|
|
02f89c6621
|
Add unit test for viewport simulation membership signatures
|
2026-04-27 16:11:58 +02:00 |
|
|
|
8273d4c978
|
Add tests for simulation frame updates and scene version handling in ViewportCanvas
|
2026-04-27 16:10:41 +02:00 |
|
|
|
bdc72f534f
|
Update imports and utilities for editor simulation testing
|
2026-04-27 16:10:41 +02:00 |
|
|
|
06e1044989
|
Add tests for simulation frame and scene version updates
|
2026-04-27 16:10:07 +02:00 |
|
|
|
12f7bdada3
|
Import act for testing utility
|
2026-04-27 16:10:07 +02:00 |
|
|
|
54e16d44b4
|
Add list:fields script and update type casting in scene document validation tests
|
2026-04-27 16:06:04 +02:00 |
|
|
|
9d435f52ab
|
Update player start entity serialization and migration tests with advanced targeting and input bindings
|
2026-04-27 16:03:41 +02:00 |
|
|
|
7eb475e7f1
|
Refactor type analysis utilities and field collection logic using type stack management
|
2026-04-27 16:02:50 +02:00 |
|
|
|
d5ba85b55f
|
Feat: Add player start settings and clear target input binding tests
|
2026-04-27 16:01:33 +02:00 |
|
|
|
43d39565d7
|
Enhance runtime target management and input binding resolution
|
2026-04-27 15:57:26 +02:00 |
|
|
|
715f819f76
|
Feature: Implement and test clear target functionality for player start actions
|
2026-04-27 15:56:49 +02:00 |
|
|
|
638deb1d6d
|
Clear frame listener mocks in EditorSimulationController tests
|
2026-04-27 15:47:50 +02:00 |
|
|
|
165b077579
|
Add unit tests for EditorSimulationController
|
2026-04-27 15:47:50 +02:00 |
|
|
|
80226aa362
|
auto-git:
[change] tests/domain/scene-document-validation.test.ts
[change] tests/unit/entity-instances.test.ts
[change] tests/unit/viewport-canvas.test.tsx
|
2026-04-27 15:46:26 +02:00 |
|
|
|
1032dcdbde
|
Initialize EditorSimulationController in ViewportCanvas tests
|
2026-04-27 15:46:11 +02:00 |
|
|
|
5950ddb1cd
|
Update ViewportCanvas tests to use EditorSimulationController
|
2026-04-27 15:46:11 +02:00 |
|
|
|
00e8ef9c82
|
Include interaction mapping in scene document JSON tests
|
2026-04-27 15:46:11 +02:00 |
|
|
|
9c7fdef4aa
|
Add interaction input to player locomotion tests
|
2026-04-27 15:46:11 +02:00 |
|
|
|
3eca45c54b
|
Test: Verify RuntimeHost uses authored input bindings for interaction
|
2026-04-27 15:45:07 +02:00 |
|
|
|
41c2f316e6
|
Test: Add migration test for Player Start input bindings
|
2026-04-27 15:44:22 +02:00 |
|
|
|
e331e94715
|
Update serialization version for interaction angles and track interactable state in viewport host
|
2026-04-27 15:44:15 +02:00 |
|
|
|
8750b7aab4
|
Add serialization test for player start interact bindings
|
2026-04-27 15:43:58 +02:00 |
|
|
|
0653d740f1
|
Update Player Start inspector tests to cover locomotion and interact bindings
|
2026-04-27 15:43:58 +02:00 |
|
|
|
2fbe69f243
|
Refactor ViewportPanel to use EditorSimulationController and add unit tests for player interact input bindings
|
2026-04-27 15:43:36 +02:00 |
|
|
|
8589e3c114
|
Refactor interaction system logic and add angle validation to scene documents
|
2026-04-27 15:20:07 +02:00 |
|
|
|
c773498acd
|
Update coordinates and interaction expectations in RuntimeInteractionSystem tests
|
2026-04-27 15:19:44 +02:00 |
|
|
|
2a8474a73b
|
Update runtime interaction tests to use directional view vectors instead of discrete rays
|
2026-04-27 15:18:43 +02:00 |
|
|
|
b80a62d180
|
Update player start serialization tests to include interaction angle/sector logic
|
2026-04-27 15:18:08 +02:00 |
|
|
|
df16fb067b
|
Update Player Start inspector tests to handle interaction angle
|
2026-04-27 15:17:53 +02:00 |
|
|
|
9978885397
|
Add default interaction angle to player start entity tests
|
2026-04-27 15:17:53 +02:00 |
|
|
|
323abada10
|
Add test case for committing transform preview on Enter key press
|
2026-04-27 00:33:21 +02:00 |
|
|
|
41bf3ef5c1
|
Remove unused TransformSessionState import from test file
|
2026-04-27 00:33:21 +02:00 |
|
|
|
2cc0ac1dcc
|
Update transform preview handler name and error message
|
2026-04-27 00:33:21 +02:00 |
|
|
|
33dc7e8749
|
Feature: Implement and integrate transform preview change handling
|
2026-04-27 00:32:30 +02:00 |
|
|
|
e2bb0e5f14
|
feat(test): Add unit tests for model instance rendering
|
2026-04-27 00:16:50 +02:00 |
|
|
|
493bbc6c2e
|
Add test case to verify selection synchronization logic in ViewportCanvas
|
2026-04-27 00:03:38 +02:00 |
|
|
|
f9209c23b7
|
Update imports for EditorSelection type in viewport canvas tests
|
2026-04-27 00:03:38 +02:00 |
|
|
|
7fb757ee1c
|
Implement selection change handling in ViewportHost, triggering refresh of paths, markers, and model instances, and update related integration tests.
|
2026-04-27 00:02:42 +02:00 |
|
|
|
d7f86b6089
|
Add validation tests for interaction reach in scene documents
|
2026-04-26 23:09:39 +02:00 |
|
|
|
778038aa72
|
Refactor test data structure to use arrays for interaction steps
|
2026-04-26 23:08:29 +02:00 |
|
|
|
e3586e16a0
|
Update runtime interaction tests with additional step parameter
|
2026-04-26 23:08:29 +02:00 |
|
|
|
9118803e96
|
Add unit tests for player start interaction reach serialization and migration
|
2026-04-26 23:07:31 +02:00 |
|
|
|
63224678c4
|
Feature: Add interaction reach property and persistence tests for Player Start entity
|
2026-04-26 23:06:10 +02:00 |
|
|
|
bdba2de228
|
Enhance unit tests for runtime interaction system raycasting and target prioritization
|
2026-04-26 23:05:48 +02:00 |
|
|
|
8c1b9e647e
|
Update unit tests for Lux proposal focus bias to above center
|
2026-04-26 21:52:25 +02:00 |
|
|
|
bf4fa402ef
|
Add unit test to verify Lux proposal targeting bias towards screen center focus
|
2026-04-26 21:51:07 +02:00 |
|
|
|
1ef30469eb
|
Update ThirdPersonNavigationController unit tests to use internal pointer handlers instead of global event dispatching
|
2026-04-26 21:44:18 +02:00 |
|
|
|
c9327d6239
|
Implement manual pointer look input handling and update target assist logic
|
2026-04-26 21:43:44 +02:00 |
|
|
|
c550ca7634
|
Refactor: Improve readability of function signatures and calls in advanced rendering modules
|
2026-04-26 05:39:19 +02:00 |
|
|
|
e5f08ae8d5
|
Enhance advanced rendering tests with render layer validation and pass structure checks
|
2026-04-26 05:36:44 +02:00 |
|