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a21815c7de
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auto-git:
[change] tests/domain/runtime-interaction-system.test.ts
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2026-04-23 08:58:43 +02:00 |
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24e170ded5
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auto-git:
[change] tests/domain/runtime-interaction-system.test.ts
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2026-04-23 08:17:04 +02:00 |
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a72b321027
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auto-git:
[change] src/app/App.tsx
[change] tests/domain/runtime-interaction-system.test.ts
[change] tests/unit/first-person-navigation-controller.test.ts
[change] tests/unit/pause-navigation-controller.test.ts
[change] tests/unit/third-person-navigation-controller.test.ts
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2026-04-22 17:16:35 +02:00 |
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d7ded9af59
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auto-git:
[change] tests/domain/runtime-interaction-system.test.ts
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2026-04-22 14:06:38 +02:00 |
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98adab49ce
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Update test fixture with terrains array
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2026-04-18 20:01:02 +02:00 |
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8efa090705
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Change interactionLinks to an array in runtime-interaction-system.test.ts
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2026-04-15 11:01:56 +02:00 |
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cccfd67bb3
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Modify tests for NPC interaction system
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2026-04-15 10:59:53 +02:00 |
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16f7391801
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Remove unused 'speakerName' field in tests
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2026-04-15 10:11:48 +02:00 |
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6b74477ebc
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Remove unused 'speakerName' fields in tests
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2026-04-15 10:11:48 +02:00 |
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6d5208e8b5
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Add position option to NPC creation and update tests
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2026-04-15 10:04:28 +02:00 |
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3bd22bf7c8
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Update runtime interaction system test with position and yawDegrees
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2026-04-15 10:03:05 +02:00 |
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53aa43025f
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Refactor NPC entity creation in tests
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2026-04-15 10:02:06 +02:00 |
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8028b23924
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Refactor NPC entity creation in test
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2026-04-15 10:01:08 +02:00 |
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a5e31ad6d3
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Add helper function to create runtime NPC fixture in tests
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2026-04-15 10:00:56 +02:00 |
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35b9b33d65
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Remove unused startDialogue method from tests
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2026-04-15 09:58:06 +02:00 |
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db63dbb612
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Update tests for make-npc-talk sequences in RuntimeInteractionSystem
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2026-04-15 09:56:58 +02:00 |
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ece9d8f280
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Refactor runtime interaction system tests by removing unused imports and handlers
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2026-04-15 09:56:14 +02:00 |
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50809a0392
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Modify RuntimeInteractionSystem test to include full dialogue structure and update startDialogue to startNpcDialogue
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2026-04-15 09:27:06 +02:00 |
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346c7cfc47
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Update tests for scene transition sequences
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2026-04-15 03:48:14 +02:00 |
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1d52eecfcc
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Rename activateSceneExit to startSceneTransition
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2026-04-15 03:48:00 +02:00 |
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36f81d74b0
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Refactor sequence handling and add new sequences panel
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2026-04-15 01:17:01 +02:00 |
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f3e223f358
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Add startMinute, durationMinutes, and lane to test step
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2026-04-15 00:54:25 +02:00 |
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d3fcb10ebc
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Test run-sequence links through authored impulse steps in RuntimeInteractionSystem
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2026-04-14 23:53:44 +02:00 |
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b578897fd0
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Update imports and add new function in runtime-interaction-system.test.ts
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2026-04-14 23:51:19 +02:00 |
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4ab0d56026
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Add project sequence library to runtime scene fixture
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2026-04-14 23:48:32 +02:00 |
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651567fbfc
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Add tests for interaction link triggers and dialogue starts
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2026-04-14 21:27:42 +02:00 |
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ac29a21915
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Update test to include trigger in dispatch check
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2026-04-14 21:20:50 +02:00 |
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7198b43241
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Update player position handling in interaction system and tests
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2026-04-14 21:12:53 +02:00 |
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f99524b2a1
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Update y-coordinate in runtime-interaction-system.test.ts
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2026-04-14 20:38:01 +02:00 |
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4070bb81e4
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Update tests for RuntimeInteractionSystem to handle new dialogue triggers and NPC interactions
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2026-04-14 20:34:18 +02:00 |
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6f6dfa2eb2
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Add test case for dispatching start dialogue actions for authored interaction links
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2026-04-14 20:01:08 +02:00 |
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4116553fc8
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Add startDialogue method to runtime interaction system tests
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2026-04-14 20:01:01 +02:00 |
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aa84bdff22
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Add dialogue interaction link and update test fixture
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2026-04-14 20:00:27 +02:00 |
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97e9b7fa0a
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Update tests to include scheduler and presence features
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2026-04-14 02:05:41 +02:00 |
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c1f1ff7488
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auto-git:
[change] src/app/App.tsx
[change] src/controls/control-surface.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/interactions/interaction-links.ts
[change] src/runtime-three/runtime-audio-system.ts
[change] src/runtime-three/runtime-host.ts
[change] src/runtime-three/runtime-interaction-system.ts
[change] src/runtime-three/runtime-scene-build.ts
[change] tests/domain/runtime-control-foundation.test.ts
[change] tests/domain/runtime-interaction-system.test.ts
[change] tests/serialization/control-interaction-links.test.ts
[change] tests/unit/runtime-host.test.ts
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2026-04-14 01:42:17 +02:00 |
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6841adfe1e
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Update runtime scene fixture with control definition
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2026-04-14 01:36:42 +02:00 |
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cb390ba8b1
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Add createEmptyRuntimeControlSurfaceDefinition to tests
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2026-04-14 01:36:42 +02:00 |
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3393330261
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Initialize staticColliders and npcDefinitions in test fixture
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2026-04-13 23:54:54 +02:00 |
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7b0e561f00
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Add paths array to runtime scene fixture
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2026-04-13 21:30:59 +02:00 |
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ac84a15d7f
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Add npcs array to runtime scene fixture
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2026-04-13 16:33:25 +02:00 |
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8963adbee1
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Add default project time settings to runtime scene fixture
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2026-04-12 04:40:22 +02:00 |
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de9c7be82b
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Rename 'enabled' to 'interactionEnabled' in runtime interaction tests
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2026-04-12 03:50:14 +02:00 |
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55c5d8547b
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Include maxStepHeight in RuntimeSceneDefinition creation
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2026-04-11 21:02:22 +02:00 |
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925d2fe139
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Add maxSpeed to player movement in tests
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2026-04-11 20:33:32 +02:00 |
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356559bc45
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Update runtime interaction system test to include additional player movement properties
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2026-04-11 20:19:00 +02:00 |
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48e8c28af8
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Update runtime scene fixture with player movement template
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2026-04-11 18:03:22 +02:00 |
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0dafb0974b
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Update import statement for createPlayerStartInputBindings
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2026-04-11 12:19:59 +02:00 |
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c9c46ed7d7
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Add player input bindings to runtime scene fixture
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2026-04-11 12:19:59 +02:00 |
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43e9e7baa0
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Simplify interaction prompt display and handling in various components
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2026-04-11 11:40:25 +02:00 |
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9b8aa3a00b
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Update tests for thirdPerson navigation mode
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2026-04-11 11:19:08 +02:00 |
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