Add project sequence library to runtime scene fixture

This commit is contained in:
2026-04-14 23:47:45 +02:00
parent 8c1f332a85
commit 4ab0d56026

View File

@@ -2,6 +2,7 @@ import { describe, expect, it } from "vitest";
import { createEmptyRuntimeControlSurfaceDefinition } from "../../src/controls/control-surface";
import { createEmptyProjectDialogueLibrary } from "../../src/dialogues/project-dialogues";
import { createEmptyProjectSequenceLibrary } from "../../src/sequencer/project-sequences";
import {
createPlayerStartInputBindings,
createPlayerStartMovementTemplate
@@ -32,6 +33,7 @@ function createRuntimeSceneFixture(): RuntimeSceneDefinition {
document: createEmptyProjectScheduler()
}),
dialogues: createEmptyProjectDialogueLibrary(),
sequences: createEmptyProjectSequenceLibrary(),
world: {
...createDefaultWorldSettings(),
background: {