Remove unused variable in runtime-scene-build.ts

This commit is contained in:
2026-04-13 17:25:19 +02:00
parent 1f48b7a7c1
commit eb6386c7fd

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@@ -548,8 +548,6 @@ function buildRuntimeNpcCollider(npc: RuntimeNpc): RuntimeNpcCollider | null {
switch (npc.collider.mode) {
case "capsule": {
const halfHeight = npc.collider.height * 0.5;
return {
kind: "character",
source: "npc",