Enhance runtime target management and input binding resolution
This commit is contained in:
@@ -576,6 +576,8 @@ describe("validateSceneDocument", () => {
|
||||
navigationMode: "invalidMode" as unknown as "firstPerson",
|
||||
interactionReachMeters: Number.NaN,
|
||||
interactionAngleDegrees: Number.NaN,
|
||||
allowLookInputTargetSwitch: true,
|
||||
targetButtonCyclesActiveTarget: false,
|
||||
movementTemplate: {
|
||||
kind: "invalidTemplate",
|
||||
moveSpeed: 0,
|
||||
|
||||
Reference in New Issue
Block a user