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60a4f01adf
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Use createDefaultWorldSettings in createEmptySceneDocument
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2026-04-13 21:30:59 +02:00 |
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7b0e561f00
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Add paths array to runtime scene fixture
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2026-04-13 21:30:59 +02:00 |
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3646769648
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Add test for invalid authored path foundations validation
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2026-04-13 21:29:26 +02:00 |
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786fc7ce81
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Ensure paths are initialized in createEmptySceneDocument
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2026-04-13 21:29:26 +02:00 |
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65b1e9e68b
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Add tests for scene path resolution and sampling
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2026-04-13 21:27:44 +02:00 |
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26f4c1b8ac
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Update test for runtime scene paths and segments
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2026-04-13 21:27:01 +02:00 |
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bdf127d980
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Add scene path creation and update tests
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2026-04-13 21:26:48 +02:00 |
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0eac096de5
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Add paths functionality to scene document and related components
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2026-04-13 21:21:39 +02:00 |
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0b112b1c45
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Add test for invalid NPC collider eye height
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2026-04-13 17:31:19 +02:00 |
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2338adcae4
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Update tests to reflect new collider expectations
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2026-04-13 17:31:12 +02:00 |
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ed60b22a44
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Update test with static model asset ID
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2026-04-13 16:36:23 +02:00 |
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0d3de2d2a6
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Add NPC entity to buildRuntimeSceneFromDocument test
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2026-04-13 16:35:11 +02:00 |
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7832708e2a
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Add NPC validation tests in scene document validation
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2026-04-13 16:34:28 +02:00 |
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478c6d0dfa
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Add test for duplicating NPCs with fresh stable actor ID
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2026-04-13 16:34:07 +02:00 |
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dc33d99d81
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Add NPC entity to project document and update tests
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2026-04-13 16:33:47 +02:00 |
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ac84a15d7f
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Add npcs array to runtime scene fixture
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2026-04-13 16:33:25 +02:00 |
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7c4c9a476f
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Add modelAssetId to entity target in editor-store tests
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2026-04-13 16:33:25 +02:00 |
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0904ff8bfb
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Fix formatting in runtime-project-time.test.ts
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2026-04-13 15:56:08 +02:00 |
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989efdd53d
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Add resolveRuntimeGlobalTimeState function and enhance runtime project time logic
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2026-04-13 15:55:03 +02:00 |
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1a360fb404
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Enhance runtime project time tests with night background scenarios
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2026-04-13 15:11:03 +02:00 |
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59ba618e45
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Update test for project time settings command
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2026-04-13 15:11:03 +02:00 |
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7f6b592852
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Update CSS for runner canvas and add new test cases
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2026-04-12 14:57:32 +02:00 |
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658a5f5125
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Update test to include default project time settings
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2026-04-12 14:38:39 +02:00 |
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ce2719179d
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Update tests for ambient light intensity checks
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2026-04-12 14:36:19 +02:00 |
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1c29b43e1a
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Update tests for runtime project time
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2026-04-12 14:35:57 +02:00 |
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013888ae4a
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Update tests for runtime project time with new scenarios and assertions
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2026-04-12 14:34:47 +02:00 |
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eed55b19ad
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Update tests for project time settings and lighting calculations
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2026-04-12 14:14:38 +02:00 |
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574687c555
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Update tests for project time settings and world settings, add new properties and scenarios
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2026-04-12 14:14:24 +02:00 |
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8963adbee1
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Add default project time settings to runtime scene fixture
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2026-04-12 04:40:22 +02:00 |
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e57a105133
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Add tests for project time settings and runtime project time, update build-runtime-scene test
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2026-04-12 04:35:24 +02:00 |
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3a32162c4d
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Add interactionEnabled validation in scene document test
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2026-04-12 03:59:41 +02:00 |
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4a905992bc
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Import ProjectDocument type and update projectDocument variable type in delete-project-asset.test.ts
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2026-04-12 03:57:47 +02:00 |
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09be66b653
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Add visibility and enabled properties to entity-player-start-main in scene-document-validation.test.ts
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2026-04-12 03:57:47 +02:00 |
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997190cb7a
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Update test to use correct brush property
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2026-04-12 03:54:03 +02:00 |
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60b7618f15
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Add tests for deleting project assets
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2026-04-12 03:53:15 +02:00 |
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86b754ecdc
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Add test for hidden and disabled authored objects in runtime scene
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2026-04-12 03:50:32 +02:00 |
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9c1aaf255a
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Update entity properties and add visibility in build runtime scene tests
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2026-04-12 03:50:14 +02:00 |
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de9c7be82b
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Rename 'enabled' to 'interactionEnabled' in runtime interaction tests
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2026-04-12 03:50:14 +02:00 |
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0f4ccab2d6
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Adjust brush stair step dimensions in test
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2026-04-12 02:33:21 +02:00 |
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6a07ef226d
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Increase iteration count in collision resolution test
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2026-04-12 02:33:21 +02:00 |
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9c147dfb72
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Update step positions, sizes, and test iterations in collision world tests
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2026-04-12 02:31:52 +02:00 |
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379223ed64
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Adjust dimensions and positions in collision world tests
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2026-04-12 02:31:52 +02:00 |
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b1d7720cdd
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Add stair height smoothing and update navigation controllers
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2026-04-12 02:30:45 +02:00 |
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42cee3d19a
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Add air direction only setting for player movement
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2026-04-12 02:19:46 +02:00 |
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9459cbd191
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Update tests for player movement validation and serialization, add migration for version 33 Player Start jump settings
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2026-04-12 02:06:46 +02:00 |
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41dd4dc434
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Update test coordinates in rapier-collision-world.test.ts
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2026-04-12 01:56:42 +02:00 |
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16d1e49c6c
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Add test for smooth falling when airborne input pushes into a wall
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2026-04-12 01:54:56 +02:00 |
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b10adb351c
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Add test for collision behavior when repeatedly walking into a wall from the ground
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2026-04-12 01:40:25 +02:00 |
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7cadda83f9
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Add test for airborne ledge collision behavior
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2026-04-12 01:29:51 +02:00 |
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7bacc96d45
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Update onBeforeCompile call with additional parameter in advanced-rendering.test.ts
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2026-04-12 01:07:51 +02:00 |
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