Remove unused variable in runtime-scene-build.ts
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@@ -548,8 +548,6 @@ function buildRuntimeNpcCollider(npc: RuntimeNpc): RuntimeNpcCollider | null {
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switch (npc.collider.mode) {
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case "capsule": {
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const halfHeight = npc.collider.height * 0.5;
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return {
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kind: "character",
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source: "npc",
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