Add startDialogue method to runtime interaction system tests
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@@ -224,7 +224,8 @@ describe("RuntimeInteractionSystem", () => {
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playAnimation: () => {},
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stopAnimation: () => {},
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playSound: () => {},
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stopSound: () => {}
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stopSound: () => {},
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startDialogue: () => {}
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}
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);
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interactionSystem.updatePlayerPosition(
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@@ -245,7 +246,8 @@ describe("RuntimeInteractionSystem", () => {
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playAnimation: () => {},
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stopAnimation: () => {},
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playSound: () => {},
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stopSound: () => {}
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stopSound: () => {},
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startDialogue: () => {}
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}
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);
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@@ -296,7 +298,8 @@ describe("RuntimeInteractionSystem", () => {
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dispatches.push(`${link.id}:${instanceId}`);
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},
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playSound: () => {},
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stopSound: () => {}
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stopSound: () => {},
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startDialogue: () => {}
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}
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);
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@@ -345,7 +348,8 @@ describe("RuntimeInteractionSystem", () => {
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playAnimation: () => {},
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stopAnimation: () => {},
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playSound: () => {},
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stopSound: () => {}
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stopSound: () => {},
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startDialogue: () => {}
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}
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);
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interactionSystem.updatePlayerPosition(
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@@ -371,7 +375,8 @@ describe("RuntimeInteractionSystem", () => {
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playAnimation: () => {},
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stopAnimation: () => {},
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playSound: () => {},
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stopSound: () => {}
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stopSound: () => {},
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startDialogue: () => {}
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}
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);
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@@ -518,7 +523,8 @@ describe("RuntimeInteractionSystem", () => {
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playAnimation: () => {},
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stopAnimation: () => {},
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playSound: () => {},
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stopSound: () => {}
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stopSound: () => {},
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startDialogue: () => {}
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}
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);
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@@ -569,7 +575,8 @@ describe("RuntimeInteractionSystem", () => {
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},
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stopSound: (soundEmitterId, link) => {
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dispatches.push(`${link.id}:${soundEmitterId}`);
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}
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},
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startDialogue: () => {}
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}
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);
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@@ -661,7 +668,8 @@ describe("RuntimeInteractionSystem", () => {
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playAnimation: () => {},
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stopAnimation: () => {},
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playSound: () => {},
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stopSound: () => {}
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stopSound: () => {},
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startDialogue: () => {}
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}
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);
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