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32f6c1a2c4
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Update buildRuntimeSceneCollections to include NPC definitions and active status
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2026-04-13 23:53:24 +02:00 |
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1220df79e6
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Update scene build to include NPC definitions and runtime clock state
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2026-04-13 23:49:34 +02:00 |
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3f4e951f41
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Add path-related commands and update selection handling
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2026-04-13 21:23:03 +02:00 |
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0eac096de5
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Add paths functionality to scene document and related components
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2026-04-13 21:21:39 +02:00 |
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eb6386c7fd
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Remove unused variable in runtime-scene-build.ts
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2026-04-13 17:26:25 +02:00 |
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6252f6b12e
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Add NPC collider support in runtime scene build
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2026-04-13 17:17:02 +02:00 |
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ea29e329bc
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Add support for NPCs in runtime scene build
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2026-04-13 16:19:34 +02:00 |
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45bce7846a
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Add ProjectTimeSettings to RuntimeSceneDefinition and RuntimeBoxBrushInstance
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2026-04-12 04:37:07 +02:00 |
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c3f56292fd
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Include time settings in runtime scene build
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2026-04-12 04:33:00 +02:00 |
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ff5df14ac6
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Update runtime global state to include clock state and modify scene build to use project time settings
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2026-04-12 04:30:54 +02:00 |
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ffc5ff1370
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Update runtime scene build to filter disabled entities and interactions
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2026-04-12 03:35:55 +02:00 |
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42cee3d19a
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Add air direction only setting for player movement
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2026-04-12 02:19:46 +02:00 |
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8aba9a02d7
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Add air movement controls for player in App.tsx and related files
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2026-04-12 02:06:32 +02:00 |
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abd2c8ce3a
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Add maxStepHeight to RuntimePlayerMovement and related controllers
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2026-04-11 20:59:30 +02:00 |
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5be0e07115
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Add maxSpeed and bunny hop properties to player movement
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2026-04-11 20:30:49 +02:00 |
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e3c88e8048
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Add jump, sprint, and crouch settings to RuntimePlayerMovement
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2026-04-11 20:09:12 +02:00 |
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3c522bca0f
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Add player movement to runtime scene build
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2026-04-11 18:05:55 +02:00 |
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b3946aedb1
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Remove unused function clonePlayerStartMovementTemplate
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2026-04-11 18:00:48 +02:00 |
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19d9d8c36a
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Implement cloning functions for player movement capabilities and runtime player movement
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2026-04-11 18:00:14 +02:00 |
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1aa67b0863
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-04-11 17:59:44 +02:00 |
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9ecbf0c7e3
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Update runtime-scene-build.ts with new player start movement template functions
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2026-04-11 17:59:43 +02:00 |
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119ca52b75
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Update scene document version and add input bindings support
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2026-04-11 12:12:55 +02:00 |
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ef628d90be
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auto-git:
[change] src/runtime-three/runtime-scene-build.ts
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2026-04-11 11:14:57 +02:00 |
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007447d60b
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Add third-person navigation mode and update runtime scene definition
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2026-04-11 11:14:42 +02:00 |
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fa705f18bb
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Add scene entry and exit interfaces and update spawn logic
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2026-04-11 04:34:11 +02:00 |
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af659a4646
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Update runtime scene build to include volume data
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2026-04-06 08:20:38 +02:00 |
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2e29aa7ae2
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Update box brush geometry and collider handling in runtime scene build
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2026-04-05 02:30:04 +02:00 |
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991e414ae4
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Add rotation support for brush meshes and colliders
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2026-04-04 19:27:16 +02:00 |
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2dda25ae4b
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Import and use FIRST_PERSON_PLAYER_SHAPE in runtime-scene-build.ts
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2026-04-04 15:53:21 +02:00 |
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ecff9053ab
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Update runtime scene to include player collider
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2026-04-04 15:53:00 +02:00 |
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3d1dd3fe63
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auto-git:
[add] src/geometry/model-instance-collider-generation.ts
[add] src/runtime-three/rapier-collision-world.ts
[change] AGENTS.md
[change] CHAT_CONTEXT.md
[change] architecture.md
[change] package.json
[change] prompts-lite.txt
[change] prompts.txt
[change] roadmap.md
[change] src/assets/model-instances.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/runtime-three/first-person-navigation-controller.ts
[change] src/runtime-three/navigation-controller.ts
[change] src/runtime-three/runtime-host.ts
[change] src/runtime-three/runtime-scene-build.ts
[change] src/runtime-three/runtime-scene-validation.ts
[change] src/viewport-three/viewport-host.ts
[change] testing.md
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2026-04-04 07:55:41 +02:00 |
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2b37d2dcda
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Reorder imports in runtime-scene-build.ts
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2026-04-02 20:59:58 +02:00 |
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c1f3064e9e
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Add sound emitter validation and interaction handling
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2026-04-02 19:38:26 +02:00 |
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26c98e65c8
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Refactor trigger condition checks in runtime-scene-build.ts
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2026-04-01 04:20:59 +02:00 |
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702179a424
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Modify runtime-scene-build.ts to derive triggerOnEnter and triggerOnExit from interaction links
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2026-04-01 04:20:50 +02:00 |
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f981efde61
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Add play and stop animation actions in runtime interaction system and update scene build to include animation properties
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2026-04-01 00:03:02 +02:00 |
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ebf77db1ad
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Add animationClipName and animationAutoplay to RuntimeModelInstance
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2026-04-01 00:02:21 +02:00 |
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9f6c906a90
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Add support for point and spot lights in runtime scene build
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2026-03-31 20:04:56 +02:00 |
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be0cba6bcf
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Refactor asset imports and add runtime model instance handling
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2026-03-31 17:32:32 +02:00 |
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eeb32fde7c
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Add runtime interaction system and update scene build
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2026-03-31 06:17:30 +02:00 |
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3ea9814058
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Add runtime entity collection and focus target handling
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2026-03-31 05:52:30 +02:00 |
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d103f80751
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Refactor runtime scene build and viewport host
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2026-03-31 05:10:53 +02:00 |
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bbed6d8696
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Add navigation mode to runtime scene build
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2026-03-31 03:42:16 +02:00 |
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ce846a3464
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Enhance pointer lock handling and material resolution in runtime scene build
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2026-03-31 03:06:47 +02:00 |
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b672ba9b10
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Add various runtime-three components
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2026-03-31 03:06:47 +02:00 |
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