026-04-13 14:50:08 +02:00 |
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a1155fb952
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Export and type DEFAULT_NIGHT_IMAGE_ENVIRONMENT_INTENSITY as constant
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2026-04-13 14:45:55 +02:00 |
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65fe197d27
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Remove unused time phase and night background settings from project-time-settings.ts and update scene-document.ts and world-settings.ts accordingly
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2026-04-13 14:44:35 +02:00 |
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6e5b6cbada
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Remove unused constant from migrate-scene-document.ts
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2026-04-12 14:42:56 +02:00 |
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7955fc83a2
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Update validateSceneDocument and validateProjectDocument to include assets in time validation
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2026-04-12 14:33:21 +02:00 |
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3163f9a1e1
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Implement validation for ProjectTimeNightBackgroundSettings in scene-document-validation.ts
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2026-04-12 14:32:30 +02:00 |
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d3f2136169
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Add ProjectTimeNightBackgroundSettings type to scene-document-validation.ts
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2026-04-12 14:32:30 +02:00 |
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b54598e2b9
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Add support for project time night background settings in scene document
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2026-04-12 14:32:11 +02:00 |
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4872b964e7
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Add night background settings to project time configurations
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2026-04-12 14:31:58 +02:00 |
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237588f369
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Add validation for project time settings and phase profiles
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2026-04-12 14:08:33 +02:00 |
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14f53facfe
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Add project time phase profile reading in migrate-scene-document.ts
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2026-04-12 14:07:56 +02:00 |
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5cb979f93d
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Update scene document version and add project time lighting to world settings
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2026-04-12 14:07:56 +02:00 |
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b54f688406
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Add project time phase profiles and related functions
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2026-04-12 14:07:31 +02:00 |
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783685404d
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Add time settings to SceneDocument migration (continued)
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2026-04-12 04:39:06 +02:00 |
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7236521c78
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Add time settings to SceneDocument migration
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2026-04-12 04:39:06 +02:00 |
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78ce8810a2
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Add validateProjectTimeSettings function and update validation logic
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2026-04-12 04:32:03 +02:00 |
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2f8b95a7e2
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Add allowMissingTimeSettings check in migrateProjectDocument
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2026-04-12 04:32:03 +02:00 |
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30a0a77468
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Update migrateSceneDocument to handle AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION
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2026-04-12 04:32:03 +02:00 |
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83b5d3d7bf
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Add function to read project time settings
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2026-04-12 04:31:31 +02:00 |
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32607900c5
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Update scene document versions and add project time settings
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2026-04-12 04:31:25 +02:00 |
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40b3ed560a
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Update scene document to include project time settings
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2026-04-12 04:30:49 +02:00 |
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c00d3ce6c8
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Add project time settings command and related files
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2026-04-12 04:30:49 +02:00 |
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97f78b141f
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Update App.tsx and scene-document-validation.ts for asset management improvements
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2026-04-12 03:56:18 +02:00 |
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7093032034
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Add entity state validation to point and spot light entities
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2026-04-12 03:35:24 +02:00 |
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6794c53e52
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Add validation for boolean properties in scene document entities
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2026-04-12 03:34:14 +02:00 |
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8f0bc9bb33
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Add visible and enabled properties to various entity types in migrate-scene-document.ts
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2026-04-12 03:33:59 +02:00 |
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cac9fd4752
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Bump SCENE_DOCUMENT_VERSION to 36 and add AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION
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2026-04-12 03:33:59 +02:00 |
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9300e62e7d
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Add visibility and enabled properties to model instances, brushes, and entities
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2026-04-12 03:33:13 +02:00 |
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42cee3d19a
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Add air direction only setting for player movement
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2026-04-12 02:19:46 +02:00 |
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6b825a7f28
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Update version check in migrateSceneDocument
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2026-04-12 02:08:57 +02:00 |
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8aba9a02d7
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Add air movement controls for player in App.tsx and related files
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2026-04-12 02:06:32 +02:00 |
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ad9790e750
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Add support for whitebox bevel in scene document
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2026-04-12 01:03:58 +02:00 |
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5b822548ae
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Add whitebox bevel settings to advanced rendering
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2026-04-12 01:03:49 +02:00 |
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6a3b7bed16
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Add validation for maxStepHeight in player start entity
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2026-04-11 20:59:35 +02:00 |
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c224622a5d
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Include maxStepHeight in PlayerStartMovementTemplate reading
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2026-04-11 20:59:30 +02:00 |
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db652f68f8
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Add validation for player start max speed and bunny hop settings in scene document validation
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2026-04-11 20:31:02 +02:00 |
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6224b7be15
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Add maxSpeed and bunny hop properties to player start movement template
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2026-04-11 20:30:55 +02:00 |
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d931279bf0
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Add validation for player start movement template properties
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2026-04-11 20:18:02 +02:00 |
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dbc60d06a3
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Add validation and default values for jump, sprint, and crouch in player start movement template
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2026-04-11 20:17:53 +02:00 |
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ce83ee585c
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Update scene document migration logic
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2026-04-11 18:49:00 +02:00 |
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b29d046954
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Add validation for jump, sprint, and crouch keyboard and gamepad bindings in scene document validation
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2026-04-11 18:26:56 +02:00 |
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8effec165c
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Add support for player start gamepad action bindings in migrate-scene-document.ts
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2026-04-11 18:23:50 +02:00 |
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e71f4f9bbd
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Bump SCENE_DOCUMENT_VERSION to 32 and add PLAYER_START_LOCOMOTION_CORE_SCENE_DOCUMENT_VERSION
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2026-04-11 18:23:50 +02:00 |
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aad686047b
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Fix null check for movementTemplate in scene-document-validation.ts
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2026-04-11 17:59:43 +02:00 |
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a05d644b62
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Validate Player Start movement template
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2026-04-11 17:59:33 +02:00 |
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d793898c62
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Import isPlayerStartMovementTemplateKind
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2026-04-11 17:59:33 +02:00 |
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b6005af69f
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Update version check in migrateSceneDocument
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2026-04-11 17:59:33 +02:00 |
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d6b46a3a59
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Add movementTemplate to PlayerStartEntity
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2026-04-11 17:59:33 +02:00 |
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