From 4ab0d5602609141d4cc0154bf06361716adefd56 Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Tue, 14 Apr 2026 23:47:45 +0200 Subject: [PATCH] Add project sequence library to runtime scene fixture --- tests/domain/runtime-interaction-system.test.ts | 2 ++ 1 file changed, 2 insertions(+) diff --git a/tests/domain/runtime-interaction-system.test.ts b/tests/domain/runtime-interaction-system.test.ts index 213548cf..267596c0 100644 --- a/tests/domain/runtime-interaction-system.test.ts +++ b/tests/domain/runtime-interaction-system.test.ts @@ -2,6 +2,7 @@ import { describe, expect, it } from "vitest"; import { createEmptyRuntimeControlSurfaceDefinition } from "../../src/controls/control-surface"; import { createEmptyProjectDialogueLibrary } from "../../src/dialogues/project-dialogues"; +import { createEmptyProjectSequenceLibrary } from "../../src/sequencer/project-sequences"; import { createPlayerStartInputBindings, createPlayerStartMovementTemplate @@ -32,6 +33,7 @@ function createRuntimeSceneFixture(): RuntimeSceneDefinition { document: createEmptyProjectScheduler() }), dialogues: createEmptyProjectDialogueLibrary(), + sequences: createEmptyProjectSequenceLibrary(), world: { ...createDefaultWorldSettings(), background: {